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polyProjection([constructionHistory=boolean], [createNewMap=boolean], [imageCenterX=float], [imageCenterY=float], [imageScaleU=float], [imageScaleV=float], [insertBeforeDeformers=boolean], [keepImageRatio=boolean], [mapDirection=string], [projectionCenterX=float], [projectionCenterY=float], [projectionCenterZ=float], [projectionScaleU=float], [projectionScaleV=float], [rotateX=float], [rotateY=float], [rotateZ=float], [rotationAngle=float], [seamCorrect=boolean], [smartFit=boolean], [type=string], [uvSetName=string])
Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.
polyProjection is undoable, NOT queryable, and NOT editable.
Creates a mapping on the selected polygonal faces. When construction
history is created, the name of the new node is returned. In other cases,
the command returns nothing.
string | Name of node created |
poly, mapping, projection, planar, cylindrical, spherical
polyClipboard, polyCylindricalProjection, polyEditUV, polyForceUV, polyMapCut, polyMapDel, polyMapSew, polyMoveFacetUV, polyMoveUV, polyPlanarProjection, polySphericalProjection, polyUVSet, untangleUV
constructionHistory, createNewMap, imageCenterX, imageCenterY, imageScaleU, imageScaleV, insertBeforeDeformers, keepImageRatio, mapDirection, projectionCenterX, projectionCenterY, projectionCenterZ, projectionScaleU, projectionScaleV, rotateX, rotateY, rotateZ, rotationAngle, seamCorrect, smartFit, type, uvSetName
Long name (short name) |
Argument types |
Properties |
constructionHistory(ch)
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boolean
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Turn the construction history on or off (where applicable).
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createNewMap(cm)
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boolean
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Create new map if it does not exist.
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imageCenterX(icx)
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float
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Specifies the X (U) translation of the projected UVs.
Default is 0.5.
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imageCenterY(icy)
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float
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Specifies the Y (V) translation of the projected UVs.
Default is 0.5.
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imageScaleU(isu)
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float
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Specifies the U scale factor of the projected UVs.
Default is 1.
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imageScaleV(isv)
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float
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Specifies the V scale factor of the projected UVs.
Default is 1.
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insertBeforeDeformers(ibd)
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boolean
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Specifies if the projection node should be inserted
before or after deformer nodes already applied to the shape.
Inserting the projection after the deformer leads to texture
swimming during animation and is most often undesirable.
Default is on.
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keepImageRatio(kir)
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boolean
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Specifies if the xy scaling in the planar projection has to be
uniform. By setting this flag, the texture aspect ratio is
preserved. This flag is ignored for cylindrical and spherical
projections.
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mapDirection(md)
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string
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Specifies the direction of the projection. By specifying this flag, the
projection placement values (pcx, pcy, pcz, rx, ry, rz, psu, psv) are
internally computed. If both this flag and the projection values are
specified, the projection values are ignored.
Valid Values are :
X Projects along the X Axis
Y Projects along the Y Axis
Z Projects along the Z Axis
bestPlane Projects on the best plane fitting the object
camera Projects along the viewing direction
perspective Creates perspective projection if current camera is perspective
Default is bestPlane.
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projectionCenterX(pcx)
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float
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Specifies the X coordinate of the center of the projection manipulator.
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projectionCenterY(pcy)
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float
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Specifies the Y coordinate of the center of the projection manipulator.
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projectionCenterZ(pcz)
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float
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Specifies the Z coordinate of the center of the projection manipulator.
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projectionScaleU(psu)
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float
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Specifies the U scale component of the projection manipulator.
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projectionScaleV(psv)
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float
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Specifies the V scale component of the projection manipulator.
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rotateX(rx)
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float
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Specifies the X-axis rotation of the projection manipulator.
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rotateY(ry)
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float
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Specifies the Y-axis rotation of the projection manipulator.
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rotateZ(rz)
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float
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Specifies the Z-axis rotation of the projection manipulator.
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rotationAngle(ra)
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float
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Specifies the rotation of the projected UVs in the UV space.
Default is 0.
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seamCorrect(sc)
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boolean
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Specifies if seam correction has to be done for spherical
and cylindrical projections. This flag is ignored, if the
planar projection is specified.
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smartFit(sf)
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boolean
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Specifies if the projection manipulator has to be placed
fitting the object. Used for cylindrical and spherical
projections. For smart fitting the planar projection, the
mapDirection flag has to be used, since there are several
options for smart fitting a planar projection.
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type(t)
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string
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Specify the type of mapping to be performed.
Valid values for the STRING are
"planar"
"cylindrical"
"spherical"
Default is planar.
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uvSetName(uvs)
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string
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Specifies name of the uv set to work on.
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Flag can appear in Create mode of command
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Flag can appear in Edit mode of command
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Flag can appear in Query mode of command
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Flag can have multiple arguments, passed either as a tuple or a list.
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import maya.cmds as cmds
cmds.file( f=True, new=True )
# To create a planar projection
#
cmds.polyPlane( sx=10, sy=10 )
cmds.move( 0, 0, r=3 )
cmds.polyProjection( 'pPlane1.f[0:99]', type='Planar', md='y' )
# Result: polyPlanarProj1 #
# To create a cylindrical projection
#
cmds.polyCylinder()
cmds.polyProjection( 'pCylinder1.f[0:21]', type='Cylindrical' )
# Result: polyCylProj1 #
# To create a spherical projection
#
cmds.polySphere()
cmds.move( 0, 0, r=-3 )
cmds.polyProjection( 'pSphere1.f[0:399]', type='Spherical' )
# Result: polySphProj1 #