pymel.core.modeling.subdCollapse¶
- subdCollapse(*args, **kwargs)¶
This command converts a takes a subdivision surface, passed as the argument, and produces a subdivision surface with a number of hierarchy levels removed. Returns the name of the subdivision surface created and optionally the DG node that does the conversion.
Flags:
Long Name / Short Name Argument Types Properties caching / cch bool Modifies the node caching mode. See the node documentation for more information. Note:For advanced users only. constructionHistory / ch bool Turn the construction history on or off (where applicable). frozen / fzn bool level / l int The level that will now become the base mesh. Default:0 Common flags name / n unicode Name the resulting object. nodeState / nds int Modifies the node state. See the node documentation for more information. Note:For advanced users only. Flag can have multiple arguments, passed either as a tuple or a list. object / o bool Create the result, or just the depend node (where applicable). Advanced flags Derived from mel command maya.cmds.subdCollapse
Example:
import pymel.core as pm # To create a new subd surface whose level 0 (base mesh) matches # the level 3 vertices of the given surface. pm.subdCollapse( 'subdivShape1', level=3 )