Description
Creates a new System.Drawing.Bitmap from the provided System.Resources.ResourceManager and resource name.
Visual Basic
Public static Function Bitmap( resource As ResourceManager, name As string ) As System.Drawing.Bitmap
C#
public static System.Drawing.Bitmap Bitmap( ResourceManager resource, string name );
Parameters
| Parameters | Description |
|---|---|
| ResourceManager resource | The System.Resources.ResourceManager that contains the image data. |
| string name | The name of the resource that contains the image data. |
Returns
The created System.Drawing.Bitmap.
Remarks
This method retrieves image data from a System.Resources.ResourceManager.
The following types of objects are supported:
- System.Drawing.Bitmap
- System.Drawing.Icon
- Array of System.Byte
The Managed Resource Editor automatically sets the type to System.Drawing.Bitmap when an adaptive bitmap is added. This could be avoided in one of the following ways:
- Before adding, change the extension name of the adaptive bitmap file to an unknown one to the editor, for example ".bin".
- After adding, edit the resx file in xml mode, and change the type to Byte[]. For example:
<data name="MyBitmap" type="System.Resources.ResXFileRef, System.Windows.Forms"> <value>MyBitmap.tif;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> </data>