Use the Mask Setup menu to access mask drawing options.
- Spline Keyframing box
- Determines under what conditions keys are set, and for which parameters, when you are animating a garbage mask spline. See Animating Masks Using Spline Keyframing.
- Motion Blur settings
- Controls motion blur applied to garbage masks that can be used to match the movement of objects in a clip. See Applying Motion Blur to Garbage Masks.
Note: There are additional setup options to do with animating garbage masks. These only appear when you disable Shape Animation in the Garbage Mask menu. For more information, see
Animating Masks Using Spline Keyframing.
- Icons button
- Globally displays or hides the garbage mask splines and axes.
Note: If you hide garbage maks splines and axes with the Icons button, the Widget All / Widget Sel button in the View menu has no effect.
- Transparency field
- Sets the transparency for the garbage mask splines and axes.
- Show Border button
- Displays the Softness Offset wireframe border, defined in the Shape menu.wireframe:in garbage masks
- Show Border colour pot
- Sets the colour for the Softness Offset wireframe.
- Spline colour pot
- Sets the colour for the wireframe of the garbage mask.
- Tangents colour pot
- Sets the colour of the garbage mask tangents and vertices.
- Pickers Display colour pot
- Sets the colour of the Tracer's pickers. This element is only available when accessing the Garbage Mask Setup menu from the GMask node.
- Schematic Display Transparency field
- Sets the transparency of the nodes in the garbage mask schematic.
- Rendering box
- Select the rendering method.
- Hardware Anti-aliasing Sample box
- Select a hardware anti-aliasing sampling level to accelerate edge anti-aliasing with no performance penalty. The graphics hardware automatically renders the image at full speed with approximately the equivalent of up to 32 samples of anti-aliasing (depending on your graphics card and project graphic bit depth). Hardware anti-aliasing also gives anti-aliasing during normal interaction instead of only while rendering.
- Auto Tangents button
- Positions a tangent for each vertex set to create a smooth curve between the vertices. When Auto Tangents is disabled, the tangents are positioned under the vertex, resulting in straight lines between vertices. When you draw freehand segments in a mask with Auto Tangents off, vertices are added with broken tangents, allowing the mask to follow your cursor movement.