Graphics/IDisplayManager.h File Reference

IDisplayManager.h File Reference
#include "../ifnpub.h"
#include "../GetCOREInterface.h"
#include "DeviceCaps.h"

Classes

class  IDisplayManager
 A core interface for accessing properties of the graphics library introduced in 3ds Max 2012. More...
 

Namespaces

 MaxSDK
 These classes let you define skin weighting using a voxel or height map based algorithm.
 
 MaxSDK::Graphics
 

Macros

#define INITROUS_DISPLAY_MANAGER_INTERFACE_ID   Interface_ID(0x71218f68, 0x52ab4a11)
 Interface ID of class IDisplayManager. More...
 

Functions

UtilExport MaxSDK::Graphics::IDisplayManagerGetIDisplayManager ()
 Helper function to access the IDisplayManager core interface. More...
 
bool IsRetainedModeEnabled ()
 Helper function to test whether the new viewport graphics system is running. More...
 
bool IsHardwareHitTesting (ViewExp *vpt)
 Helper function to test whether the new viewport graphics system is performing hardware hit testing. More...
 

Macro Definition Documentation

#define INITROUS_DISPLAY_MANAGER_INTERFACE_ID   Interface_ID(0x71218f68, 0x52ab4a11)

Interface ID of class IDisplayManager.