#include "SmartHandle.h"#include "IDisplayCallback.h"#include "TargetHandle.h"#include "../color.h"#include "Matrix44.h"Classes | |
| class | ImmediateFragment |
| ImmediateFragment is a class which let application render primitives outside the render loop. More... | |
Namespaces | |
| MaxSDK | |
| These classes let you define skin weighting using a voxel or height map based algorithm. | |
| MaxSDK::Graphics | |