#include <beastapitypes.h>
Color with alpha definition All colors are expressed in linear space as opposed to gamma corrected.
Alpha values must be between 0 and 1.0.
Data Fields | |
float | a |
float | b |
float | g |
float | r |
float ILBLinearRGBA::a |
Alpha.
float ILBLinearRGBA::b |
Blue component.
float ILBLinearRGBA::g |
Green component.
float ILBLinearRGBA::r |
Red component.