To relax UVs using the Optimize command
- From the
UV Texture Editor toolbar, turn on the distortion shader
. See
Identify UV distortion.
The
UV Texture Editor shades areas of your UV mesh that are squashed or stretched, making it easy to identify areas that you need to relax.
- Select UVs you want to relax.
- Do one of the following:
- From the main menu, select
.
- From the
UV Texture Editor menus, select
.
- In the
Optimize UVs Options window that appears, make adjustments and then click
Apply.
Tip: You can apply the
Optimize command multiple times to repeatedly relax the selected UVs.