Graphics/GenerateMeshRenderItemsContext.h File Reference

GenerateMeshRenderItemsContext.h File Reference

Classes

class  GenerateMeshRenderItemsContext
 This class contains all information that will be passed to Mesh::GenerateRenderItems() or MNMesh::GenerateRenderItems() to update its display data. More...
 

Namespaces

 MaxSDK
 These classes let you define skin weighting using a voxel or height map based algorithm.
 
 MaxSDK::Graphics