adskMayaState.h File Reference


Detailed Description

Structures and functions for manipulating the Maya state.

#include <shader.h>
#include "adskMIDataPtr.h"
#include "adskShaderSDKNamespaceBegin.h"
#include "adskShaderSDKNamespaceEnd.h"
#include "adskConstants.h"

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Classes

struct  FrameBufferInfoData
 Data structure used in the per-Camera frame buffer information user data block, which contains an array of these structures. More...

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