Graphics/VertexBufferHandle.h File Reference

VertexBufferHandle.h File Reference
#include "SmartHandle.h"
#include "GeometryEnums.h"
#include "RenderEnums.h"
#include "../Containers/Array.h"

Classes

class  VertexBufferHandle
 VertexBufferHandle is a memory buffer that contain vertex data. More...
 

Namespaces

 MaxSDK
 These classes let you define skin weighting using a voxel or height map based algorithm.
 
 MaxSDK::Graphics
 

Typedefs

typedef MaxSDK::Array< VertexBufferHandle > VertexBufferHandleArray
 

Variables

GraphicsDriverAPI VertexBufferHandle EmptyVertexBufferHandle
 
GraphicsDriverAPI MaxSDK::Array< VertexBufferHandle > EmptyVertexBufferHandleArray