#include "MaxWindowsVersion.h"
#include "maxheap.h"
#include "maxtypes.h"
#include "buildver.h"
#include "maxversion.h"
#include "iparamb2Typedefs.h"
#include "coreexp.h"
#include "tab.h"
#include "strbasic.h"
#include "box2.h"
#include "BuildWarnings.h"
This file contains API related to plug-in identification to 3ds Max.
Definitions from this file can be found in the following documentation modules:
Classes | |
class | ClassDesc |
Class descriptors provide the system with information about the plug-in classes in the DLL. More... | |
struct | ClassDescReplaced |
CallParam data for NOTIFY_CLASSDESC_REPLACED broadcasts. More... | |
Macros | |
#define | GEN_MODAPP_CLASS_ID 0x00000b |
Reserved Super Class IDs. More... | |
#define | MODAPP_CLASS_ID 0x00000c |
#define | OBREF_MODAPP_CLASS_ID 0x00000d |
#define | BASENODE_CLASS_ID 0x000001 |
#define | GEN_DERIVOB_CLASS_ID 0x000002 |
#define | DERIVOB_CLASS_ID 0x000003 |
#define | WSM_DERIVOB_CLASS_ID 0x000004 |
#define | PARAMETER_BLOCK_CLASS_ID 0x000008 |
#define | PARAMETER_BLOCK2_CLASS_ID 0x000082 |
#define | EASE_LIST_CLASS_ID 0x000009 |
#define | AXIS_DISPLAY_CLASS_ID 0x00000e |
#define | MULT_LIST_CLASS_ID 0x00000f |
#define | NOTETRACK_CLASS_ID 0x0000ff |
#define | TREE_VIEW_CLASS_ID 0xffffff00 |
#define | SCENE_CLASS_ID 0xfffffd00 |
#define | THE_GRIDREF_CLASS_ID 0xfffffe00 |
#define | VIEWREF_CLASS_ID 0xffffff01 |
#define | BITMAPDAD_CLASS_ID 0xffffff02 |
#define | PARTICLE_SYS_CLASS_ID 0xffffff03 |
#define | AGGMAN_CLASS_ID 0xffffff05 |
#define | MAXSCRIPT_WRAPPER_CLASS_ID 0xffffff06 |
#define | TRACKBAR_CLASS_ID 0xffffff07 |
#define | MAKEREF_REST_CLASS_ID 0x9876544 |
#define | DELREF_REST_CLASS_ID 0x9876543 |
#define | ASSIGNREF_REST_CLASS_ID 0x121242 |
#define | LAYER_CLASS_ID 0x0010f0 |
Obsolete. More... | |
#define | TEMP_OBJECT_SUPERCLASSID 0x98aa1d |
#define | TEAPOT_CLASS_ID1 0xACAD13D3 |
Teapot upper class ID. More... | |
#define | TEAPOT_CLASS_ID2 0xACAD26D9 |
Teapot lower class ID. More... | |
#define | PATCHGRID_CLASS_ID 0x1070 |
#define | BONE_OBJ_CLASSID Class_ID(0x28bf6e8d, 0x2ecca840) |
Procedural bone object, subclass of GeomObject. More... | |
#define | STANDIN_CLASS_ID 0xffffffff |
Subclass class IDs for all classes. More... | |
#define | DEF_SOUNDOBJ_CLASS_ID 0x0000001 |
Default sound object. More... | |
#define | FOG_CLASS_ID 0x10000001 |
Default atmosphere effect. More... | |
#define | GENERIC_AMSOLID_CLASS_ID Class_ID(0x5bb661e8, 0xa2c27f02) |
3ds Max Release Identifiers | |
#define | MAX_RELEASE_UNSUPPORTED (-1) |
Represents an unsupported 3ds Max version. More... | |
#define | MAX_RELEASE_R7 7000 |
3ds Max 7 release ID More... | |
#define | MAX_RELEASE_R8_ALPHA 7800 |
3ds Max 8 alpha release ID More... | |
#define | MAX_RELEASE_R8 8000 |
3ds Max 8 release id More... | |
#define | MAX_RELEASE_R9_ALPHA 8900 |
3ds Max 9 alpha release id More... | |
#define | MAX_RELEASE_R9_ALPHA2 8901 |
3ds Max 9 alpha 2 release id (file format change) More... | |
#define | MAX_RELEASE_R9 9000 |
3ds Max 9 release id More... | |
#define | MAX_RELEASE_R10_ALPHA 9900 |
3ds Max 10 alpha release id More... | |
#define | MAX_RELEASE_R10 10000 |
3ds Max 10 release id More... | |
#define | MAX_RELEASE_R11_ALPHA 10900 |
3ds Max 2009 alpha release id More... | |
#define | MAX_RELEASE_R11 11000 |
3ds Max 2009 release id More... | |
#define | MAX_RELEASE_R12_ALPHA 11900 |
3ds Max 2010 alpha release id More... | |
#define | MAX_RELEASE_R12 12000 |
3ds Max 2010 release id More... | |
#define | MAX_RELEASE_R13_ALPHA 12900 |
3ds Max 2011 alpha release id More... | |
#define | MAX_RELEASE_R13 13000 |
3ds Max 2011 release id More... | |
#define | MAX_RELEASE_R14_ALPHA 13900 |
3ds Max R14 (2012) Alpha, Beta release id More... | |
#define | MAX_RELEASE_R14 14000 |
3ds Max R14 (2012) release id More... | |
#define | MAX_RELEASE_R15_ALPHA_MBCS 14800 |
3ds Max R15 (2013) pre-Alpha mbcs release id (SimCity main branch, mbcs build) More... | |
#define | MAX_RELEASE_R15_ALPHA_UNICODE_MBCS 14850 |
3ds Max R15 (2013) pre-Alpha mbcs build / unicode branch release id (SimCity Unicode branch, mbcs build) More... | |
#define | MAX_RELEASE_R15_ALPHA_UNICODE_UNICODE 14900 |
3ds Max R15 (2013) Alpha, Beta Unicode release id (SimCity Unicode branch, unicode build) More... | |
#define | MAX_RELEASE_R15 15000 |
3ds Max R15 (2013) release id More... | |
#define | MAX_RELEASE_R16_ALPHA 15900 |
