FBX C++ API Reference
fbxsurfacephong.h
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1 /****************************************************************************************
2 
3  Copyright (C) 2015 Autodesk, Inc.
4  All rights reserved.
5 
6  Use of this software is subject to the terms of the Autodesk license agreement
7  provided at the time of installation or download, or which otherwise accompanies
8  this software in either electronic or hard copy form.
9 
10 ****************************************************************************************/
11 
13 #ifndef _FBXSDK_SCENE_SHADING_SURFACE_PHONG_H_
14 #define _FBXSDK_SCENE_SHADING_SURFACE_PHONG_H_
15 
16 #include <fbxsdk/fbxsdk_def.h>
17 
19 
20 #include <fbxsdk/fbxsdk_nsbegin.h>
21 
26 {
28 
29 public:
34  FbxPropertyT<FbxDouble3> Specular;
36 
41 
47 
52 
58 
60  // Static values
62 
67 
70 
72 
75 
77 
78 /*****************************************************************************************************************************
79 ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! **
80 *****************************************************************************************************************************/
81 #ifndef DOXYGEN_SHOULD_SKIP_THIS
82 protected:
83  virtual void ConstructProperties(bool pForceSet);
84 
85  // Local
86  void Init();
87 #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/
88 };
89 
90 #include <fbxsdk/fbxsdk_nsend.h>
91 
92 #endif /* _FBXSDK_SCENE_SHADING_SURFACE_PHONG_H_ */
#define FBXSDK_OBJECT_DECLARE(Class, Parent)
Macro used to declare a new class derived from FbxObject.
Definition: fbxobject.h:61
FbxPropertyT< FbxDouble > Shininess
Shininess property.
FBX SDK environment definition.
static const FbxDouble sShininessDefault
FbxPropertyT< FbxDouble > SpecularFactor
Specular factor property.
static const FbxDouble3 sReflectionDefault
FbxPropertyT< FbxDouble3 > Reflection
Reflection color property.
double FbxDouble
Definition: fbxtypes.h:42
static const FbxDouble sReflectionFactorDefault
This class contains settings for Phong Materials.
This class contains settings for Lambert Materials.
FbxPropertyT< FbxDouble > ReflectionFactor
Reflection factor property.
static const FbxDouble3 sSpecularDefault
#define FBXSDK_DLL
Definition: fbxarch.h:173
static const FbxDouble sSpecularFactorDefault
This template class is used to contain user properties of specific data types.
Definition: fbxproperty.h:1070
virtual void ConstructProperties(bool pForceSet)
Optional property constructor override, automatically called by default constructor.