Classes | |
class | DisplayTextureHelper |
Used for creating texture handles (TexHandle) and updating texture data managed by the viewport display system. More... | |
class | DisplayTextureHelperExt |
DisplayTextureHelperExt extends DisplayTextureHelper to support more textures Used for creating stage texture handles (TexHandle) and updating texture data managed by the viewport display system. More... | |
class | ITextureDisplay |
This interface enables material and texture map plugins to display textures in the new viewport display system in 3ds Max 2012. More... | |
Namespaces | |
MaxSDK | |
These classes let you define skin weighting using a voxel or height map based algorithm. | |
MaxSDK::Graphics | |
Macros | |
#define | ITEXTURE_DISPLAY_INTERFACE_ID Interface_ID(0x363f6c8b, 0x14500438) |
Interface ID of ITextureDisplay. More... | |
#define ITEXTURE_DISPLAY_INTERFACE_ID Interface_ID(0x363f6c8b, 0x14500438) |
Interface ID of ITextureDisplay.