3ds Max R16 (2014) Alpha release id More... | |
#define | MAX_RELEASE_R16_ALPHA2 15901 |
3ds Max R16 (2014) Alpha, Beta release id - new asset metadata stream More... | |
#define | MAX_RELEASE_R16 16000 |
3ds Max R16 (2014) release id More... | |
#define | MAX_RELEASE_R17_ALPHA 16900 |
3ds Max R17 (2015) Alpha release id More... | |
#define | MAX_RELEASE_R17 17000 |
3ds Max R17 (2015) release id More... | |
#define | MAX_RELEASE_R18_PREVIEW 17900 |
3ds Max R18 (2016) Preview release id More... | |
#define | MAX_RELEASE_R18 18000 |
3ds Max R18 (2016) release id More... | |
#define | MAX_RELEASE_R19_PREVIEW 18900 |
3ds Max R18 (2017) Preview release id More... | |
#define | MAX_RELEASE MAX_RELEASE_R19_PREVIEW |
Identifier of the current 3ds Max release. More... | |
#define | MAX_RELEASE_EXTERNAL MAX_RELEASE |
MAX_RELEASE_EXTERNAL is an alternative for MAX_RELEASE that can be used for UI when the internal version of the product is different from the branded version number. More... | |
Macros for extracting parts of VERSION_3DSMAX | |
#define | GET_MAX_RELEASE(x) (((x)>>16)&0xffff) |
#define | GET_MAX_API_NUM(x) (((x)>>8)&0xff) |
#define | GET_MAX_SDK_REV(x) ((x)&0xff) |
#define | GET_MAX_SDK_NUMREV(x) ((x)&0xffff) |
Super-class IDs for Plug-ins | |
These are the super-class IDs that can be used by the different plug-in types that can be built with the 3ds Max SDK. | |
#define | GEOMOBJECT_CLASS_ID 0x000010 |
Geometric object super-class ID. More... | |
#define | CAMERA_CLASS_ID 0x000020 |
Camera object super-class ID. More... | |
#define | LIGHT_CLASS_ID 0x000030 |
Light object super-class ID. More... | |
#define | SHAPE_CLASS_ID 0x000040 |
Shape object super-class ID. More... | |
#define | HELPER_CLASS_ID 0x000050 |
Helper object super-class ID. More... | |
#define | SYSTEM_CLASS_ID 0x000060 |
System plug-in super-class ID. More... | |
#define | REF_MAKER_CLASS_ID 0x000100 |
ReferenceMaker super-class ID. More... | |
#define | REF_TARGET_CLASS_ID 0x000200 |
ReferenceTarget super-class ID. More... | |
#define | OSM_CLASS_ID 0x000810 |
Object-space modifier (Modifier) super-class ID. More... | |
#define | WSM_CLASS_ID 0x000820 |
World-space modifier (WSModifier) super-class ID. More... | |
#define | WSM_OBJECT_CLASS_ID 0x000830 |
World-space modifier object (WSMObject) super-class ID. More... | |
#define | SCENE_IMPORT_CLASS_ID 0x000A10 |
Scene importer (SceneImport) super-class ID. More... | |
#define | SCENE_EXPORT_CLASS_ID 0x000A20 |
Scene exporter (SceneExport) super-class ID. More... | |
#define | BMM_STORAGE_CLASS_ID 0x000B10 |
Bitmap storage super-class ID. More... | |
#define | BMM_FILTER_CLASS_ID 0x000B20 |
Image filter super-class ID. More... | |
#define | BMM_IO_CLASS_ID 0x000B30 |
Image loading/saving super-class ID. More... | |
#define | BMM_DITHER_CLASS_ID 0x000B40 |
Bitmap dithering super-class ID. More... | |
#define | BMM_COLORCUT_CLASS_ID 0x000B50 |
Bitmap color cut super-class ID. More... | |
#define | MATERIAL_CLASS_ID 0x000C00 |
Materials super-class ID. More... | |
#define | TEXMAP_CLASS_ID 0x000C10 |
Texture maps super-class ID. More... | |
#define | UVGEN_CLASS_ID 0x0000C20 |
UV Generator super-class ID. More... | |
#define | XYZGEN_CLASS_ID 0x0000C30 |
XYZ Generator super-class ID. More... | |
#define | TEXOUTPUT_CLASS_ID 0x0000C40 |
Texture output filter super-class ID. More... | |
#define | SOUNDOBJ_CLASS_ID 0x000D00 |
Sound object super-class ID. More... | |
#define | FLT_CLASS_ID 0x000E00 |
Image processing filter super-class ID. More... | |
#define | RENDERER_CLASS_ID 0x000F00 |
Renderer super-class ID. More... | |
#define | BEZFONT_LOADER_CLASS_ID 0x001000 |
Bezier font loader super-class ID. More... | |
#define | ATMOSPHERIC_CLASS_ID 0x001010 |
Atmospheric effect super-class ID. More... | |
#define | UTILITY_CLASS_ID 0x001020 |
Utility object super-class ID. More... | |
#define | TRACKVIEW_UTILITY_CLASS_ID 0x001030 |
Trackview utility super-class ID. More... | |
#define | MOT_CAP_DEV_CLASS_ID 0x001060 |
Motion capture device super-class ID. More... | |
#define | MOT_CAP_DEVBINDING_CLASS_ID 0x001050 |
Motion capture device binding super-class ID. More... | |
#define | OSNAP_CLASS_ID 0x001070 |
Object snap super-class ID. More... | |
#define | TEXMAP_CONTAINER_CLASS_ID 0x001080 |
Texture map container super-class ID. More... | |
#define | RENDER_EFFECT_CLASS_ID 0x001090 |
Render post-effects super-class ID. More... | |
