#include "SmartHandle.h"
#include "GeometryEnums.h"
#include "RenderEnums.h"
#include "../Containers/Array.h"
Classes | |
class | VertexBufferHandle |
VertexBufferHandle is a memory buffer that contain vertex data. More... | |
Namespaces | |
MaxSDK | |
These classes let you define skin weighting using a voxel or height map based algorithm. | |
MaxSDK::Graphics | |
Typedefs | |
typedef MaxSDK::Array< VertexBufferHandle > | VertexBufferHandleArray |
Variables | |
GraphicsDriverAPI VertexBufferHandle | EmptyVertexBufferHandle |
GraphicsDriverAPI MaxSDK::Array< VertexBufferHandle > | EmptyVertexBufferHandleArray |