Graphics/RenderNodeHandle.h File Reference

RenderNodeHandle.h File Reference
#include "SmartHandle.h"
#include "BaseMaterialHandle.h"
#include "Matrix44.h"
#include <WTypes.h>

Classes

class  RenderNodeHandle
 This class describes a graphics node. More...
 

Namespaces

 MaxSDK
 These classes let you define skin weighting using a voxel or height map based algorithm.
 
 MaxSDK::Graphics