As you add clips to objects in the Motion Mixer window, you see them appear on a track and they are automatically added to the Reservoir. If you add new clips directly to the Reservoir, they are available and held for future use.
The Reservoir comprises four parts:
The commands on the main Reservoir toolbar allow you to manage the clips you have in the Motion Mixer and also build up a collection of clips that you may want to use in the future.
The Source / Clipname List displays all the clips you have in the Motion Mixer Reservoir. Four pieces of important information can be gathered from this list:
As you add clips to a track, from the Tracks menu or by right-clicking a track, they are automatically added to the Reservoir. If the clip is a new adaptation, the name of the clip is assigned an incremental suffix, such as 1 or 2.
The Refs (Reference) column tells you how many times a clip instance has been used in the Motion Mixer, or if it has not been used at all. If an instance shows a Refs value of 1 or more, it means the instance has been used that many times. If an instance shows a Refs value of zero, it means the clip was once used by one or more bipeds, but is not currently used on any tracks.
If a clip has been added to the reservoir, but has never been placed in the Motion Mixer, only the source path will be listed and no Refs value is displayed.
The Clip Status window appears at the lower left of the Reservoir and gives you information about how a particular clip has been used. You can get file information, such as the source location of the BIP or XAF file. Clip information is also displayed, like the name of the clip reference as it appears in the Motion Mixer. Information about the biped structure is also listed along with the bipeds to which the clip has been adapted.
The Motion Preview at the lower right side of the Reservoir shows a thumbnail of the selected clip. Moving the slider across the bottom gives you an idea of what the motion looks like before you add it to a track.