#include <beastapitypes.h>
Color with alpha definition All colors are expressed in linear space as opposed to gamma corrected.
Alpha values must be between 0 and 1.0.
Examples: Data Fields | |
| float | a |
| float | b |
| float | g |
| float | r |
| float ILBLinearRGBA::a |
Alpha.
| float ILBLinearRGBA::b |
Blue component.
| float ILBLinearRGBA::g |
Green component.
| float ILBLinearRGBA::r |
Red component.