Make Pattern Tool

Use this tool to carve a solid pattern in your model. The tool creates a set of solid "primitives", and then either performs a Boolean difference or intersection operation with the input solid.

Note: This tool operates on closed meshes, so if you give it an open mesh you may get unexpected results. A recommended workflow is to run Make Solid or the Auto-Repair feature in the Inspector tool on your model first, then run Make Pattern.

How Does it Work?

Like the Make Solid Tool tool, this tool operates on a grid representation of the surface. Internally it constructs a voxel version of the object and a voxel version of the chosen primitives. The tool then performs the Boolean operation on the grid, then extracts a surface mesh. See the Make Solid topic for more details.

Parameters