Find Errors

Analyzes translated data and provides diagnostic information. Reports errors found and groups by type in the browser. Click the error type folder to display error glyphs at all locations. Expand the errors folder and click an individual error entry to display a single error glyph.
Tip: You can use Shift or Ctrl to select more than one error.
Click a glyph to zoom in on the error and activate the repair tools in the mini-toolbar.

Access:

In the part browser, double-click the repair node to enter the repair environment. To start, do one of the following, and then click OK:

  • On the ribbon, click Repair tab Repair panel Find Errors . Select All checks all bodies. You can also select data in the graphics window or in the browser.
    Note: "Data" refers to solids and surfaces.
  • In the browser, right-click a repair node, and select Find Errors. Only data in the node is checked.

Geometry Errors

Error types

Self-intersecting surfaces

A surface that folds onto itself is a self-intersecting surface. Surfaces must be continuous and smooth without changing direction.

Self-intersecting curves

Curve data comprises lines, arcs, or splines. Curves must be smooth without changing direction. Curves cannot reverse, twist, or intersect.

Modeling Uncertainty

The bodies or surfaces have low-level errors.

Overlapping Faces

Two or more faces are coplanar or overlay each other.

Intersecting Faces

Two or more faces converge or pass through one another.

Irregular Surfaces

The generated surface that was approximated during translation did not fit within system tolerances of the original surface in the imported file. Or, a point on the surface is not pointing in the same direction as the rest of the surface.

These errors can occur if surfaces are twisted or collapse into a small area.

Face orientation issues

The loop direction is inconsistent with the normal direction of the face or inner loops do not agree with each other.

The top side of a face is referred to as the surface normal. Adjacent faces within a solid must all have a consistent normal direction. For example, the normal direction of the faces of a box must all point either inward or outward to be a valid solid.

Loop orientation issues

The outer loop is going in a wrong direction compared to the face normal direction. If the face includes islands (loops enclosed within the outer loop), the normal direction of the islands must point opposite to the outer loop.

Loop direction is defined by the start and endpoint and direction indicator. In addition to the loop and islands having the same direction, a surface has a normal direction that must agree with the loop direction.

If any of the directions are opposite the others, an error is found.

Duplicate vertices

Start and endpoints of an edge are vertices. During translation, attempts are made to merge vertices that fall within the system tolerances. Duplicate vertices can occur when extremely small edges make up a complex object.

Irregular Curve

Math data is inconsistent in the curve definition or a vector is zero. This error can occur when the approximating surface does not fit within the system tolerance of the defining surface in the neutral file.

Singularity surface

A point on the surface vector is poorly defined. The surface normal cannot be determined.

Degenerate surface

The points that comprise the surface are in an area that is too small.

Surface discontinuities

The normal direction or curvature of the surface changed abruptly. The error can be caused by disconnected geometry. Surfaces must be smooth (G1, G2) and cannot have an abrupt change in direction (G0).

Curve discontinuities

Curve data comprises lines, arcs, or splines. Curves must be smooth and cannot have an abrupt change in direction or an abrupt transition between curves (G0).