Description
This .NET class wraps the ChannelFlags ObjectARX class. It's an enumeration of Material Channels in use.
Visual Basic
Public Enum ChannelFlags None = 0 UseAll = &H3f UseBump = &H10 UseDiffuse = 1 UseOpacity = 8 UseReflection = 4 UseRefraction = &H20 UseSpecular = 2 End Enum
C#
public enum ChannelFlags { None = 0, UseAll = 0x3f, UseBump = 0x10, UseDiffuse = 1, UseOpacity = 8, UseReflection = 4, UseRefraction = 0x20, UseSpecular = 2 }
Members
| Members | Description |
|---|---|
| None = 0 | No Material Channels. |
| UseAll = 0x3f | All Material Channels in use: UseDiffuse, UseSpecular,UseReflection, UseOpacity, UseBump and UseRefraction. |
| UseBump = 0x10 | Bump component of the material. |
| UseDiffuse = 1 | Diffuse component of the material. |
| UseOpacity = 8 | Opacity component of the material. |
| UseReflection = 4 | Reflection component of the material. |
| UseRefraction = 0x20 | Refraction component of the material. |
| UseSpecular = 2 | Specular component of the material. |