#include <shader.h>#include "adskMIDataPtr.h"#include "adskShaderSDKNamespaceBegin.h"#include "adskShaderSDKNamespaceEnd.h"#include "adskConstants.h"

Classes | |
| struct | FrameBufferInfoData |
| Data structure used in the per-Camera frame buffer information user data block, which contains an array of these structures. More... | |
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