The Modify Selection panel provides tools for adding to and subtracting from sub-object selections, both in general and with respect to loops and rings.
Modify Selection panel on minimized ribbon
Modify Selection panel on maximized ribbon, with expansion
Modify Selection panel floating, with expansion
For this function, a border is considered to be an edge selection.
With Shrink and Grow, you can add or remove neighboring elements from the edges of your current selection. This works at any sub-object level.
Selects a loop or loops based on the current sub-object selection. Loop on the ribbon works at all sub-object levels, whereas Loop on the Modify panel works only on edges.
When Maya mode is active, you can't use +click to select a loop. In Maya mode, +click selects or deselects objects, instead.
Usage:
Using Loop at the Vertex level
Using Loop at the Edge level
Using Loop at the Polygon level
Selects vertex and edge loops along the top and bottom edges of a cylinder.
Select an edge or a pair of adjacent vertices along the top and/or bottom edge of a cylinder, and then apply to select a loop.
Toggles the availability of the Loop Shift control on the caddy when Select And Manipulate is active.
Grows a loop based on current sub-object selection.
Select part of one or more loops (an edge, or two or more adjacent vertices or polygons), and then click Grow Loop to select sub-objects at the end(s) of the loops.
Reduces the extent of selected loops by removing sub-objects from the ends. Does not apply to circular loops.
Select one or more non-circular loops and then click Shrink Loop to deselect sub-objects at the end(s) of the loops.
When on, selecting sub-objects can also automatically select an associated loop.
Usage:
To deselect a loop with Loop Mode active, hold while making a selection described preceding.
Selects loops with gaps. Select an edge or sets of two or more adjacent vertices or polygons in a row or column (to indicate the loop direction) and apply.
To change the spacing, use the Dot Gap setting.
Selects vertex/polygon loops with gaps. Select sets of two or more adjacent vertices or polygons in a row or column (to indicate the loop direction) and apply.
Starts with a different sub-object from Dot Loop.
To change the spacing, use the Dot Gap setting.
Selects edges or vertices in a non-continuous loop around the top and bottom edges of a cylinder, with the selection pattern determined by the Dot Gap setting available on the panel expansion.
To use with edges, first select an edge on the top or bottom edge of a cylinder. To use with vertices, first select two or more adjacent vertices on the top or bottom edge of a cylinder.
Selects a ring or rings based on the current sub-object selection.
Usage:
Using Ring at the Vertex level
Using Ring at the Edge level
Using Ring at the Polygon level
Toggles the availability of the Ring Shift control on the caddy when Select And Manipulate is active.
Grows one or more edge rings in steps. Available only at the Edge and Border sub-object levels.
Select one or more edges and then apply to select any available rings at either end of the current ring(s).
Reduces the extent of selected edge rings by removing edges from the ends. Does not apply to circular rings. Available only at the Edge and Border sub-object levels.
Usage: Select one or more non-circular rings and then click Shrink Ring to deselect edges from the ends of the rings.
When on, selecting enough sub-objects to indicate the ring direction automatically selects the ring.
Sub-object level:
To deselect a ring with Ring Mode active, hold while selecting an edge in a selected ring.
Selects edge rings with gaps, based on the current selection.
To change the spacing, use the Dot Gap setting.
Selects the border (outside members) of the current sub-object selection and deselects the rest.
At the Polygon level, to select an edge border, use (switches to Edge sub-object level).
Adds to the current sub-object selection based on the characteristics of selected sub-objects and the settings on the drop-down for this tool.
The availability of options and results depend on the sub-object level and the current selection. The options are:
See also: Select By Numeric.
Selects all sub-objects between two selected sub-objects.
Usage: Select two objects to designate diagonally opposite corners of the area to be filled, and then click Fill. Available only at the Vertex and Polygon/Element levels.
Using Fill at the Vertex level
Using Fill at the Polygon level
Selects all sub-objects within an enclosed area, as designated by an outline selection and a freestanding selection inside the outline.
Outline an area with a selection, select a sub-object within the area, and click Fill Hole.
Using Fill Hole at the Vertex level
Using Fill Hole at the Edge level
Using Fill Hole at the Polygon level
Selects a loop between two selected sub-objects on the same loop.
Select two sub-objects on the same loop and apply StepLoop to select all sub-objects between them using the shortest distance.
Using StepLoop at the Vertex level
Selects a loop between two selected sub-objects on the same loop using the longest distance, if possible.
Select two sub-objects on the same loop and apply StepLoop to select all sub-objects between them using the longest distance, if the complete loop is closed.
Use Step Mode to select a loop in steps, increasing the loop length by selecting individual sub-objects.
Access the desired sub-object level and turn on Step Mode. Select a sub-object and then +click to select another sub-object on the same loop. This also selects all sub-objects between the two in the shortest distance.
To select an edge or vertex loop at a cylinder end, use ++click to select the second and subsequent sub-objects.
If you select a sub-object not on the current loop, you start a new loop, and can then use Step Mode for that loop.
Specifies the extent of gaps between sub-objects in a loop selected with Dot Loop, or between edges in a ring selected with Dot Ring.