Osnap Class Reference

#include <osnap.h>

Class Description

See also
Class OsnapHit, Class IOsnapManager, Class OsnapMarker, Structure SnapInfo, The Advanced Topics section on Snapping.

Description:
This is the base class for the derivation of a new object snap plug-ins.

Conceptually, the osnap class represents a "rule" for locating points in an object's local space. Typically, an instance of this class will only make sense for certain object types. It's the job of the ValidInput() method to filter out uninteresting nodes in the scene. When the scene is traversed, each object which passes the input test will be passed into the Snap() method. This method is the workhorse of object snap plug-ins and is responsible for computing, allocating and recording its hits.

For convenience, an object snap plug-in may encompass multiple sub-rules. For example, the shape snap contains rules for computing both tangents and perpendicular points on splines. Therefore many of the methods have an index argument which identifies which sub-snap it applies to.

For sample code see /MAXSDK/SAMPLES/SNAPS/SPHERE/SPHERE.CPP.
+ Inheritance diagram for Osnap:

Public Member Functions

DllExport Osnap ()
 
virtual DllExport ~Osnap ()
 
DllExport void Init ()
 
virtual int numsubs ()
 
virtual DllExport MCHARCategory ()
 
virtual Class_ID ClassID ()
 
virtual BOOL UseCallbacks ()
 
virtual int NumCallbacks ()
 
virtual DllExport BOOL GetSupportedObject (INode *iNode, TimeValue t, ObjectState *os)
 
virtual MSTRsnapname (int index)=0
 
virtual MSTRtooltip (int index)
 
virtual boolean ValidInput (SClass_ID scid, Class_ID cid)=0
 
virtual OsnapMarkerGetMarker (int index)=0
 
virtual WORD HiliteMode ()
 
virtual boolean BeginUI (HWND hwnd)
 
virtual void EndUI (HWND hwnd)
 
virtual HBITMAP getTools ()=0
 
virtual HBITMAP getMasks ()=0
 
virtual void Snap (Object *pobj, IPoint2 *p, TimeValue t)
 
virtual BOOL HitTest (Object *pobj, IPoint2 *p, TimeValue t)
 
virtual SnapCallback GetSnapCallback (int sub)
 
virtual WORD AccelKey (int index)=0
 
virtual MSTR iconName (int index) const =0
 

Protected Member Functions

DllExport void _Snap (INode *inode, TimeValue t, ViewExp *vpt, IPoint2 *p, SnapInfo *snap)
 
DllExport Point3 _ReEvaluate (TimeValue t, OsnapHit *hit)
 
DllExport boolean IsActive ()
 
DllExport void SetActive (int index, boolean state)
 
DllExport boolean GetActive (int index)
 
DllExport void AddCandidate (Point3 *pt, int type=-1, int num=0,...)
 
DllExport Point3GetCandidatePoint (int index)
 
DllExport void GetCandidateMesh (int index, HitMesh *m)
 
DllExport int GetCandidateType (int index)
 
DllExport void ClearCandidates ()
 
DllExport int NumCandidates ()
 
virtual DllExport Point3 ReEvaluate (TimeValue t, OsnapHit *hit, Object *pobj)
 
DllExport BOOL CheckPotentialHit (int ptindex, Point2 cursor)
 
DllExport BOOL CheckPotentialHit (Point3 *p, int ptindex, Point2 cursor)
 

Protected Attributes

BOOL * m_active
 
GraphicsWindowm_hitgw
 
int m_baseindex
 
IOsnapManagertheman
 
CandidateTab point_candidates
 

Friends

class OsnapHit
 
class MXS_IOsnap
 
class OsnapManager
 
class OSnapDecorator
 

Additional Inherited Members

- Static Public Member Functions inherited from MaxHeapOperators
static UtilExport voidoperator new (size_t size)
 Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e)
 Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new (size_t size, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new (size_t size, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate arrays of objects. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport void operator delete (void *ptr)
 Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete (void *ptr, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, void *placement_ptr)
 Placement new operator. More...
 
static UtilExport void operator delete (void *ptr, void *placement_ptr)
 Placement delete operator. More...
 

Constructor & Destructor Documentation

Remarks
Constructor. The OsnapManger interface pointer is initialized.
virtual DllExport ~Osnap ( )
virtual
Remarks
Destructor. Internal data structure to the class are freed.

Member Function Documentation

DllExport void _Snap ( INode inode,
TimeValue  t,
ViewExp vpt,
IPoint2 p,
SnapInfo snap 
)
protected
DllExport Point3 _ReEvaluate ( TimeValue  t,
OsnapHit hit 
)
protected
DllExport boolean IsActive ( )
protected
Remarks
Implemented by the system.

Returns TRUE if any of the sub-snaps are active; otherwise FALSE.
DllExport void SetActive ( int  index,
boolean  state 
)
protected
Remarks
Implemented by the system.