#define | FILTER_KERNEL_CLASS_ID 0x0010a0 |
Anti-aliasing filter kernel super-class ID. More... | |
#define | SHADER_CLASS_ID 0x0010b0 |
Standard material shader super-class ID. More... | |
#define | COLPICK_CLASS_ID 0x0010c0 |
Color picker super-class ID. More... | |
#define | SHADOW_TYPE_CLASS_ID 0x0010d0 |
Shadow generator super-class ID. More... | |
#define | GUP_CLASS_ID 0x0010e0 |
Global utility plug-in super-class ID. More... | |
#define | SCHEMATICVIEW_UTILITY_CLASS_ID 0x001100 |
Schematic view utility super-class ID. More... | |
#define | SAMPLER_CLASS_ID 0x001110 |
Sampler super-class ID. More... | |
#define | IK_SOLVER_CLASS_ID 0x001140 |
IK solver super-class ID. More... | |
#define | RENDER_ELEMENT_CLASS_ID 0x001150 |
Render output element super-class ID. More... | |
#define | BAKE_ELEMENT_CLASS_ID 0x001151 |
Texture bake output element super-class ID. More... | |
#define | CUST_ATTRIB_CLASS_ID 0x001160 |
Custom attributes super-class ID. More... | |
#define | RADIOSITY_CLASS_ID 0x001170 |
Global illumination plugin super-class ID. More... | |
#define | TONE_OPERATOR_CLASS_ID 0x001180 |
Tone operator super-class ID. More... | |
#define | MPASS_CAM_EFFECT_CLASS_ID 0x001190 |
Multi-pass camera effect super-class ID. More... | |
#define | MR_SHADER_CLASS_ID_DEFUNCT 0x0011a0 |
Mental ray shader super-class ID. More... | |
#define | Fragment_CLASS_ID 0x0011b0 |
Fragment super-class ID. More... | |
Controller super-class IDs | |
These super-class IDs identify the different kinds of controller (Control) plug-ins. | |
#define | CTRL_SHORT_CLASS_ID 0x9001 |
Short controller super-class ID. More... | |
#define | CTRL_INTEGER_CLASS_ID 0x9002 |
Integer controller super-class ID. More... | |
#define | CTRL_FLOAT_CLASS_ID 0x9003 |
Float controller super-class ID. More... | |
#define | CTRL_POINT2_CLASS_ID 0x9004 |
Point2 controller super-class ID. More... | |
#define | CTRL_POINT3_CLASS_ID 0x9005 |
Point3 controller super-class ID. More... | |
#define | CTRL_MATRIX3_CLASS_ID 0x9008 |
Matrix3 controller super-class ID. More... | |
#define | CTRL_COLOR_CLASS_ID 0x9009 |
Color controller super-class ID. More... | |
#define | CTRL_COLOR24_CLASS_ID 0x900A |
Color24 controller super-class ID. More... | |
#define | CTRL_POSITION_CLASS_ID 0x900B |
Position controller super-class ID. More... | |
#define | CTRL_ROTATION_CLASS_ID 0x900C |
Rotation controller super-class ID. More... | |
#define | CTRL_SCALE_CLASS_ID 0x900D |
Scale controller super-class ID. More... | |
#define | CTRL_MORPH_CLASS_ID 0x900E |
Morph controller super-class ID. More... | |
#define | CTRL_USERTYPE_CLASS_ID 0x900F |
User defined type for a controller super-class ID. More... | |
#define | CTRL_MASTERPOINT_CLASS_ID 0x9010 |
#define | MASTERBLOCK_SUPER_CLASS_ID 0x9011 |
#define | CTRL_POINT4_CLASS_ID 0x9012 |
#define | CTRL_FRGBA_CLASS_ID 0x9013 |
#define | DEFORM_OBJ_CLASS_ID 0x000005 |
Deformable object pseudo super-class ID. More... | |
#define | MAPPABLE_OBJ_CLASS_ID 0x000006 |
Mappable object pseudo super-class ID. More... | |
#define | GENERIC_SHAPE_CLASS_ID 0x0000ab |
Shape pseudo super-class ID. More... | |
Class IDs of built-in classes | |
Class ID's of built-in classes. The value is the first ULONG of the 8 byte Class ID: the second ULONG is 0 for most built-in classes.
| |
#define | PATH_CONTROL_CLASS_ID 0x2011 |
#define | EULER_CONTROL_CLASS_ID 0x2012 |
#define | EXPR_POS_CONTROL_CLASS_ID 0x2013 |
#define | EXPR_P3_CONTROL_CLASS_ID 0x2014 |
#define | EXPR_FLOAT_CONTROL_CLASS_ID 0x2015 |
#define | EXPR_SCALE_CONTROL_CLASS_ID 0x2016 |
#define | EXPR_ROT_CONTROL_CLASS_ID 0x2017 |
#define | LOCAL_EULER_CONTROL_CLASS_ID 0x2018 |
#define | POSITION_CONSTRAINT_CLASS_ID 0x2019 |
#define | ORIENTATION_CONSTRAINT_CLASS_ID 0x2020 |
#define | LOOKAT_CONSTRAINT_CLASS_ID 0x2021 |
#define | ADDITIVE_EULER_CONTROL_CLASS_ID 0x2022 |
#define | BOOLCNTRL_CLASS_ID Class_ID(0x5ed56fc5, 0x6af0e521) |
#define | FLOATNOISE_CONTROL_CLASS_ID 0x87a6df24 |
#define | POSITIONNOISE_CONTROL_CLASS_ID 0x87a6df25 |
#define | POINT3NOISE_CONTROL_CLASS_ID 0x87a6df26 |
#define | ROTATIONNOISE_CONTROL_CLASS_ID 0x87a6df27 |
#define | SCALENOISE_CONTROL_CLASS_ID 0x87a6df28 |
#define | SURF_CONTROL_CLASSID Class_ID(0xe8334011,0xaeb330c8) |
#define | LINKCTRL_CLASSID Class_ID(0x873fe764,0xaabe8601) |
#define | ATTACH_CONTROL_CLASS_ID Class_ID(0xbb27e611,0xa72f43e7) |
