#include "GraphicsExport.h"
#include "TextureHandle.h"
#include "../MaxHeap.h"
#include "../maxtypes.h"
Classes | |
class | TextureHandleUtility |
This is utility class to create TextureHandle from Texmap. More... | |
Namespaces | |
MaxSDK | |
These classes let you define skin weighting using a voxel or height map based algorithm. | |
MaxSDK::Graphics | |