IRollupCallback Class Reference

IRollupCallback Class Reference

#include <custcont.h>

Class Description

class IRollupCallback : public InterfaceServer

Description:
This class represents the abstract interface for a rollup window callback object to assist developers in handling custom drag and drop of rollouts.
+ Inheritance diagram for IRollupCallback:

Public Member Functions

virtual BOOL HandleDrop (IRollupPanel *src, IRollupPanel *targ, bool before)
 
virtual BOOL GetEditObjClassID (SClass_ID &sid, Class_ID &cid)
 
virtual BOOL HandleOpenAll ()
 
virtual BOOL HandleCloseAll ()
 
virtual void HandleDestroy ()
 
- Public Member Functions inherited from InterfaceServer
virtual UtilExport ~InterfaceServer ()
 Destructor. More...
 
virtual UtilExport BaseInterfaceGetInterface (Interface_ID id)
 

Additional Inherited Members

- Static Public Member Functions inherited from MaxHeapOperators
static UtilExport voidoperator new (size_t size)
 Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e)
 Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new (size_t size, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new (size_t size, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate arrays of objects. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport void operator delete (void *ptr)
 Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete (void *ptr, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, void *placement_ptr)
 Placement new operator. More...
 
static UtilExport void operator delete (void *ptr, void *placement_ptr)
 Placement delete operator. More...
 

Member Function Documentation

virtual BOOL HandleDrop ( IRollupPanel src,
IRollupPanel targ,
bool  before 
)
inlinevirtual
Remarks
Any plugin (or core component), that wants to implement a custom behavior when a rollup page is drag and dropped onto another rollout, it can do so, by registering a IRollupCallback and overwriting this method and GetEditObjClassID(). After rearranging rollup pages the HandleDrop code should call: GetIRollupSettings()->GetCatReg()->Save(); in order to save the rollout order.
Parameters:
IRollupPanel *src

A pointer to the source rollup panel.

IRollupPanel *targ

A pointer to the target rollup panel.

bool before

TRUE to insert before the panel it was dropped on; FALSE to insert after.
Returns
TRUE to indicate to the system, that it took over the drop handling, otherwise FALSE.
Default Implementation:
{ return FALSE; }
2231 { return FALSE; }
virtual BOOL GetEditObjClassID ( SClass_ID sid,
Class_ID cid 
)
inlinevirtual
Remarks
This method has to be implemented in order to support drag and drop for rollouts, no matter if custom drop handling is used, or not. The order of rollup panels is stored in the RollupOrder.cfg file in the UI directory. The order is stored under a SuperClassID and ClassID. The RollupCallback has to specify what the superclassid and classid is. E.g. for the Modify Panel it is the classid for the currently edited object. For the DisplayPanel it is only one classid, that has no real class assigned to it, since the rollouts are independent from the object being edited (DISPLAY_PANEL_ROLLUPCFG_CLASSID).
Parameters:
SClass_ID &sid

The super class ID of the object.

Class_ID &cid

The class ID of the object.
Returns
TRUE if drag and drop is supported, otherwise FALSE.
Default Implementation:
{ return FALSE;}
2249 { return FALSE;}
virtual BOOL HandleOpenAll ( )
inlinevirtual
Remarks
This method is called when the user selected the "open all" function and it currently used internally. The method will return TRUE if successful and FALSE otherwise.
Default Implementation:
{return FALSE;}
2255 {return FALSE;}
virtual BOOL HandleCloseAll ( )
inlinevirtual
Remarks
This method is called when the user selected the "close all" function and it currently used internally. The method will return TRUE if successful and FALSE otherwise.
Default Implementation:
{ return FALSE;}
2261 { return FALSE;}
virtual void HandleDestroy ( )
inlinevirtual
Remarks
This method is called as the RollupWindow is being destroyed.
Default Implementation:
{}

Reimplemented in RolloutFloater.

2265 {}