Create Preview Animation opens the Make Preview dialog, enabling you to create an AVI file or custom file type preview of the animation in the active viewport. You can also render a preview to a specified device.
When the preview is complete, 3ds Max starts the Media Player with the preview _scene.avi file ready to play. (If you don't want the Media Player to start, choose Customize Preferences General and, in the UI Display group, turn off AutoPlay Preview File.)
To create a preview:
3ds Max opens the Make Preview dialog.
If the output type is AVI, 3ds Max renders the preview and saves it in a file called _scene.avi, in the path specified by Configure User Paths File I/O Previews. Immediately after rendering the preview, 3ds Max runs Media Player with this animation loaded.
If you dismiss Media Player and then want to view the preview again, choose Tools Grab Viewport View Animated Sequence File. This restarts Media Player with _scene.avi.
You can save the preview under a different name, so it won't be overwritten the next time you make a preview. To do so, use Rendering menu Screen Capture Save Preview Animation As.
Left: Make Preview dialog for Nitrous viewports
Right: Make Preview dialog for legacy viewports
Specifies the frames to be included in the preview, either the active time segment or a custom range of frames.
Specifies the playback frame rate in frames per second. Use Every Nth Frame to preview a regular sampling of the animation. For example, a value of 8 includes only every eighth frame in the preview.
Sets the resolution of your preview as a percentage of the current output resolution. You set the output resolution on the Render Setup dialog. For example, if the rendering output resolution is 640x480, and you set Percent Of Output to 50, the preview resolution is 320x240.
For Nitrous viewports, specifies the types of objects to include in the preview.
For Nitrous viewports, specifies additional information to write to the preview frames.
For legacy viewports (Direct3D or OpenGL), specifies the types of objects to include in the preview. Frame Numbers prints a frame number in the upper-left corner of each frame of the AVI file. Background includes the assigned viewport background in the preview.
For Nitrous viewports, lets you choose the visual style, as well as whether the rendering will include face edges, lighting highlights, textures, or the viewport background.
Specifies whether the preview should include multi-pass rendering effects.
Specifies the preview output format.
For example, you can output the preview as a Quicktime movie by specifying a file name with a .mov extension. If you specify a single-image format, such as .tga, the preview is output as a series of sequentially numbered files. Once you have determined the settings, click the Create button to view an animation preview.
If you choose to use a previous setting, just click the Create button to view a preview.