Scenegraph Select Menu

Selectable
Turns the selection mode of a node and its children on/off. If nodes are unselectable, they cannot be modified in the render window. Mouse interaction with the unselectable node is not possible, such as applying a material by drag and drop or flipping normals. However, the touch sensors can still be used, such as annotations and measurements with the unselectable nodes. The object’s icon changes from (selectable) to (unselectable).
Select All
Selects all nodes contained within the Scenegraph excluding the root node.(Ctrl+A)
Deselect All
Selects all nodes contained within the Scenegraph excluding the root node. (Ctrl+Shift+A)
Select Subtree
Select all nodes contained within the selected node.
Select Parent
Selects the node one level higher (the parent) of the currently selected node.
Select All Clones
Selects all the clones from the currently selected node in the entire Scenegraph.
Select All Transformable Clones
Selects all transformable clones from the currently selected node in the entire Scenegraph.
Select All In Same Level

Selects all nodes which are on the same hierarchy level in the entire Scenegraph.

Invert Selection
Selects all unselected nodes and vice versa. (Ctrl+I)
Invert Selection in Group
Selects all unselected nodes and vice versa within the selected group. (Ctrl+Shift+I)
Grow Component Select
(Surfaces / Shells only) Expands the currently selected nodes to include neighboring patches. (>)
Shrink Component Selection
(Surfaces / Shells only) Deselects patches that have unselected neighbor patches. This is the inverse of the Grow Selected Patches command. (<)
Find
Opens the find pop-up window. Any objects matching the criteria are selected. (Ctrl+F)
Scroll to Selected
Scroll in the scenegraph view to the selected node. (Ctrl+Shift+F)