#include "SmartHandle.h"
#include "IDisplayCallback.h"
#include "TargetHandle.h"
#include "../color.h"
#include "Matrix44.h"
Classes | |
class | ImmediateFragment |
ImmediateFragment is a class which let application render primitives outside the render loop. More... | |
Namespaces | |
MaxSDK | |
These classes let you define skin weighting using a voxel or height map based algorithm. | |
MaxSDK::Graphics | |