Graphics/RenderNodeHandle.h File Reference
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RenderNodeHandle.h File Reference
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#include "
SmartHandle.h
"
#include "
BaseMaterialHandle.h
"
#include "
Matrix44.h
"
#include <WTypes.h>
Classes
class
RenderNodeHandle
This class describes a graphics node.
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Namespaces
MaxSDK
These classes let you define skin weighting using a voxel or height map based algorithm.
MaxSDK::Graphics