#define | FLOATLIMITCTRL_CLASS_ID 0x17127e3e |
#define | DUMMYCHANNEL_CLASS_ID 0xefffffff |
#define | RINGARRAY_CLASS_ID 0x9120 |
#define | SUNLIGHT_CLASS_ID Class_ID(0x5897670e, 0x61b5008d) |
#define | DAYLIGHT_CLASS_ID Class_ID(0x18147db5, 0x20f17194) |
#define | CUSTATTRIB_CONTAINER_CLASS_ID Class_ID(0x5ddb3626, 0x23b708db) |
#define | TEMP_OBJECT_CLASSID 0xbeef406a |
Class IDs of classes derived from GEOMOBJECT_CLASS_ID | |
These are built-in class IDs. | |
#define | TRIOBJ_CLASS_ID 0x0009 |
TriObject class ID. More... | |
#define | EDITTRIOBJ_CLASS_ID 0xe44f10b3 |
Base triangle mesh (Edit class ID. More... | |
#define | POLYOBJ_CLASS_ID 0x5d21369a |
Polygon mesh (PolyObject) class ID. More... | |
#define | PATCHOBJ_CLASS_ID 0x1030 |
Patch object. More... | |
#define | NURBSOBJ_CLASS_ID 0x4135 |
Nurbs object. More... | |
#define | EPOLYOBJ_CLASS_ID Class_ID(0x1bf8338d,0x192f6098) |
Editable poly. More... | |
Primitive Object Class IDs | |
#define | BOXOBJ_CLASS_ID 0x0010 |
#define | SPHERE_CLASS_ID 0x0011 |
#define | CYLINDER_CLASS_ID 0x0012 |
#define | PLANE_CLASS_ID Class_ID(0x81f1dfc, 0x77566f65) |
#define | PYRAMID_CLASS_ID Class_ID(0x76bf318a, 0x4bf37b10) |
#define | GSPHERE_CLASS_ID Class_ID(0, 32670) |
#define | CONE_CLASS_ID 0xa86c23dd |
#define | TORUS_CLASS_ID 0x0020 |
#define | TUBE_CLASS_ID 0x7B21 |
#define | HEDRA_CLASS_ID 0xf21c5e23 |
#define | NEWBOOL_CLASS_ID Class_ID(0x51db4f2f,0x1c596b1a) |
Boolean object Class ID. More... | |
#define | BOOLEAN2OBJ_CLASS_ID Class_ID(0x7bc209af, 0x01bbac5f) |
Boolean2 object Class ID. More... | |
XRef Class IDs | |
#define | XREFOBJ_CLASS_ID Class_ID(0x92aab38c, 0) |
XRef object class ID. More... | |
#define | XREFATMOS_CLASS_ID Class_ID(0x4869d60f, 0x21af2ae4) |
XRef atmospheric effect class ID. More... | |
#define | XREFMATERIAL_CLASS_ID Class_ID(0x272c0d4b, 0x432a414b) |
XRef material class ID. More... | |
#define | XREFCTRL_CLASS_ID Class_ID(0x32fb4637, 0x65fd482b) |
matrix3 type XRef control class ID More... | |
#define | FLOAT_XREFCTRL_CLASS_ID Class_ID(0x0626200e, 0x049070cc) |
float type XRef control class ID More... | |
#define | POINT3_XREFCTRL_CLASS_ID Class_ID(0x0603ee00, 0x0105530f) |
point3 type XRef control class ID More... | |
#define | POINT4_XREFCTRL_CLASS_ID Class_ID(0x46320d2a, 0xb1c3177e) |
point4 type XRef control class ID More... | |
Subclasses of OSNAP_CLASS_ID | |
#define | GRID_OSNAP_CLASS_ID Class_ID(0x62f565d6, 0x110a1f97) |
Particle Class IDs | |
#define | RAIN_CLASS_ID 0x9bd61aa0 |
#define | SNOW_CLASS_ID 0x9bd61aa1 |
Space Warp Object Class IDs | |
#define | WAVEOBJ_CLASS_ID 0x0013 |
Lofter Class IDs | |
#define | LOFTOBJ_CLASS_ID 0x1035 |
#define | LOFT_DEFCURVE_CLASS_ID 0x1036 |
#define | LOFT_GENERIC_CLASS_ID 0x10B0 |
Miscellaneous Class IDs | |
#define | TARGET_CLASS_ID 0x1020 |
Camera target class ID. More... | |
#define | MORPHOBJ_CLASS_ID 0x1021 |
Morph object class ID. More... | |
Subclass class IDs of SHAPE_CLASS_ID | |
#define | SPLINESHAPE_CLASS_ID 0x00000a |
#define | LINEARSHAPE_CLASS_ID 0x0000aa |
#define | SPLINE3D_CLASS_ID 0x1040 |
#define | NGON_CLASS_ID 0x1050 |
#define | DONUT_CLASS_ID 0x1060 |
#define | STAR_CLASS_ID 0x1995 |
#define | RECTANGLE_CLASS_ID 0x1065 |
#define | HELIX_CLASS_ID 0x1994 |
#define | ELLIPSE_CLASS_ID 0x1097 |
#define | CIRCLE_CLASS_ID 0x1999 |
#define | TEXT_CLASS_ID 0x1993 |
#define | ARC_CLASS_ID 0x1996 |
#define | HALF_ROUND_CLASS_ID 0x1997 |
#define | QUARTER_ROUND_CLASS_ID 0x1998 |
#define | PIPE_CLASS_ID 0x199A |
#define | WALLED_RECTANGLE_CLASS_ID 0xd8bff66c |
#define | CHANNEL_CLASS_ID 0x7dbc0e96 |
#define | ANGLE_CLASS_ID 0x93257030 |
#define | TEE_CLASS_ID 0xfaead70c |
#define | WIDE_FLANGE_CLASS_ID 0xa2b72ef6 |
#define | EGG_CLASS_ID 0x171a1afe |
Subclass class IDs of CAMERA_CLASS_ID | |
#define | SIMPLE_CAM_CLASS_ID 0x1001 |
#define | LOOKAT_CAM_CLASS_ID 0x1002 |
Subclass class IDs of LIGHT_CLASS_ID | |
#define | OMNI_LIGHT_CLASS_ID 0x1011 |
#define | SPOT_LIGHT_CLASS_ID 0x1012 |
#define | DIR_LIGHT_CLASS_ID 0x1013 |
#define | FSPOT_LIGHT_CLASS_ID 0x1014 |
#define | TDIR_LIGHT_CLASS_ID 0x1015 |
#define | MR_PHYSSUN_CLASS_ID Class_ID(0x71503bbb, 0x25e21124) |
Class id for the Mental Ray Physical Sun Light object. More... | |
#define | MRPHYSSKY_LIGHT_OBJECT_CLASSID Class_ID(0x26ee3350, 0x799b5b56) |
Class id for the Mental Ray Physical Sky object. More... | |
Subclass class IDs of HELPER_CLASS_ID | |
