fbxsdk/scene/geometry/fbxopticalreference.h Source File
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13 #ifndef _FBXSDK_SCENE_GEOMETRY_OPTICAL_REFERENCE_H_
14 #define _FBXSDK_SCENE_GEOMETRY_OPTICAL_REFERENCE_H_
37 #ifndef DOXYGEN_SHOULD_SKIP_THIS
#define FBXSDK_OBJECT_DECLARE(Class, Parent)
Macro used to declare a new class derived from FbxObject.
FBX SDK environment definition.
Array that stores pairs of FbxString and a pointer.
This node attribute contains the properties of an optical reference.
EType
Node attribute types.
virtual FbxNodeAttribute::EType GetAttributeType() const
Return the type of node attribute.
This class is the base class to all types of node attributes.