Graphics/StandardMaterialHandle.h File Reference

StandardMaterialHandle.h File Reference
#include "BaseMaterialHandle.h"
#include "TextureHandle.h"
#include "../acolor.h"

Classes

class  StandardMaterialHandle
 StandardMaterialHandle is a material class to support phong style material . More...
 

Namespaces

 MaxSDK
 These classes let you define skin weighting using a voxel or height map based algorithm.
 
 MaxSDK::Graphics