#define | DUMMY_CLASS_ID 0x876234 |
#define | BONE_CLASS_ID 0x8a63c0 |
#define | TAPEHELP_CLASS_ID 0x02011 |
#define | GRIDHELP_CLASS_ID 0x02010 |
#define | POINTHELP_CLASS_ID 0x02013 |
#define | PROTHELP_CLASS_ID 0x02014 |
Subclass class IDs of UVGEN_CLASS_ID | |
#define | STDUV_CLASS_ID 0x0000100 |
Subclass class IDs of XYZGEN_CLASS_ID | |
#define | STDXYZ_CLASS_ID 0x0000100 |
Subclass class IDs of TEXOUT_CLASS_ID | |
#define | STDTEXOUT_CLASS_ID 0x0000100 |
Subclass class IDs of MATERIAL_CLASS_ID | |
#define | DMTL_CLASS_ID 0x00000002 |
StdMtl2: standard material. More... | |
#define | DMTL2_CLASS_ID 0x00000003 |
Was used when migrating from StdMtl to StdMtl2. More... | |
#define | CMTL_CLASS_ID 0x0000100 |
Top-bottom material. More... | |
#define | MULTI_CLASS_ID 0x0000200 |
Super class ID multi material. More... | |
#define | MULTI_MATERIAL_CLASS_ID Class_ID(MULTI_CLASS_ID, 0) |
#define | DOUBLESIDED_CLASS_ID 0x0000210 |
Double-sided material. More... | |
#define | MIXMAT_CLASS_ID 0x0000250 |
Blend material. More... | |
#define | BAKE_SHELL_CLASS_ID 0x0000255 |
Two material shell for baking. More... | |
#define | MATTE_CLASS_ID 0x0000260 |
Matte material class ID. More... | |
#define | LOCKMAT_CLASS_ID Class_ID(0x5c92647b, 0x35a5272a) |
Locked material class ID. More... | |
#define | DXMATERIAL_CLASS_ID Class_ID(0xed995e4, 0x6133daf2) |
DirectX material class ID. More... | |
#define | ARCHITECTURALMATERIAL_CLASS_ID Class_ID(0x13d11bbe, 0x691e3037) |
(Legacy) Architectural Material class ID More... | |
#define | SRR_MATERIAL_CLASSID Class_ID(0x2914493d, 0x6cff42f7) |
Advanced Lighting Override material. More... | |
#define | SHELLAC_CLASS_ID Class_ID(0x46ee536a, 0) |
#define | SKELETON_CLASS_ID Class_ID(0x1a8169a, 0x4d3960a5) |
Ink&Paint material. More... | |
#define | RAYMTL_CLASSID Class_ID(0x27190ff4, 0x329b106e) |
Raytrace material. More... | |
Subclass class IDs of SHADER_CLASS_ID | |
#define | STDSHADERS_CLASS_ID 0x00000035 |
Subclass class IDs of SHADOW_TYPE_CLASS_ID | |
#define | STD_SHADOW_MAP_CLASS_ID 0x0000100 |
#define | STD_RAYTRACE_SHADOW_CLASS_ID 0x0000200 |
Subclass class IDs of RENDERER_CLASS_ID | |
#define | SREND_CLASS_ID 0x000001 |
Default scan-line renderer. More... | |
#define | RapidRTRenderer_CLASS_ID Class_ID(0xb1a427cd, 0xa045556f) |
Class ID for ART renderer. More... | |
#define | RayEngineGlobalData_ClassID Class_ID(0x4fa95e9b, 0x09a26e66) |
Class ID for "Raytrace" tab in the render dialog. More... | |
Subclass class IDs of BAKE_ELEMENT_CLASS_ID | |
#define | COMPLETE_BAKE_ELEMENT_CLASS_ID 0x00010001 |
#define | SPECULAR_BAKE_ELEMENT_CLASS_ID 0x00010002 |
#define | DIFFUSE_BAKE_ELEMENT_CLASS_ID 0x00010003 |
#define | REFLECT_REFRACT_BAKE_ELEMENT_CLASS_ID 0x00010004 |
#define | SHADOW_BAKE_ELEMENT_CLASS_ID 0x00010005 |
#define | LIGHT_BAKE_ELEMENT_CLASS_ID 0x00010006 |
#define | NORMALS_ELEMENT_CLASS_ID 0x00010007 |
#define | BLEND_BAKE_ELEMENT_CLASS_ID 0x00010008 |
#define | ALPHA_BAKE_ELEMENT_CLASS_ID 0x00010009 |
#define | HEIGHT_BAKE_ELEMENT_CLASS_ID 0x0001000A |
#define | AMBIENTOCCLUSION_BAKE_ELEMENT_CLASS_ID 0x0001000B |
Subclass class IDs of REF_MAKER_CLASS_ID | |
#define | MTL_LIB_CLASS_ID 0x001111 |
#define | MTLBASE_LIB_CLASS_ID 0x003333 |
#define | THE_SCENE_CLASS_ID 0x002222 |
#define | MEDIT_CLASS_ID 0x000C80 |
#define | MTL_CATEGORY_CLASS_ID Class_ID(0xb8e3b2d, 0x19854ad2) |
Subclass class IDs of OSM_CLASS_ID | |
#define | SKEWOSM_CLASS_ID 0x6f3cc2aa |
#define | BENDOSM_CLASS_ID 0x00010 |
#define | TAPEROSM_CLASS_ID 0x00020 |
#define | TWISTOSM_CLASS_ID 0x00090 |
#define | SPLINEIKCONTROL_CLASS_ID Class_ID(0x5f43ba4, 0x55fe9305) |
#define | UVWMAPOSM_CLASS_ID 0xf72b1 |
#define | SELECTOSM_CLASS_ID 0xf8611 |
#define | MATERIALOSM_CLASS_ID 0xf8612 |
#define | SMOOTHOSM_CLASS_ID 0xf8613 |
#define | NORMALOSM_CLASS_ID 0xf8614 |
#define | OPTIMIZEOSM_CLASS_ID 0xc4d31 |
#define | AFFECTREGION_CLASS_ID 0xc4e32 |
#define | SUB_EXTRUDE_CLASS_ID 0xc3a32 |
#define | TESSELLATE_CLASS_ID 0xa3b26ff2 |
#define | DELETE_CLASS_ID 0xf826ee01 |
#define | MESHSELECT_CLASS_ID 0x73d8ff93 |
#define | UVW_XFORM_CLASS_ID 0x5f32de12 |
#define | UVW_XFORM2_CLASS_ID 0x5f32de13 |
#define | CHAMFEROSM_CLASS_ID Class_ID(0x332c9510, 0x38bb548c) |
#define | EDIT_POLY_MODIFIER_CLASS_ID Class_ID(0x79aa6e1d, 0x71a075b7) |
#define | EDITMESH_CLASS_ID 0x00050 |
#define | EDITSPLINE_CLASS_ID 0x00060 |
