#include "GetResourceString.h"
Namespaces | |
MaxSDK | |
These classes let you define skin weighting using a voxel or height map based algorithm. | |
Functions | |
HINSTANCE | GetHInstance () |
Get the calling module's HINSTANCE. More... | |
MSTR | GetResourceStringAsMSTR (UINT resourceId) |
Extract a resource from the calling module's string table. More... | |
bool | GetResourceStringAsMSTR (UINT resourceId, MSTR &resourceString) |
Extract a resource from the calling module's string table. More... | |
Variables | |
EXTERN_C IMAGE_DOS_HEADER | __ImageBase |
EXTERN_C IMAGE_DOS_HEADER __ImageBase |