Graphics/TextureMaterialHandle.h File Reference

TextureMaterialHandle.h File Reference
#include "BaseMaterialHandle.h"
#include "TextureHandle.h"

Classes

class  TextureMaterialHandle
 This is material class to support material with texture. More...
 

Namespaces

 MaxSDK
 These classes let you define skin weighting using a voxel or height map based algorithm.
 
 MaxSDK::Graphics