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| | __reduce__ () |
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| | __init__ (object arg1, str arg2) |
| | Constructor. More...
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| | __reduce__ () |
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| | __init__ (...) |
| | Constructor. More...
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| | __reduce__ () |
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| bool | AnimationNodeDestroy (FBBox arg1, FBAnimationNode arg2) |
| | Destroy an animation node. More...
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| | __init__ (object arg1, str arg2) |
| | Constructor. More...
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| object | AnimationNodeInGet (FBBox arg1) |
| | Get the (IN/OUT) animation node for this box. More...
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| bool | AnimationNodeIsUserData (FBBox arg1, FBAnimationNode arg2) |
| | Is the animation node user data? More...
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| object | AnimationNodeOutGet (FBBox arg1) |
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| int | GetOutConnectorCount (FBBox arg1) |
| | Get the number of animation node outputs for this box. More...
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| int | GetInConnectorCount (FBBox arg1) |
| | Get the number of animation node inputs for this box. More...
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| object | GetOutConnector (FBBox arg1, object arg2) |
| | Get the animation node output associated with the given index. More...
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| object | GetInConnector (FBBox arg1, object arg2) |
| | Get the animation node input associated with the given index. More...
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| | __reduce__ () |
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| FBPropertyList | PropertyGetModifiedList (FBComponent arg1, FBPlugModificationFlag arg2) |
| | Get list of properties which have been modified since last loading. More...
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| str | ClassName (FBComponent arg1) |
| | Get the class name. More...
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| | DisableObjectFlags (FBComponent arg1, FBObjectFlag arg2) |
| | Disable a specific Object Flags. More...
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| | EnableObjectFlags (FBComponent arg1, FBObjectFlag arg2) |
| | Enable a specific Object Flags. More...
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| bool | FBCreate (FBComponent arg1) |
| | Open Reality Creation function. More...
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| | FBDelete (FBComponent arg1) |
| | Open Reality deletion function. More...
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| | FBDestroy (FBComponent arg1) |
| | Open Reality destruction function. More...
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| FBObjectFlag | GetObjectFlags (FBComponent arg1) |
| | Get all Object Flags (concatenated). More...
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| bool | GetObjectStatus (FBComponent arg1, FBObjectStatus arg2) |
| | Check to see if an object status is enabled. More...
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| bool | HasObjectFlags (FBComponent arg1, FBObjectFlag arg2) |
| | Check whether a specific object flag is enabled. More...
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| bool | Is (FBComponent arg1, object arg2) |
| | Returns true if object is of type TypeId. More...
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| bool | ProcessNamespaceHierarchy (FBComponent arg1, FBNamespaceAction arg2, str arg3, str arg4, object arg5) |
| | ProcessNamespaceHierarchy. More...
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| bool | ProcessObjectNamespace (FBComponent arg1, FBNamespaceAction arg2, str arg3, str arg4, object arg5) |
| | ProcessObjectNamespace. More...
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| int | PropertyAdd (FBComponent arg1, FBProperty arg2) |
| | Add a property to the component's property manager. More...
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| bool | PropertyAddReferenceProperty (FBComponent arg1, FBProperty arg2) |
| | Add a reference property to the component's property manager. More...
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| object | PropertyCreate (FBComponent arg1, str arg2, FBPropertyType arg3, str arg4, object arg5, object arg6, FBProperty arg7) |
| | Create user or dynamic property. More...
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| | PropertyRemove (FBComponent arg1, FBProperty arg2) |
| | Remove a Property from the component's Property manager. More...
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| | SetObjectFlags (FBComponent arg1, FBObjectFlag arg2) |
| | SetObjectFlags. More...
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| | SetObjectStatus (FBComponent arg1, FBObjectStatus arg2, object arg3) |
| | Enable/Disable a specific Object Status. More...
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| | HardSelect (FBComponent arg1) |
| | HardSelect. More...
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| object | GetOwnerFileReference (FBComponent arg1) |
| | Get the owner FileReference object. More...
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| |
| | __init__ (...) |
| | Constructor. More...
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| | __reduce__ () |
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| bool | BeginChange (FBPlug arg1) |
| | Begins a change on multiple plugs. More...
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| str | ClassName (FBPlug arg1) |
| | internal System vars. More...
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| bool | ConnectDst (FBPlug arg1, FBPlug arg2, FBConnectionType arg3) |
| | Add a destination connection. More...
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| bool | ConnectDstAt (FBPlug arg1, object arg2, FBPlug arg3, FBConnectionType arg4) |
| | Add a destination connection. More...
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| bool | ConnectSrc (FBPlug arg1, FBPlug arg2, FBConnectionType arg3) |
| | Add a source connection. More...
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| bool | ConnectSrcAt (FBPlug arg1, object arg2, FBPlug arg3, FBConnectionType arg4) |
| | Add a source connection. More...
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| | DisconnectAllDst (FBPlug arg1) |
| | Remove all destination connections. More...
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| | DisconnectAllSrc (FBPlug arg1) |
| | Remove all source connections. More...
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| bool | DisconnectDst (FBPlug arg1, FBPlug arg2) |
| | Remove a destination connection. More...
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| bool | DisconnectDstAt (FBPlug arg1, object arg2) |
| | Remove a destination connection at a specified index. More...
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| bool | DisconnectSrc (FBPlug arg1, FBPlug arg2) |
| | Remove a source connection. More...
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| bool | DisconnectSrcAt (FBPlug arg1, object arg2) |
| | Remove a source connection at a specified index. More...
