ParamDlg Class Reference

#include <ParamDlg.h>

Class Description

See also
Class Mtl, Class Texmap, Materials, Textures and Maps.

Description:
Every MtlBase sub-class defines a ParamDlg to manage its part of the material editor.
+ Inheritance diagram for ParamDlg:

Public Member Functions

virtual Class_ID ClassID ()=0
 
virtual void SetThing (ReferenceTarget *m)=0
 
virtual ReferenceTargetGetThing ()=0
 
virtual void SetTime (TimeValue t)=0
 
virtual void ReloadDialog ()=0
 
virtual void DeleteThis ()=0
 
virtual void ActivateDlg (BOOL onOff)=0
 
virtual int FindSubTexFromHWND (HWND hwnd)
 
virtual int FindSubMtlFromHWND (HWND hwnd)
 
virtual INT_PTR Execute (int cmd, ULONG_PTR arg1=0, ULONG_PTR arg2=0, ULONG_PTR arg3=0)
 
- Public Member Functions inherited from InterfaceServer
virtual UtilExport ~InterfaceServer ()
 Destructor. More...
 
virtual UtilExport BaseInterfaceGetInterface (Interface_ID id)
 

Additional Inherited Members

- Static Public Member Functions inherited from MaxHeapOperators
static UtilExport voidoperator new (size_t size)
 Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e)
 Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new (size_t size, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new (size_t size, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate arrays of objects. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport void operator delete (void *ptr)
 Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete (void *ptr, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, void *placement_ptr)
 Placement new operator. More...
 
static UtilExport void operator delete (void *ptr, void *placement_ptr)
 Placement delete operator. More...
 

Member Function Documentation

virtual Class_ID ClassID ( )
pure virtual
Remarks
Returns the unique Class_ID of the plug-in this dialog manages. See Class Class_ID.

Implemented in ShaderParamDlg.

virtual void SetThing ( ReferenceTarget m)
pure virtual
Remarks
This sets the current material or texture being edited to the material or texture passed.
Parameters:
ReferenceTarget *m

The material or texture to set as current.

Implemented in ShaderParamDlg.

virtual ReferenceTarget* GetThing ( )
pure virtual
Remarks
This method returns the current material or texture being edited.

Implemented in ShaderParamDlg.

virtual void SetTime ( TimeValue  t)
pure virtual
Remarks
This method is called when the current time has changed. This gives the developer an opportunity to update any user interface data that may need adjusting due to the change in time.
Parameters:
TimeValue t

The new current time.

Implemented in ShaderParamDlg.

virtual void ReloadDialog ( )
pure virtual
Remarks
This method should stuff values into all the parameter dialog's controls, edit fields etc. In fact this method is now only called after doing a "Reset". It is also useful inside the material/map when a NotifyRefChanged() is processed it may need to be called.
virtual void DeleteThis ( )
pure virtual
Remarks
This method is called by the system to delete an instance of this class. A developer must use the same memory manager to delete the item as they did to allocate it (in MtlBase::CreateParamDlg()). For example if a developer used the new operator to allocate the memory, this method would be implemented as { delete this; }

Implemented in ShaderParamDlg.

virtual void ActivateDlg ( BOOL  onOff)
pure virtual
Remarks
This method is called when the dialog box becomes active or inactive. Currently this is used when working with color swatch custom controls. Color swatches need to know when the dialog box becomes active or inactive because they change their method of drawing themselves. When the dialog is active, color swatches are drawn in pure color (this requires a color register in the palette). When the dialog becomes inactive the color swatches are drawn using dithered painting. This is needed because there are only 8 available color registers.

A method of the color swatch control is called to indicate if it is in an active or inactive dialog. See the sample code below. Also see Class IColorSwatch.
Parameters:
BOOL onOff

TRUE if the dialog is active; otherwise FALSE.
Sample Code:
void NoiseDlg::ActivateDlg(BOOL onOff)
{
for (int i=0; i<NCOLS; i++)
cs[i]->Activate(onOff);
}
virtual int FindSubTexFromHWND ( HWND  hwnd)
inlinevirtual
Remarks
This method needs to be implemented if the plug-in texmap is using a TexDADMgr. It should return the index of the sub-texmap corresponding to the window whose handle is passed. If the handle is not valid return -1.
Parameters:
HWND hwnd

The window handle to check.
Default Implementation:
{ return -1;}
Sample Code:
int CellTexParamDlg::FindSubTexFromHWND(HWND hw)
{
if (hw==GetDlgItem(pmap->GetHWnd(),IDC_CELLTEX_CELLCOLOR_MAP))
return 0;
if (hw==GetDlgItem(pmap->GetHWnd(),IDC_CELLTEX_DIVCOL1_MAP))
return 1;
if (hw==GetDlgItem(pmap->GetHWnd(),IDC_CELLTEX_DIVCOL2_MAP))
return 2;
return -1;
}

Reimplemented in ShaderParamDlg.

103 { return -1;}
virtual int FindSubMtlFromHWND ( HWND  hwnd)
inlinevirtual
Remarks
This method needs to be implemented if the plug-in material is using a MtlDADMgr. It should return the index of the sub-map corresponding to the window whose handle is passed. If the handle is not valid return -1.
Parameters:
HWND hwnd

The window handle to check.
Default Implementation:
{ return -1;}
113 { return -1;}
virtual INT_PTR Execute ( int  cmd,
ULONG_PTR  arg1 = 0,
ULONG_PTR  arg2 = 0,
ULONG_PTR  arg3 = 0 
)
inlinevirtual
115 { return 0; }