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View.WorldToDeviceMatrix Property

Description

Returns the transformation from world space to screen space. This will be the same as the result of the concatenation of the ViewingMatrix, ProjectionMatrix, and ScreenMatrix. Make sure not to use WorldToDeviceMatrix when the view is in the interactive state.

Visual Basic

Public Property WorldToDeviceMatrix() As Matrix3d

C#

public Matrix3d WorldToDeviceMatrix;

Conditions

Read-only

Links

View Class, Autodesk.AutoCAD.GraphicsSystem Namespace

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