#define | EDITPATCH_CLASS_ID 0x00070 |
#define | EDITLOFT_CLASS_ID 0x00080 |
#define | CLUSTNODEOSM_CLASS_ID 0xc4d33 |
#define | CLUSTOSM_CLASS_ID 0x25215824 |
#define | RESET_XFORM_CLASS_ID 0x8d562b81 |
#define | EXTRUDEOSM_CLASS_ID 0x000A0 |
#define | SURFREVOSM_CLASS_ID 0x000B0 |
#define | DISPLACEOSM_CLASS_ID 0xc4d32 |
#define | DISPLACE_OBJECT_CLASS_ID 0xe5240 |
#define | DISPLACE_WSM_CLASS_ID 0xe5241 |
#define | SINEWAVE_OBJECT_CLASS_ID 0x00030 |
#define | SINEWAVE_CLASS_ID 0x00040 |
#define | SINEWAVE_OMOD_CLASS_ID 0x00045 |
#define | LINWAVE_OBJECT_CLASS_ID 0x00035 |
#define | LINWAVE_CLASS_ID 0x00042 |
#define | LINWAVE_OMOD_CLASS_ID 0x00047 |
#define | GRAVITYOBJECT_CLASS_ID 0xe523c |
#define | GRAVITYMOD_CLASS_ID 0xe523d |
#define | WINDOBJECT_CLASS_ID 0xe523e |
#define | WINDMOD_CLASS_ID 0xe523f |
#define | DEFLECTOBJECT_CLASS_ID 0xe5242 |
#define | DEFLECTMOD_CLASS_ID 0xe5243 |
#define | BOMB_OBJECT_CLASS_ID 0xf2e32 |
#define | BOMB_CLASS_ID 0xf2e42 |
#define | OPENSUBDIV_MOD_CLASS_ID Class_ID(0x73ccf34a, 0x9abc45fc) |
FFD Modifier Class IDs | |
#define | FFDNMOSSQUARE_CLASS_ID Class_ID(0x8ab36cc5,0x82d7fe74) |
#define | FFDNMWSSQUARE_CLASS_ID Class_ID(0x67ea40b3,0xfe7a30c4) |
#define | FFDNMWSSQUARE_MOD_CLASS_ID Class_ID(0xd6636ea2,0x9aa42bf3) |
#define | FFDNMOSCYL_CLASS_ID Class_ID(0x98f37a63,0x3ffe9bca) |
#define | FFDNMWSCYL_CLASS_ID Class_ID(0xfa4700be,0xbbe85051) |
#define | FFDNMWSCYL_MOD_CLASS_ID Class_ID(0xf1c630a3,0xaa8ff601) |
#define | FFD44_CLASS_ID Class_ID(0x21325596, 0x2cd10bd8) |
#define | FFD33_CLASS_ID Class_ID(0x21325596, 0x2cd10bd9) |
#define | FFD22_CLASS_ID Class_ID(0x21325596, 0x2cd10bd0) |
#define | M3MatClassID Class_ID(0x4b9937e0, 0x3a1c3da4) |
maxsdk\samples\modifiers\morpher\wM3.h More... | |
Association Context Modifier Class IDs | |
#define | ACMOD_GEOM_GEOM_BOOLADD_CID 0x4e0f483a |
#define | ACMOD_GEOM_GEOM_BOOLSUB_CID 0x61661a5c |
#define | ACMOD_GEOM_GEOM_BOOLINT_CID 0x2a4f3945 |
#define | ACMOD_GEOM_GEOM_SIMPAGG_CID 0x40cb05ab |
#define | ACMOD_SHAPE_GEOM_HOLE_CID 0x366307b0 |
#define | ACMOD_SHAPE_GEOM_INT_CID 0x782d8d50 |
#define | ACMOD_SHAPE_GEOM_EMBOSS_CID 0x7a13397c |
#define | ACMOD_SHAPE_GEOM_REVEAL_CID 0x55ed658c |
Subclass Class IDs of Controllers | |
#define | LININTERP_FLOAT_CLASS_ID 0x2001 |
#define | LININTERP_POSITION_CLASS_ID 0x2002 |
#define | LININTERP_ROTATION_CLASS_ID 0x2003 |
#define | LININTERP_SCALE_CLASS_ID 0x2004 |
#define | PRS_CONTROL_CLASS_ID 0x2005 |
#define | LOOKAT_CONTROL_CLASS_ID 0x2006 |
#define | HYBRIDINTERP_FLOAT_CLASS_ID 0x2007 |
#define | HYBRIDINTERP_POSITION_CLASS_ID 0x2008 |
#define | HYBRIDINTERP_ROTATION_CLASS_ID 0x2009 |
#define | HYBRIDINTERP_POINT3_CLASS_ID 0x200A |
#define | HYBRIDINTERP_SCALE_CLASS_ID 0x2010 |
#define | HYBRIDINTERP_COLOR_CLASS_ID 0x2011 |
#define | HYBRIDINTERP_POINT4_CLASS_ID 0x2012 |
#define | HYBRIDINTERP_FRGBA_CLASS_ID 0x2013 |
#define | HYBRIDINTERP_POINT2_CLASS_ID Class_ID(0x15205122, 0x1690125b) |
#define | TCBINTERP_FLOAT_CLASS_ID 0x442311 |
#define | TCBINTERP_POSITION_CLASS_ID 0x442312 |
#define | TCBINTERP_ROTATION_CLASS_ID 0x442313 |
#define | TCBINTERP_POINT3_CLASS_ID 0x442314 |
#define | TCBINTERP_SCALE_CLASS_ID 0x442315 |
#define | TCBINTERP_POINT4_CLASS_ID 0x442316 |
#define | MASTERPOINTCONT_CLASS_ID 0xd9c20ff |
Particle Flow Class IDs | |
#define | PF_SUBCLASS_ID_PARTB 0x1eb34000 |
#define | PF_OPERATOR_SUBCLASS_ID 0x74f93a02 |
#define | PF_OPERATOR3D_SUBCLASS_ID 0x74f93a03 |
#define | PF_TEST_SUBCLASS_ID 0x74f93a04 |
#define | PF_TEST3D_SUBCLASS_ID 0x74f93a05 |
#define | PF_ITEM_SUBCLASS_ID 0x74f93a06 |
#define | PF_OBJECT_SUBCLASS_ID 0x74f93a07 |
ClassDesc::Execute() Command Values | |
These values may be passed as the | |
#define | I_EXEC_CTRL_BYPASS_TREE_VIEW 1001 |
#define | I_EXEC_GET_SOA_STATE 1002 |
#define | I_EXEC_EVAL_SOA_TIME 1003 |
Functions | |
Class Instance Creation | |
CoreExport void * | CreateInstance (SClass_ID superID, Class_ID classID) |
Creates an instance of a class specified by superclass ID and class ID. More... | |
Max SDK Version Numbers. | |
The SDK version number is updated every time a build of Max containing SDK changes is distributed to 3rd party plugin developers. This can be an alpha, beta or release candidate build. Although we make every effort to keep Max backward compatible with plugins built against previous versions of the Max SDK, occasionally plugins are required to be re-built against the latest version of the Max SDK in order for Max to load them. Plugins built against a certain version of the Max SDK will not load in previous versions of Max. Note that the Max SDK version number is encoded in VERSION_3DSMAX. SDK backward compatibility history:
