Graphics/IConsolidationRenderItem.h File Reference

IConsolidationRenderItem.h File Reference

Classes

class  IConsolidationRenderItem
 This class defines a consolidation render item, which is used to improve rendering performance by batching similar render items together. More...
 

Namespaces

 MaxSDK
 These classes let you define skin weighting using a voxel or height map based algorithm.
 
 MaxSDK::Graphics
 

Typedefs

typedef RefPtr< IConsolidationRenderItem > IConsolidationRenderItemPtr