fbxsdk/scene/geometry/fbxlodgroup.h Source File
         
    
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   13 #ifndef _FBXSDK_SCENE_GEOMETRY_LOD_GROUP_H_ 
   14 #define _FBXSDK_SCENE_GEOMETRY_LOD_GROUP_H_ 
  185     int GetNumThresholds() 
const;
 
  197     bool AddThreshold(
const FbxDistance& pThreshValue);
 
  209     bool AddThreshold(
FbxDouble pThreshValue);
 
  217     bool SetThreshold(
int pEl, 
const FbxDistance& pThreshValue);
 
  225     bool SetThreshold(
int pEl, 
FbxDouble pThreshValue);
 
  236     bool GetThreshold(
int pEl, 
FbxDistance& pThreshValue) 
const;
 
  247     bool GetThreshold(
int pEl, 
FbxDouble& pThreshValue) 
const;
 
  254     int GetNumDisplayLevels() 
const;
 
  274     bool AddDisplayLevel(FbxLODGroup::EDisplayLevel pValue);
 
  281     bool SetDisplayLevel(
int pEl, FbxLODGroup::EDisplayLevel pValue);
 
  289     bool GetDisplayLevel(
int pEl, FbxLODGroup::EDisplayLevel& pValue) 
const;
 
  294 #ifndef DOXYGEN_SHOULD_SKIP_THIS 
  305     bool RetrieveThreshold(
int pEl, 
FbxDistance& pThreshValue) 
const;
 
  306     bool StoreThreshold(
int pEl, 
const FbxDistance& pThreshValue);
 
  308     int mNbDisplayLevels;
 
  311     bool DisplayLevel(
int pEl, FbxLODGroup::EDisplayLevel pValue);
 
#define FBXSDK_OBJECT_DECLARE(Class, Parent)
Macro used to declare a new class derived from FbxObject. 
 
FBX SDK environment definition. 
 
virtual FbxObject & Copy(const FbxObject &pObject)
Copy an object content into this object. 
 
Array that stores pairs of FbxString and a pointer. 
 
EType
Node attribute types. 
 
EFbxType
Type identifier constants. 
 
The base class of most FBX objects. 
 
EFbxType FbxTypeOf(const FbxChar &)
 
virtual void Construct(const FbxObject *pFrom)
Optional constructor override, automatically called by default constructor. 
 
Class to hold user properties. 
 
virtual FbxNodeAttribute::EType GetAttributeType() const 
Return the type of node attribute. 
 
This class is the base class to all types of node attributes. 
 
virtual void ConstructProperties(bool pForceSet)
Optional property constructor override, automatically called by default constructor.