pymel.core.modeling.polyEditUVShell

polyEditUVShell(*args, **kwargs)

Command edits uv shells on polygonal objects. When used with the query flag, it returns the transformation values associated with the specified components.

Flags:

Long Name / Short Name Argument Types Properties
angle / a float ../../../_images/create.gif ../../../_images/query.gif
  Specifies the angle value (in degrees) that the uv values are to be rotated by.
pivotU / pu float ../../../_images/create.gif ../../../_images/query.gif
  Specifies the pivot value, in the u direction, about which the scale or rotate is to be performed.
pivotV / pv float ../../../_images/create.gif ../../../_images/query.gif
  Specifies the pivot value, in the v direction, about which the scale or rotate is to be performed.
relative / r bool ../../../_images/create.gif ../../../_images/query.gif
  Specifies whether this command is editing the values relative to the currently existing values. Default is true;
rotation / rot bool ../../../_images/create.gif ../../../_images/query.gif
  Specifies whether this command is editing the values with rotation values
scale / s bool ../../../_images/create.gif ../../../_images/query.gif
  Specifies whether this command is editing the values with scale values
scaleU / su float ../../../_images/create.gif ../../../_images/query.gif
  Specifies the scale value in the u direction.
scaleV / sv float ../../../_images/create.gif ../../../_images/query.gif
  Specifies the scale value in the v direction.
uValue / u float ../../../_images/create.gif ../../../_images/query.gif
  Specifies the value, in the u direction - absolute if relative flag is false..
uvSetName / uvs unicode ../../../_images/create.gif ../../../_images/query.gif
  Specifies the name of the uv set to edit uvs on. If not specified will use the current uv set if it exists.
vValue / v float ../../../_images/create.gif ../../../_images/query.gif
  Specifies the value, in the v direction - absolute if relative flag is false.. Flag can have multiple arguments, passed either as a tuple or a list.

Derived from mel command maya.cmds.polyEditUVShell

Example:

import pymel.core as pm

# To query the u and v values of selected uvs:
pm.polyEditUVShell( query=True )
# To tweak the u and v values of selected uvs:
pm.polyEditUVShell( relative=True, uValue=0.05925926, vValue=0.05555556 )
# To rotate selected uv points about a pivot:
pm.polyEditUVShell( pivotU=0.5, pivotV=0.5, angle=-15 )