To complete the design, use a Plane surface to create the front of the casing, and a Surface Fillet to trim and fillet it to the chamfered surfaces.
Use Layer Symmetry and Mirror to create all the surfaces for the front casing.
Finally, duplicate the front casing to create the rear casing, and organize all the geometry onto layers.
If you successfully completed part 2, proceed to the next step, Create the front surface.
If you were not successful in part 2, open the file called MP3Player_Part2.wire, located in the wire folder of the CourseWare project. This file contains the completed model from part 2.
First create the front face of the casing, and position it at the correct height for the MP3 Player dimensions.
Now set the pivot point for the Plane to the lower right-hand corner.
Choose Transform > Local > Set Pivot. Use the curve snap (
+
(Windows) or
+
(Mac)) to snap the pivot accurately to the bottom right corner of the plane.
Next move the plane up in the z-axis.
Maximize the Left window
Now use the Surface Fillet tool to trim the front face and create an edge with a radius in one operation.
Arrows appear on both surfaces indicating on which side the fillet will be built. In this case, you want the pink arrow to point down, and the yellow arrow to point inwards.
The edge with the specified radius is created and all the surfaces are trimmed.
Next create a radius on the remaining edges using the Round tool.
You could use either the Round tool or the Surface Fillet tool to create the softened edge. As the surfaces already meet at a sharp edge, the Round tool is quicker to use.
A radius indicator appears and is highlighted in white.
The MP3 Player casing is made from two similar components, the front and the back casing. Complete the front and rear casings using the Mirror tool and Layer symmetry.
First create the lower quarter of the front casing.
You used mirror to create the lower surfaces, so that the top surfaces can be modified by adding a screen, and the lower surfaces can be modified by adding buttons.
For the left and right sides of the design however, you want the geometry to be the same on both sides. So for the left and right sides, use Layer Symmetry to view a mirror image of the geometry, which updates as you continue to build surfaces.
The new layer is selected and shown in yellow. (If the layer is not selected, click Front Casing on the layer tab).
The symmetry on layers is typically used in one of the three axis directions. Set the Symmetry Plane so that your geometry is mirrored left to right.
Choose Layers > Symmetry > Set Plane.
The current symmetry plane is highlighted in yellow. Change the plane so that the geometry is mirrored left and right.
The large yellow plane changes to the right axis for your model.
The geometry on the layer is mirrored and shown as dotted lines to indicate that it is only a visualization of the mirrored geometry, not real geometry.
Now is a good time to copy the surfaces for the rear casing, before you start to detail the front.
First create a layer for the rear.
Choose Layers > New and rename the layer Rear Casing.
Choose the XY plane and click Go.
The surfaces are mirrored.
Save your work in the wire folder of the Lessons project. Name your file myMP3Player3.wire.