PanelSurface.ByCrossSplitSquares |
Panels the input surface in a square grid, with each square split into four triangles by its diagonals. |
PanelSurface.ByDiagonallySplitSquares |
Panels the input surface in a square grid, with each square split into two triangles by a diagonal. By default, the diagonal is from the bottom left corner to the top right corner. |
PanelSurface.ByDiamonds |
Panels the input surface in a diamond-shaped pattern. |
PanelSurface.ByHexagons |
Panels the input surface in a hexagonal tiling pattern. |
PanelSurface.ByParallelograms |
Panels the input surface in parallelograms tiled vertically and horizontally. Each parallelogram is a square with a shear applied along the V-axis or U-axis determined by the ‘alignWithUAxis’ input and a shear factor. By default the parallelograms are aligned with the V-axis. |
PanelSurface.ByQuads |
Panels the input surface in a square tiling pattern. |
PanelSurface.ByRhombiTriHexagonals |
Panels the input surface in a tiling with one triangle, two squares, and one hexagon at each vertex. |
PanelSurface.BySplitDiamonds |
Panels the input surface in a diamond-shaped pattern, with each diamond split vertically or horizontally into two triangles. By default, each diamond is split vertically. |
PanelSurface.ByStaggeredQuads |
Panels the input surface in a staggered square pattern. By default, the pattern is staggered horizontally. |
PanelSurface.GetNumPanelVertices |
Returns the number of vertices for each panel in the list of panel indices. |
PanelSurface.GetPanelPoints |
Returns the points for each panel in the list of panel indices. |
PanelSurface.GetPanelPolygon |
Returns the polygonal boundary for each panel in the list of panel indices. |
PanelSurface.GetPanelVertices |
Returns the vertices for each panel in the list of panel indices. |
PanelSurface.GetPoint |
Returns the point corresponding to the vertex index in the PanelSurface. |
PanelSurface.GetVertex |
Returns the vertex corresponding to the vertex index in the PanelSurface. |
PanelSurface.GetVertexIndex |
Returns the vertex corresponding to the vertex index in the PanelSurface. |
PanelSurface.NumPanels |
Returns the number of panels in the PanelSurface. |
PanelSurface.NumVertices |
Returns the number of vertices in the PanelSurface. |
PanelSurfaceBoundaryCondition.Keep |
Allow panels to overlap the boundary. |
PanelSurfaceBoundaryCondition.Remove |
Do not allow panels to overlap the boundary. |
PanelSurfaceBoundaryCondition.RemoveVertices |
Remove vertices that do not lie on the input FACE. |