SamplingCallback Class Reference

SamplingCallback Class Referenceabstract

#include <samplers.h>

Class Description

See also
Class Sampler, Class ShadeContext, Class Color, Class Point2.

Description:
This is the callback object for the DoSamples() method of class Sampler. The SampleAtOffset() method is the one that actually computes the shading value for the Sampler.
+ Inheritance diagram for SamplingCallback:

Public Member Functions

virtual BOOL SampleAtOffset (ShadeOutput *pOut, Point2 &sample, float sampleScale)=0
 
- Public Member Functions inherited from InterfaceServer
virtual UtilExport ~InterfaceServer ()
 Destructor. More...
 
virtual UtilExport BaseInterfaceGetInterface (Interface_ID id)
 

Additional Inherited Members

- Static Public Member Functions inherited from MaxHeapOperators
static UtilExport voidoperator new (size_t size)
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static UtilExport voidoperator new (size_t size, const std::nothrow_t &e)
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static UtilExport voidoperator new (size_t size, const char *filename, int line)
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static UtilExport voidoperator new (size_t size, int block_type, const char *filename, int line)
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static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, const char *filename, int line)
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static UtilExport voidoperator new (size_t size, unsigned long flags)
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static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, unsigned long flags)
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static UtilExport voidoperator new[] (size_t size)
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static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate arrays of objects. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size, unsigned long flags)
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static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, unsigned long flags)
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static UtilExport void operator delete (void *ptr)
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static UtilExport void operator delete (void *ptr, const std::nothrow_t &e)
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static UtilExport void operator delete (void *ptr, const char *filename, int line)
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static UtilExport void operator delete (void *ptr, int block_type, const char *filename, int line)
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static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line)
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static UtilExport void operator delete (void *ptr, unsigned long flags)
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static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags)
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static UtilExport void operator delete[] (void *ptr)
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static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line)
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static UtilExport void operator delete[] (void *ptr, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags)
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static UtilExport voidoperator new (size_t size, void *placement_ptr)
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static UtilExport void operator delete (void *ptr, void *placement_ptr)
 Placement delete operator. More...
 

Member Function Documentation

virtual BOOL SampleAtOffset ( ShadeOutput pOut,
Point2 sample,
float  sampleScale 
)
pure virtual
Remarks
This is the method that integrates the sampler into the renderer. The plug-in Sampler calls this method to actually perform a sample at the specified 2D point. This method computes the output color and transparency.
Parameters:
ShadeOutput* pOut

The output of the sampling

Point2& sample

The 2D sample point.

float sampleScale

The scale of the sample. This parameter is the way a sampler tells the shader to use the whole pixel (sampleScale=1) size for texture samples or some fraction. This scale is an edge scale not an area scale, so if you want samples 1/4 pixel large the sampleScale should be 1/2.
Returns
TRUE if the sample was processed; FALSE if the clipped sample was ignored.