Sets the indexed sub-snap to the specified state.
DllExport boolean GetActive ( int  index)
protected
Remarks
Implemented by the system.

Returns TRUE if any of the indexed sub-snap is active.
DllExport void AddCandidate ( Point3 pt,
int  type = -1,
int  num = 0,
  ... 
)
protected
DllExport Point3* GetCandidatePoint ( int  index)
protected
DllExport void GetCandidateMesh ( int  index,
HitMesh m 
)
protected
DllExport int GetCandidateType ( int  index)
protected
DllExport void ClearCandidates ( )
protected
DllExport int NumCandidates ( )
inlineprotected
115 {return point_candidates.Count();}
int Count() const
Retrieves the number of items in the Tab.
Definition: tab.h:219
CandidateTab point_candidates
Definition: osnap.h:315
virtual DllExport Point3 ReEvaluate ( TimeValue  t,
OsnapHit hit,
Object pobj 
)
protectedvirtual
DllExport BOOL CheckPotentialHit ( int  ptindex,
Point2  cursor 
)
protected
DllExport BOOL CheckPotentialHit ( Point3 p,
int  ptindex,
Point2  cursor 
)
protected
DllExport void Init ( )
virtual int numsubs ( )
inlinevirtual
Remarks
Returns the number of sub-snaps this plug-in provides.
Default Implementation:
{return 1;}

Reimplemented in OSnapDecorator.

137 {return 1;}; //the number of subsnaps this guy has
virtual DllExport MCHAR* Category ( )
virtual
Remarks
Returns the category string for this plug-in. If the plug-in fails to override this method, the snap will be added to the "standard" page of the UI.
Default Implementation:
{return NULL;}

Reimplemented in OSnapDecorator.

virtual Class_ID ClassID ( )
inlinevirtual
Remarks
Returns the Class_ID for this plug-in.
Default Implementation:
{ return Class_ID( 0, 0); }

Reimplemented in OSnapDecorator.

147 { return Class_ID( 0, 0); }
Definition: maxtypes.h:140
virtual BOOL UseCallbacks ( )
inlinevirtual
Remarks
Developers have the option of placing all their code in a single Snap() method or of breaking it up into multiple callbacks. Developers wishing to use callbacks should override this method to return TRUE. Note: if callbacks are used, the Snap() method is not called.
Default Implementation:
{return FALSE;}

Reimplemented in OSnapDecorator.

155 {return FALSE;}
virtual int NumCallbacks ( )
inlinevirtual
Remarks
Returns the number of callbacks used.
Default Implementation:
{return 0;}

Reimplemented in OSnapDecorator.

159 {return 0;}
virtual DllExport BOOL GetSupportedObject ( INode iNode,
TimeValue  t,
ObjectState os 
)
virtual
Remarks
This method is provided for future use so that snaps can evaluate the object at arbitrary points in the pipeline. Returns TRUE if the object associated with the node passed is supported; otherwise FALSE. The default implementation calls ValidInput() and fills the storage pointed to by os with the object state at the end of the geometry pipeline. This is the same object state returned by EvalWorldState.
Parameters:
INode *iNode

The node whose object being checked.

TimeValue t

The time at which to check the object.

ObjectState *os

This pointer should be updated to the ObjectState of the object associated with the node by calling INode::EvalWorldState().
Default Implementation:
BOOL Osnap::GetSupportedObject(INode *inode, TimeValue t, ObjectState os) {

*os = inode->EvalWorldState(t);

assert(os);

Class_ID thistype = os->obj->ClassID();

unsigned long supertype = os->obj->SuperClassID();

return ValidInput(supertype,thistype)?TRUE:FALSE;

}

Reimplemented in OSnapDecorator.

virtual MSTR* snapname ( int  index)
pure virtual
Remarks
Returns a pointer to the snap's name to be displayed in the user interface.
Parameters:
int index

The index of the sub-snap whose name is returned.

Implemented in OSnapDecorator.

virtual MSTR* tooltip ( int  index)
inlinevirtual
Remarks
Reserved for future use.
Parameters:
int index

The index of the sub-snap whose name is returned.
Default Implementation:
{return NULL;}
197 {return NULL;} // the snaps name to be displayed in the UI
#define NULL
Definition: autoptr.h:18
virtual boolean ValidInput ( SClass_ID  scid,
Class_ID  cid 
)
pure virtual
Remarks
This method is used to check if the object whose super class ID and class ID are passed is valid input for this object snap plug-in to snap to.
Parameters:
SClass_ID scid

The Super Class ID to check.