| |
#define | MAX_API_NUM_R20 4 |
#define | MAX_API_NUM_R25 5 |
#define | MAX_API_NUM_R30 6 |
#define | MAX_API_NUM_R31 7 |
#define | MAX_API_NUM_R40 8 |
#define | MAX_API_NUM_R42 9 |
#define | MAX_API_NUM_R50 11 |
3ds Max 5 SDK. More... | |
#define | MAX_API_NUM_R60_PRE_REL 12 |
3ds Max 6 SDK pre-release. More... | |
#define | MAX_API_NUM_R60 13 |
3ds Max 6 SDK. More... | |
#define | MAX_API_NUM_R70_PRE_REL 14 |
3ds Max 7 SDK pre-release. More... | |
#define | MAX_API_NUM_R70 15 |
3ds Max 7 SDK. More... | |
#define | MAX_API_NUM_R80_PRE_REL 16 |
3ds Max 8 SDK pre-release. More... | |
#define | MAX_API_NUM_R80 17 |
3ds Max 8 SDK. More... | |
#define | MAX_API_NUM_R90_ALPHA 18 |
3ds Max 7 SDK pre-release. More... | |
#define | MAX_API_NUM_R90_BETA1 19 |
3ds Max 9 Beta 1 SDK. More... | |
#define | MAX_API_NUM_R90_BETA3 20 |
3ds Max 9 Beta 3 SDK. More... | |
#define | MAX_API_NUM_R90 21 |
3ds Max 9 SDK. SDK incompatible with 3ds Max 8. More... | |
#define | MAX_API_NUM_R100_BETA5 22 |
3ds Max 10 Beta 5 SDK. More... | |
#define | MAX_API_NUM_R100 23 |
to 3ds Max 10 SDK. SDK compatible with 3ds Max 9. More... | |
#define | MAX_API_NUM_R110_ALPHA 24 |
3ds Max 2009 Alpha SDK. SDK is incompatible with 3ds Max 10. More... | |
#define | MAX_API_NUM_R110 25 |
3ds Max 2009 SDK. SDK is compatible with 3ds Max 2009 Alpha More... | |
#define | MAX_API_NUM_R120_ALPHA2 26 |
3ds Max 2010 Alpha 2 SDK. SDK is incompatible with 3ds Max 2009. More... | |
#define | MAX_API_NUM_R120_ALPHA3 27 |
3ds Max 2010 Alpha 3 SDK. SDK is incompatible with 3ds Max 2010 Alpha 2. More... | |
#define | MAX_API_NUM_R120_ALPHA4 28 |
3ds Max 2010 Alpha 4 SDK. SDK is incompatible with 3ds Max 2010 Alpha 3. More... | |
#define | MAX_API_NUM_R120_BETA1 29 |
3ds Max 2010 Beta 1 SDK. SDK is incompatible with 3ds Max 2010 Alpha 4. More... | |
#define | MAX_API_NUM_R120_BETA3 30 |
3ds Max 2010 Beta 3 SDK. SDK is compatible with 3ds Max 2010 Beta 1 (Beta 2 was identical to Beta 1). More... | |
#define | MAX_API_NUM_R120_BETA4 31 |
3ds Max 2010 Beta 4 SDK. SDK is compatible with 3ds Max 2010 Beta 3. More... | |
#define | MAX_API_NUM_R120_BETA5 32 |
3ds Max 2010 Beta 5 SDK. SDK is compatible with 3ds Max 2010 Beta 4. More... | |
#define | MAX_API_NUM_R120 33 |
3ds Max 2010 SDK. SDK is compatible with 3ds Max 2010 Beta 5. More... | |
#define | MAX_API_NUM_R130_BETA1 34 |
3ds Max 2011 Beta 1 SDK. SDK is compatible with 3ds Max 2010 and 3ds Max 2011 Alpha builds except for new APIs. More... | |
#define | MAX_API_NUM_R130 35 |
3ds Max 2011 SDK. SDK is compatible with 3ds Max 2010 and 3ds Max 2011 Alpha and Beta builds except for new APIs. More... | |
#define | MAX_API_NUM_R140_ALPHA1 36 |
3ds Max R14 Alpha 1 SDK. SDK is incompatible with 3ds Max 2011. More... | |
#define | MAX_API_NUM_R140_BETA2 37 |
3ds Max R14 Beta 2 SDK - incompatible with 3ds Max 2012 Beta 1 and earlier. More... | |
#define | MAX_API_NUM_R140 38 |
3ds Max R14 SDK - incompatible with 3ds Max 2011, compatible with 3ds Max 2012 Beta 2 and later. More... | |
#define | MAX_API_NUM_R150_ALPHA_MBCS 39 |
3ds Max R15 pre-Alpha mbcs SDK - incompatible with 3ds Max 2012 and 3ds Max 2013 unicode builds More... | |
#define | MAX_API_NUM_R150_ALPHA_UNICODE 40 |
3ds Max R15 pre-Alpha unicode SDK - incompatible with 3ds Max 2012 and 3ds Max 2013 mbcs builds More... | |
#define | MAX_API_NUM_R150 MAX_API_NUM_R150_ALPHA_UNICODE |
3ds Max R15 SDK - incompatible with 3ds Max 2012, remains the version number set for the pre-Alpha unicode SDK This was decided because it was not incremented at SDK freeze, despite breaking changes. More... | |
#define | MAX_API_NUM_R160_ALPHA1 41 |
3ds Max R16 Alpha 1 SDK. SDK is compatible with 3ds Max 2013 builds except for new APIs. More... | |
#define | MAX_API_NUM_R160 42 |
3ds Max R16 SDK. SDK is compatible with 3ds Max 2013 builds except for new APIs. More... | |
#define | MAX_API_NUM_R170_PREVIEW 43 |
3ds Max R17 (2015) Preview SDK; incompatible with 3ds Max R16 (2014). More... | |
#define | MAX_API_NUM_R170 44 |
3ds Max R17 (2015) SDK; incompatible with 3ds Max R16 (2014). More... | |
