Kaim::SpatializedCylinder Class Reference
#include <spatializedcylinder.h>
Internal representation of world elements, using a vertical cylinder shape.
It is used to localize moving cylindric elements, such as Bot or CylinderObstacle.
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void | SetRadius (KyFloat32 radius) |
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void | SetHeight (KyFloat32 height) |
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void | SetVelocity (const Vec3f &velocity) |
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void | SetPosition (const Vec3f &position) |
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bool | UpdateSpatialization (const Vec3f ¤tPosition, SpatializationUpdateCoherency updateMode=SpatializationUpdateCoherency_Maximum, PointSpatialization *inputOutputIntermediateSpatialization=0) |
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void | InvalidateAllDbSpatializations () |
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KyFloat32 Kaim::SpatializedCylinder::GetHeight |
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Note: height is only used for visual debugging, it is not relevant for navigation.
The documentation for this class was generated from the following file: