Lets you edit the animation of an object placed in the scene using the Object Placement Style Editor.
Specifically, you can use this panel to:
Apply acceleration or deceleration to an animated object.
Animate the horizontal offset; for example, to cause an animated vehicle to change lanes.
Animate the vertical offset of drive-through and fly-through cameras; for example, to adjust the height of a camera above a road or railway.
Open this panel from the Position Controller rollout by clicking the "E" (Edit Animation) button adjacent to any of the following placement parameters:

The Placed Object Animation Editor is a greatly simplified version of the standard 3ds Max Design Track View window. It is configured specifically to display only placement information relating to the currently selected object. When the current object selection changes, this panel closes automatically.
The Placed Object Animation Editor displays motion as a series of function curves on a graph. Motion in 3ds Max Design is defined by a series of animation keys, and 3ds Max Design automatically calculates interpolated values between each key to produce a completed animation.
The Placed Object Animation Editor interface consists of toolbars and a Key window. There is also a moveable time ruler.

Each function curve displayed in this window represents the interpolated animation assigned to one of the four standard Civil View object-placement parameters:
Each square box along a curve represents a single animation key. You can moved, add, and remove keys, or adjust their tangents. Each modification to an animation key instantly affects the overall animation of the selected object.
Keys are displayed in gray unless you select them for editing. In this case, they are displayed in white.
The vertical axis of the graph represents one or more of the following parameters, depending on which function curves are currently displayed:
The horizontal scale represents the total number of frames available in the current visualization scene.
[show hierarchy]While the hierarchy is displayed, you can hide it again by clicking
.
Click to open a dialog that lets you choose what to display in the Key window. See Filters Dialog (Track View).
Move Keys Moves keys freely both horizontally and vertically.
Move Keys Horizontal Moves keys only horizontally.
Move Keys Vertical Moves keys only vertically.
Slide Keys
Scale Keys
Scale Values
Add Keys
Draw Curves
Simplify Curve
Set Tangents to AutoMoving the handles of an Auto tangent changes the tangent type to Spline, and makes them available for editing.
Set Tangents to Spline
while moving the handles.
Set Tangents to Fast
Set Tangents to Slow
Set Tangents to SteppedUse step to freeze motion from one key to the next.
Set Tangents to Linear
Set Tangents to SmoothUse smooth tangents to even up discontinuous motion.
Lock Selection
Snap Frames
Parameter Curve Out-of-Range Types
Utilities
Create Out-of-Range Keys. See Parameter Curve Out-of-Range Types.
Show Keyable Icons
View All Tangents
Show Tangents
Lock TangentsWhen you select a single animation key, you can use this toolbar to accurately manipulate the position of the selected key by typing in new values here.
Show Selected Key Stats
PanSee Pan (Track View).
Frame Horizontal Extents
Frame Value ExtentsSee Frame Value Extents.
Zoom
Zoom Region
Isolate CurveSee Isolate Curve.