Class_ID cid

The Class ID to check.
Returns
Returns TRUE if the object is OK to snap to; otherwise FALSE.
Sample Code:
boolean SphereSnap::ValidInput(SClass_ID scid, Class_ID cid){

boolean c_ok = FALSE, sc_ok = FALSE;

sc_ok |= (scid == GEOMOBJECT_CLASS_ID)? TRUE : FALSE;

c_ok |= (cid == Class_ID(SPHERE_CLASS_ID,0))? TRUE : FALSE;

return sc_ok && c_ok;

}

Implemented in OSnapDecorator.

virtual OsnapMarker* GetMarker ( int  index)
pure virtual
Remarks
This method should return a pointer to a (typically static) OsnapMarker. These markers define the identifying markers which get displayed in the viewports.
Parameters:
int index

The subsnap whose marker the system requires.
Returns
A pointer to an OsnapMarker. If this method returns NULL, a default marker will be displayed.

Implemented in OSnapDecorator.

virtual WORD HiliteMode ( )
inlinevirtual
Remarks
Returns a value to indicate the type of highlighting to be done for this snap. Typically, some part of the objects geometry is illuminated. In some cases it is desirable to illuminate the objects bounding box and occasionally to draw a world space crosshair. The default implementations should normally be used.
Returns
One or more of the following values:

HILITE_NORMAL

This is the default and indicates that some part of the objects geometry will be highlighted. The description of this geometry is recorded in the hitmesh member of the class OsnapHit.

HILITE_BOX

This is return value indicates that the objects bounding box should be drawn as the result of a hit on this object.

HILITE_CROSSHAIR

Reserved for grid snapping. This return value indicates that a world space crosshair should be drawn through the hitpoint.
Default Implementation:
{return HILITE_NORMAL;}
243 {return HILITE_NORMAL;}
#define HILITE_NORMAL
Definition: osnap.h:35
virtual boolean BeginUI ( HWND  hwnd)
inlinevirtual
Remarks
This method is reserved for future use.
Default Implementation:
{return TRUE;}

Reimplemented in OSnapDecorator.

248 {return TRUE;}
virtual void EndUI ( HWND  hwnd)
inlinevirtual
Remarks
This method is reserved for future use.
Default Implementation:
{}

Reimplemented in OSnapDecorator.

252 {};
virtual HBITMAP getTools ( )
pure virtual
Remarks
Returns a handle to a bitmap that contains the icons to be displayed for this snap. If there are N subsnaps, this bitmap should contain N icons. The size of an individual icon is 16x15 or 16x16.

Implemented in OSnapDecorator.

virtual HBITMAP getMasks ( )
pure virtual
Remarks
Returns a handle to a bitmap that contains the masks for the UI icons for this snap plug-in.

Implemented in OSnapDecorator.

virtual void Snap ( Object pobj,
IPoint2 p,
TimeValue  t 
)
inlinevirtual
Remarks
This is the workhorse of a snap plug-in. This method should compute and record hits on the given object.
Parameters:
Object* pobj

A pointer to an object which passed the valid input test. Note that if this method is called, you can make certain assumption about the class of the object and do appropriate casting as needed.

IPoint2 *p

The cursor position.

TimeValue t

The time at which to check.
Default Implementation:
{}

Reimplemented in OSnapDecorator.

273 {};
virtual BOOL HitTest ( Object pobj,
IPoint2 p,
TimeValue  t 
)
inlinevirtual
Remarks
Developers may override this method to do additional hit testing on each object as an additional rejection criteria. The default implementation returns TRUE and consequently filters nothing. Note that if this method returns FALSE for a given object, the snap method will never be called for it.

Note: Nodes are always trivially rejected if the cursor position does not fall within the screen space bounding box of the node.
Parameters:
Object* pobj

A pointer to the object returned by GetSupportedObject.

IPoint2 *p

The cursor position.

TimeValue t

The time at which to hittest.
Returns
Returns TRUE if the object is being hit and should be considered for snapping.
Default Implementation:
{return TRUE;}

Reimplemented in OSnapDecorator.

292 {return TRUE;}
virtual SnapCallback GetSnapCallback ( int  sub)
inlinevirtual
Remarks
Returns the specified callback to be used for snapping.
Parameters:
int sub

The sub-snap index.
Returns
Note the following typedef – a SnapCallback is simply a pointer to a function passed two arguments:

typedef void (SnapCallback) (Object pobj, IPoint2 *p) ;
Default Implementation:
{ return NULL;}

Reimplemented in OSnapDecorator.

302 { return NULL;}
#define NULL
Definition: autoptr.h:18
virtual WORD AccelKey ( int  index)
pure virtual
Remarks
This method is no longer used.

Implemented in OSnapDecorator.

virtual MSTR iconName ( int  index) const
pure virtual
Remarks
Returns the reference to the snap's icon name
Parameters:
int index

The index of the sub-snap whose icon name is returned.

Implemented in OSnapDecorator.

Friends And Related Function Documentation

friend class OsnapHit
friend
friend class MXS_IOsnap
friend
friend class OsnapManager
friend
friend class OSnapDecorator
friend

Member Data Documentation

BOOL* m_active
protected
GraphicsWindow* m_hitgw
protected
int m_baseindex
protected
IOsnapManager* theman
protected
CandidateTab point_candidates
protected