#define | MAX_API_NUM_R180_PREVIEW 45 |
3ds Max R18 (2016) Preview SDK; compatible with 3ds Max R17 (2015). More... | |
#define | MAX_API_NUM_R180 46 |
3ds Max R18 (2016) SDK; compatible with 3ds Max R17 (2015). More... | |
#define | MAX_API_NUM_R190_PREVIEW 47 |
3ds Max R19 (2017) Preview SDK; incompatible with 3ds Max R18 (2016). More... | |
#define | MAX_API_NUM MAX_API_NUM_R190_PREVIEW |
The 3ds Max SDK current version number. More... | |
#define | MAX_SDK_REV_R190_PREVIEW 8 |
#define | MAX_SDK_REV MAX_SDK_REV_R190_PREVIEW |
Denotes the revision of the SDK for a given API. More... | |
#define | VERSION_3DSMAX ((MAX_RELEASE<<16)+(MAX_API_NUM<<8)+MAX_SDK_REV) |
This is the value is required to be returned by a plug-in DLL's implementation of LibVersion(). More... | |
enum | APPLICATION_ID { kAPP_MAX } |
Allows to identify the product based on an identifier. More... | |
CoreExport bool | IsMaxVersionNewerOrSame (unsigned int maxRelease, unsigned int maxExt) |
Returns true if the current Max version is newer than maxRelease or the same but an extension equal or newer than the one specified as maxExt is present. More... | |
CoreExport unsigned int | GetMaxExtensionVersion () |
Returns the 3ds Max extension number. More... | |
MAX_DEPRECATED APPLICATION_ID | GetAppID () |
Returns the ApplicationID. More... | |
Subclass class IDs of TEXMAP_CLASS_ID | |
#define | CHECKER_CLASS_ID 0x0000200 |
#define | MARBLE_CLASS_ID 0x0000210 |
#define | MASK_CLASS_ID 0x0000220 |
Mask texture. More... | |
#define | MIX_CLASS_ID 0x0000230 |
#define | NOISE_CLASS_ID 0x0000234 |
#define | GRADIENT_CLASS_ID 0x0000270 |
#define | GRADIENTRAMP_MAP_CLASSID Class_ID ( 0x1dec5b86, 0x43383a51 ) |
#define | TINT_CLASS_ID 0x0000224 |
Tint texture. More... | |
#define | BMTEX_CLASS_ID 0x0000240 |
Bitmap texture. More... | |
#define | ACUBIC_CLASS_ID 0x0000250 |
Reflect/refract. More... | |
#define | MIRROR_CLASS_ID 0x0000260 |
Flat mirror. More... | |
#define | COMPOSITE_CLASS_ID 0x0000280 |
Composite texture. More... | |
#define | COMPOSITE_MATERIAL_CLASS_ID Class_ID(0x61dc0cd7, 0x13640af6) |
Composite Material. More... | |
#define | RGBMULT_CLASS_ID 0x0000290 |
RGB Multiply texture. More... | |
#define | FALLOFF_CLASS_ID 0x00002A0 |
Falloff texture. More... | |
#define | OUTPUT_CLASS_ID 0x00002B0 |
Output texture. More... | |
#define | PLATET_CLASS_ID 0x00002C0 |
Plate glass texture. More... | |
#define | COLORCORRECTION_CLASS_ID 0x00002D0 |
Color Correction texture. More... | |
#define | MULTITILE_CLASS_ID 0x00002E0 |
MultiTile texture. More... | |
#define | VCOL_CLASS_ID 0x0934851 |
Vertex color map. More... | |
#define | PLANET_CLASS_ID 0x46396cf1 |
#define | WATER_CLASS_ID 0x7712634e |
#define | SMOKE_CLASS_ID 0xa845e7c |
#define | SPECKLE_CLASS_ID 0x62c32b8a |
#define | SPLAT_CLASS_ID 0x90b04f9 |
#define | STUCCO_CLASS_ID 0x9312fbe |
#define | SWIRL_CLASS_ID Class_ID ( 0x72c8577f, 0x39a00a1b ) |
#define | CELLTEX_CLASSID Class_ID(0xc90017a5,0x111940bb) |
#define | DENT_CLASS_ID Class_ID ( 0x0000218, 0 ) |
#define | PARTAGE_CLASSID Class_ID(0x8d618ea4,0x49bbe8cf) |
Particle Age texture map. More... | |
#define | PARTBLUR_CLASSID Class_ID(0x8a746be5,0x81163ef6) |
Particle Blur texture map. More... | |
#define | WOOD_CLASS_ID Class_ID ( 0x0000214, 0 ) |
#define | MRSKYENVSHADER_CLASS_ID Class_ID(0x628e269e, 0x72386abf) |
Class id for the Mental Ray Physical Sky Environment Map. More... | |
#define | MULTIOUTPUTTOTEXMAP_CLASS_ID Class_ID(0x896EF2FC, 0x44BD743F) |
MultiOutputToTexmap texture. More... | |
#define | VIZ_BRICKS_CLASSID Class_ID( 0x64035fb9, 0x69664cdc ) |
Tiles Map (old name was Bricks) More... | |
enum | TextureMap_Vertex_Color_BlockID { vertexcolor_params } |
enum | TextureMap_Vertex_Color_ParamIDs { vertexcolor_map, vertexcolor_subid } |
#define I_EXEC_CTRL_BYPASS_TREE_VIEW 1001 |
#define I_EXEC_GET_SOA_STATE 1002 |
#define I_EXEC_EVAL_SOA_TIME 1003 |
CoreExport void* CreateInstance | ( | SClass_ID | superID, |
Class_ID | classID | ||
) |
Creates an instance of a class specified by superclass ID and class ID.
This can be useful when there is no convenience method for creating the desired class.
Many classes have named IDs defined in plugapi.h. You can also obtain the numeric class ID of a class using the MaxScript ShowClass() function, or from an object in a scene using $obj.ClassID(). Here's an example of output for a selected skylight object: