How to extrude or offset a face or closed area using a press or pull operation.
Pressing or pulling a face offsets the face and adjusts adjacent geometry, including filleted edges. You can tap the Ctrl key to switch between offset and extrusion modes.
Pressing or pulling a 2D area usually results in an extrusion. However, if the face and a bounded area coincide, the selection is offset, not extruded.
Use this method when you want to simultaneously adjust adjacent faces and fillets to the new position of the offset face.
Highlighting indicates which areas will be offset.
To undo the previous steps without exiting the PRESSPULL command, enter u (Undo).
Use this method if you want adjacent faces and fillets to remain unaffected by the extrusion. With this method, the extrusion remains part of the original object. If you prefer to create a separate object, use EXTRUDE.
Click a face on a 3D solid object and move the cursor to establish an offset direction.
Highlighting indicates which faces can be offset
To undo the previous steps without exiting the PRESSPULL command, enter u (Undo).
You can use PRESSPULL to simultaneously offset planar and non-planar faces and areas on the same or different objects. All items in the selection set must be of the same type as the first (either a face or bounded area).