LightState Struct Reference

#include <object.h>

Class Description

This structure describes the properties of a light.

See also
Class GenLight, Class LightObject, Class Color, Class Matrix3
+ Inheritance diagram for LightState:

Public Member Functions

 LightState ()
 

Public Attributes

LightType type
 One of the following values from enum LightType:
OMNI_LGT - Omnidirectional
SPOT_LGT - Spot (cone)
DIRECT_LGT - Directional (parallel)
AMBIENT_LGT - Global. More...
 
Matrix3 tm
 The transformation matrix of the light. More...
 
Color color
 The color of the light (its intensity). More...
 
float intens
 The multiplier applied to the color. More...
 
float hotsize
 The hotspot size in degrees. More...
 
float fallsize
 The hotspot falloff size in degrees. More...
 
int useNearAtten
 Nonzero if near attenuation is used; otherwise zero. More...
 
float nearAttenStart
 The near attenuation start value. More...
 
float nearAttenEnd
 The near attenuation end value. More...
 
int useAtten
 Nonzero if (far) attenuation is used; otherwise zero. More...
 
float attenStart
 The (far) start attenuation value. More...
 
float attenEnd
 The (far) end attenuation value. More...
 
int shape
 One of the following values:
RECT_LIGHT, CIRCLE_LIGHT. More...
 
float aspect
 The aspect ratio of the light. More...
 
BOOL overshoot
 TRUE if the light supports overshoot; otherwise FALSE. More...
 
BOOL shadow
 TRUE if shadows are on; otherwise FALSE. More...
 
BOOL on
 TRUE if the light is on; otherwise FALSE. More...
 
BOOL affectDiffuse
 TRUE if affect diffuse is on; otherwise FALSE. More...
 
BOOL affectSpecular
 TRUE if affect specular is on; otherwise FALSE. More...
 
BOOL ambientOnly
 
DWORD extra
 

Additional Inherited Members

- Static Public Member Functions inherited from MaxHeapOperators
static UtilExport voidoperator new (size_t size)
 Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e)
 Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new (size_t size, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new (size_t size, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate arrays of objects. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport void operator delete (void *ptr)
 Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete (void *ptr, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, void *placement_ptr)
 Placement new operator. More...
 
static UtilExport void operator delete (void *ptr, void *placement_ptr)
 Placement delete operator. More...
 
static UtilExport voidaligned_malloc (size_t size, size_t alignment)
 Allocates memory on a specified alignment boundary. More...
 
static UtilExport voidaligned_realloc (void *ptr, size_t size, size_t alignment)
 Reallocates memory on a specified alignment boundary. More...
 
static UtilExport void aligned_free (void *ptr)
 Frees a block of memory that was allocated with aligned_malloc/aligned_realloc. More...
 

Constructor & Destructor Documentation

LightState ( )
inline
2936  {
2937  useAtten = 0;
2938  useNearAtten = 0;
2939  attenStart = 0.0f;
2940  nearAttenStart = 0.0f;
2941  attenEnd = 0.0f;
2942  nearAttenEnd = 0.0f;
2943  extra = 0x0000;
2944  intens = 0.0f;
2945  shadow = 0;
2946  fallsize = 0.0f;
2947  on = 0;
2948  affectDiffuse = 0;
2949  ambientOnly = 0;
2950  overshoot = 0;
2951  shape = 0;
2952  type = OMNI_LGT;
2953  affectSpecular = 0;
2954  aspect = 0.0f;
2955  hotsize = 0.0f;
2956  }
BOOL overshoot
TRUE if the light supports overshoot; otherwise FALSE.
Definition: object.h:2924
float fallsize
The hotspot falloff size in degrees.
Definition: object.h:2905
int useAtten
Nonzero if (far) attenuation is used; otherwise zero.
Definition: object.h:2913
float aspect
The aspect ratio of the light.
Definition: object.h:2922
float nearAttenEnd
The near attenuation end value.
Definition: object.h:2911
int shape
One of the following values: RECT_LIGHT, CIRCLE_LIGHT.
Definition: object.h:2920
Definition: LightTypeEnums.h:12
BOOL on
TRUE if the light is on; otherwise FALSE.
Definition: object.h:2928
float intens
The multiplier applied to the color.
Definition: object.h:2901
float nearAttenStart
The near attenuation start value.
Definition: object.h:2909
int useNearAtten
Nonzero if near attenuation is used; otherwise zero.
Definition: object.h:2907
float attenEnd
The (far) end attenuation value.
Definition: object.h:2917
BOOL ambientOnly
Definition: object.h:2933
float hotsize
The hotspot size in degrees.
Definition: object.h:2903
BOOL affectSpecular
TRUE if affect specular is on; otherwise FALSE.
Definition: object.h:2932
BOOL shadow
TRUE if shadows are on; otherwise FALSE.
Definition: object.h:2926
DWORD extra
Definition: object.h:2934
LightType type
One of the following values from enum LightType: OMNI_LGT - Omnidirectional SPOT_LGT - Spot (cone) ...
Definition: object.h:2895
float attenStart
The (far) start attenuation value.
Definition: object.h:2915
BOOL affectDiffuse
TRUE if affect diffuse is on; otherwise FALSE.
Definition: object.h:2930

Member Data Documentation

LightType type

One of the following values from enum LightType:
OMNI_LGT - Omnidirectional
SPOT_LGT - Spot (cone)
DIRECT_LGT - Directional (parallel)
AMBIENT_LGT - Global.

Matrix3 tm

The transformation matrix of the light.

Color color

The color of the light (its intensity).

float intens

The multiplier applied to the color.

float hotsize

The hotspot size in degrees.

float fallsize

The hotspot falloff size in degrees.

int useNearAtten

Nonzero if near attenuation is used; otherwise zero.

float nearAttenStart

The near attenuation start value.

float nearAttenEnd

The near attenuation end value.

int useAtten

Nonzero if (far) attenuation is used; otherwise zero.

float attenStart

The (far) start attenuation value.

float attenEnd

The (far) end attenuation value.

int shape

One of the following values:
RECT_LIGHT, CIRCLE_LIGHT.

float aspect

The aspect ratio of the light.

BOOL overshoot

TRUE if the light supports overshoot; otherwise FALSE.

BOOL shadow

TRUE if shadows are on; otherwise FALSE.

BOOL on

TRUE if the light is on; otherwise FALSE.

BOOL affectDiffuse

TRUE if affect diffuse is on; otherwise FALSE.

BOOL affectSpecular

TRUE if affect specular is on; otherwise FALSE.

BOOL ambientOnly
DWORD extra