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| | EndChange (FBPlug arg1) |
| | Ends a change on multiple plugs. More...
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| object | GetDst (FBPlug arg1, object arg2) |
| | Get a destination connection's plug at specified index. More...
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| int | GetDstCount (FBPlug arg1) |
| | Get destination connection count. More...
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| FBConnectionType | GetDstType (FBPlug arg1, object arg2) |
| | Get a destination connection's type at specified index. More...
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| object | GetOwned (FBPlug arg1, object arg2) |
| | Get the owned plug at specified index. More...
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| int | GetOwnedCount (FBPlug arg1) |
| | Get the owned plug count. More...
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| object | GetOwner (FBPlug arg1) |
| | Get the owner of this plug. More...
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| object | GetSrc (FBPlug arg1, object arg2) |
| | Get a source connection's plug at specified index. More...
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| int | GetSrcCount (FBPlug arg1) |
| | Get source connection count. More...
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| FBConnectionType | GetSrcType (FBPlug arg1, object arg2) |
| | Get a source connection's type at specified index. More...
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| bool | Is (FBPlug arg1, object arg2) |
| | Is( int pTypeId ) More...
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| bool | IsSDKComponent (FBPlug arg1) |
| | Return whether or not item is an SDK component. More...
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| | MoveSrcAt (...) |
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| bool | ReplaceDstAt (FBPlug arg1, object arg2, FBPlug arg3) |
| | Replace a destination connection at a specified index. More...
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| bool | ReplaceSrcAt (FBPlug arg1, object arg2, FBPlug arg3) |
| | Replace a source connection at a specified index. More...
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| bool | SwapSrc (FBPlug arg1, object arg2, object arg3) |
| | Swap source connection at index A with source connection at index B. More...
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| | SetSelfModified (FBPlug arg1, FBPlugModificationFlag arg2, object arg3) |
| | Set the plug's self modification flag. More...
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| bool | GetSelfModified (FBPlug arg1, FBPlugModificationFlag arg2) |
| | Tell if the plug's self has changed. More...
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| | SetContentModified (FBPlug arg1, FBPlugModificationFlag arg2, object arg3) |
| | Set the plug's owned property/object's modification flag. More...
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| bool | GetContentModified (FBPlug arg1, FBPlugModificationFlag arg2) |
| | Tell if the plug's content has changed. More...
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| int | GetPlugConnectionModifiedList (FBPlug arg1, FBPlugList arg2, FBPlugModificationFlag arg3, object arg4) |
| | Get plug's modified src/dst property/object connection added/removed List. More...
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| bool | RevertModification (FBPlug arg1, FBPlugModificationFlag arg2) |
| | Revert the plug's modification to original status. More...
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| |
| | __init__ (...) |
| |
| method | staticmethod (function) |
| |
| | __reduce__ () |
| |
| | __init__ (...) |
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| FBPropertyColorAndAlpha | Color |
| | Read Write Property: Color of the rectangluar region. More...
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| FBPropertyBool | Visibility |
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| FBPropertyBool | Show |
| | Read Write Property: Specifies if the HUD element will be displayed or not. More...
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| FBPropertyHUDElementHAlignment | Justification |
| | Read Write Property: Specifies if the justification of the HUD element is Left, Right, or Center. More...
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| FBPropertyHUDElementHAlignment | HorizontalDock |
| | Read Write Property: Specifies if the HUD element will be horizontally docked to the Left, Right, or Center. More...
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| FBPropertyHUDElementVAlignment | VerticalDock |
| | Read Write Property: Specifies if the HUD element will be vertically docked to the Bottom, Top, or Center. More...
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| FBPropertyDouble | X |
| | Read Write Property: Specifies the horizontal position of the HUD element, relative to dock position and justification. More...
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| FBPropertyDouble | Y |
| | Read Write Property: Specifies the vertical position of the HUD element, relative to dock position and justification. More...
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| FBPropertyBool | PositionByPercent |
| | Read Write Property: When set to true, X and Y position values are in percentage, relative to the corresponding camera view dimension. More...
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| FBPropertyBool | ScaleByPercent |
| | Read Write Property: When set to true, Scale is in percentage, relative to the corresponding camera view dimension. More...
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| FBPropertyDouble | Width |
| | Read Write Property: Specifies the width of HUD element on the screen. More...
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| FBPropertyDouble | Height |
| | Read Write Property: Specifies the height of HUD element on the screen. More...
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| FBPropertyBool | ScaleUniformly |
| | Read Write Property: Specifies whether the width and height of HUD element will be scaled uniformly according to the initial aspect ratio. More...
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| FBPropertyBool | Animatable |
| | Read Write Property: Is the box animatable. More...
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| FBPropertyBool | Live |
| | Read Write Property: Is live? More...
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| FBPropertyBool | RecordMode |
| | Read Write Property: Is recording? More...
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| const char * | UniqueName |
| | internal Unique name. More...
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| object | OwnerNamespace |
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| ORSDK2018::FBPropertyListComponent | Components |
| | List: List of components. More...
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| ORSDK2018::FBPropertyString | Name |
| | Read Write Property: Unique name of object. More...
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| ORSDK2018::FBPropertyString | LongName |
| | Read Write Property: Name and namespace for object. More...
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| object | FullName |
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| ORSDK2018::FBPropertyListComponent | Parents |
| | List: Parents. More...
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| ORSDK2018::FBPropertyManager | PropertyList |
| | Read Only Property: Manages all of the properties for the component. More...
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| FBPropertyBool | Selected |
| | Read Write Property: Selected property. More...
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| object | OnUnbind |
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