class INodeGIProperties : public FPMixinInterface
- Description:
- This class is only available in release 5 or later.
This class defines an interface for accessing a node's global illumination properties.
An instance of this interface can be retrieved using the following line of code (assuming 'node' is of type INode*):
static_cast<INodeGIProperties*>(node->GetInterface(NODEGIPROPERTIES_INTERFACE))
Geometric and object objects have different properties. Accessing/setting geometric properties of non-geometric objects is safe, but will have no effect in the global illumination solution.
Here is a description of the global illumination properties:
GENERAL PROPERTIES (all types of objects)
-
Excluded: Excluded objects should be ignored by the radiosity engine. The should act as if these objects do not exist.
-
ByLayer: Specifies whether the GI properties of this node's layer should be used instead of the local settings.
GEOMETRIC OBJECTS (affects only geometric objects):
-
Occluder: Occluding objects will block rays of light that hit their surface. Non-occluding objects will not block those rays, but will still receive illumination if the Receiver property is set.
-
Receiver: Receiver objects will receive and store illumination from rays of light that hit their surface. Non-receiver objects will not store illumination.
-
Diffuse: Diffuse surfaces will reflect and trasmit light based on their diffuse color and transparency value.
-
Specular: Specular surfaces will generate specular reflections and transparency. ex.: glass is specular transparent and a mirror is specular reflective.
-
UseGlobalMeshSettings: When subdividing the geometry for a more accurate GI solution, this flag specifies whether some 'global' settings, or the node's local ettings should be used.
-
MeshingEnabled: When using local settings, this specifies whether geometry subdivision should occur on this node.
-
MeshSize: The maximum size, in 3ds Max universe units, that a face should have after being subdivided.
-
NbRefineSteps: This is the saved number of refining steps to be performed on this node by the global illumination engine.
-
ExcludedFromRegather: Set to 'true' to excluded an object from the 'regathering' process.
-
RayMult: Specifies a multiplier that will increase or decrease the number of rays cast for this object when regathering.
LIGHT OBJECTS (affects only light sources):
-
StoreIllumToMesh: Specifies whether the light emitted from this object should be stored in the GI solution's mesh, and not be re-cast at render-time.
|
enum | LifetimeType { noRelease,
immediateRelease,
wantsRelease,
serverControlled
} |
|
static UtilExport void * | operator new (size_t size) |
| Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown. More...
|
|
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e) |
| Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned. More...
|
|
static UtilExport void * | operator new (size_t size, const char *filename, int line) |
| New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
|
|
static UtilExport void * | operator new (size_t size, int block_type, const char *filename, int line) |
| New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
|
|
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e, const char *filename, int line) |
| New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned. More...
|
|
static UtilExport void * | operator new (size_t size, unsigned long flags) |
| New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown. More...
|
|
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e, unsigned long flags) |
| New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned. More...
|
|
static UtilExport void * | operator new[] (size_t size) |
| New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
|
|
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e) |
| New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
|
|
static UtilExport void * | operator new[] (size_t size, const char *filename, int line) |
| New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
|
|
static UtilExport void * | operator new[] (size_t size, int block_type, const char *filename, int line) |
| New operator used to allocate arrays of objects. More...
|
|
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line) |
| New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
|
|
static UtilExport void * | operator new[] (size_t size, unsigned long flags) |
| New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
|
|
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e, unsigned long flags) |
| New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
|
|
static UtilExport void | operator delete (void *ptr) |
| Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown. More...
|
|
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e) |
| Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen. More...
|
|
static UtilExport void | operator delete (void *ptr, const char *filename, int line) |
| Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
|
|
static UtilExport void | operator delete (void *ptr, int block_type, const char *filename, int line) |
| Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
|
|
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line) |
| Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
|
|
static UtilExport void | operator delete (void *ptr, unsigned long flags) |
| Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
|
|
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags) |
| Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen. More...
|
|
static UtilExport void | operator delete[] (void *ptr) |
| Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown. More...
|
|
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e) |
| Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen. More...
|
|
static UtilExport void | operator delete[] (void *ptr, const char *filename, int line) |
| Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
|
|
static UtilExport void | operator delete[] (void *ptr, int block_type, const char *filename, int line) |
| Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
|
|
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line) |
| Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
|
|
static UtilExport void | operator delete[] (void *ptr, unsigned long flags) |
| Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
|
|
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags) |
| Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
|
|
static UtilExport void * | operator new (size_t size, void *placement_ptr) |
| Placement new operator. More...
|
|
static UtilExport void | operator delete (void *ptr, void *placement_ptr) |
| Placement delete operator. More...
|
|
static CoreExport FPInterfaceDesc | nullInterface |
|
| FPMixinInterface (const FPMixinInterface &rhs) |
|
FPMixinInterface & | operator= (const FPMixinInterface &rhs) |
|
virtual FPStatus | _dispatch_fn (FunctionID fid, TimeValue t, FPValue &result, FPParams *p) |
|
Tab< InterfaceNotifyCallback * > * | interfaceNotifyCBs |
|