In this section, create a hole through the vacuum cleaner body to create a handle. As before, when you built the main body shape, overbuild surfaces to create an intersection.
This time, however, do not use the intersection and trim tools to create a sharp-edged shape. Instead, use the Surface Fillet tool to create a rounded edge and trim at the same time.
If you successfully completed part 3, you can proceed directly to the next step: Create the handle surface.
If you were not successful in part 3, open the file called vacuum_Part3.wire, located in the wire folder of the CourseWare project. This file contains the completed model from part 3.
Create the handle using a skin surface, built from the handle curve provided in the tutorial file.
First, make a copy of the handle curve and move it to the side of the vacuum, to create the two curves needed for the skin.
Drag using the to move the second curve in the negative y-direction. Move the curve so it is well outside the vacuum body surfaces.
Next, create a skin surface between the two handle curves.
You are prompted to select the first curve. Click the first handle curve to select it for the skin surface.
The curve is highlighted, and you are prompted to select the next curve. Click the second handle curve to select it.
The skin surface is created and highlighted in green
If the handle surface falls short of the body surfaces, use Pick > Object to select the second handle curve. Then, use Transform > Move
with the
to adjust the position of the curve. Because the skin surface has construction history, it is rebuilt to the new curve position when the mouse button is released.
Next, use the Surface Fillet tool to trim the handle and upper body surfaces, and to create a rounded edge.
If you have exited Alias since building the last fillet, see Create the nozzle fillet for the correct Surface Fillet options to use.
You are prompted to select the surfaces.
The surface is selected and highlighted in pink.
The surface is selected and highlighted in yellow, and a Build button appears in the bottom right corner of the view.
Arrows appear on both surfaces, indicating on which side of the surfaces the fillet will be built.
The pink arrow should point in towards the inside of the vacuum surfaces. If it is pointing out from the surfaces, click the arrow to reverse it.
The yellow arrow should point outwards from the handle surface. If it is pointing in towards the center of the handle, click the arrow to reverse it.
A small fillet surface is created, and the upper and handle surfaces are trimmed.
To create a comfortable handle, a larger fillet is required.
An Update button appears at the bottom right corner of the view.
The fillet is rebuilt to the larger size, providing a more comfortable handle design.