C++ API Reference
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Manipulate filenames and search paths. More...
#include <MFileObject.h>
Public Types | |
enum | MFileResolveMethod { kNone = (1<<0), kExact = (1<<1), kDirMap = (1<<2), kReferenceMappings = (1<<3), kRelative = (1<<4), kBaseName = (1<<5), kInputFile = kExact | kDirMap | kRelative | kBaseName, kInputReference = kInputFile | kReferenceMappings, kStrict = kExact | kDirMap } |
Options to be used when resolving a file path. More... | |
Public Member Functions | |
MFileObject () | |
Class constructor. More... | |
MFileObject (const MFileObject &other) | |
Copy constructor. More... | |
virtual | ~MFileObject () |
Class destructor. | |
MFileObject & | operator= (const MFileObject &other) |
Assignment operator. More... | |
MStatus | setRawName (const MString &fileName) |
Set the unresolved filename element of the MFileObject instance. More... | |
MStatus | setRawPath (const MString &filePath) |
Set the unresolved path element of the MFileObject instance. More... | |
MStatus | setRawFullName (const MString &fullFileName) |
This method combines the functions of the setRawName and setRawPath methods in that it sets both the path and filename from the given name. More... | |
MStatus | setRawURI (const MString &uri) |
Set the unresolved URI of the MFileObject instance from a string. More... | |
MStatus | setRawURI (const MURI &uri) |
Set the unresolved URI of the MFileObject instance. More... | |
MStatus | overrideResolvedFullName (const MString &fullFileName, bool reresolveType=false) |
Normally when a raw file name is set, Maya will perform a series of operations on it in an attempt to resolve it to a valid file name. More... | |
MString | rawName () const |
Returns the unresolved filename element of the MFileObject. More... | |
MString | rawPath () const |
Returns the path element of the MFileObject with all environment variables unexpanded. More... | |
MString | rawFullName () const |
Returns the unresolved full file name (path plus filename) of the MFileObject with all environment variables unexpanded. More... | |
MURI | rawURI () const |
Returns the unresolved URI of the MFileObject, if any. More... | |
MString | expandedPath () const |
Returns the raw path element of the unresolved MFileObject with all environment variables expanded. More... | |
MString | expandedFullName () const |
Returns the pathname of a file constructed from the unresolved MFileObject values. More... | |
MString | resolvedName () const |
Returns the resolved filename element of the MFileObject. More... | |
MString | resolvedPath () const |
Returns the resolved path element of the MFileObject. More... | |
MString | resolvedFullName () const |
Returns the first pathname of a file constructed from the path and filename elements. More... | |
unsigned int | pathCount () |
Returns the number of paths in the path element of the MFileObject. More... | |
MString | ithPath (unsigned int index) |
Returns the indicated portion of the path element of the MFileObject. More... | |
MString | ithFullName (unsigned int index) |
Returns the pathname of a file constructed from the indicated portion of the path element and filename element. More... | |
bool | exists () |
Checks to see if the file returned by the fullName method exists and is readable. More... | |
bool | exists (unsigned int index) |
Checks to see if the file constructed from the indicated portion of the path element and filename element exists and is readable. More... | |
bool | isSet () const |
Checks to see if both file and path elements of the MFileObject have been set. More... | |
void | setResolveMethod (MFileResolveMethod method) |
Set the steps that should be used to resolve this file path. More... | |
MFileResolveMethod | resolveMethod () const |
Returns the file-path resolution steps this object will use. More... | |
MStatus | setName (const MString &fileName) |
This method is obsolete. More... | |
MStatus | setFullName (const MString &fileName) |
This method is obsolete. More... | |
MString | name () const |
This method is obsolete. More... | |
MString | path () const |
This method is obsolete. More... | |
MString | fullName () const |
This method is obsolete. More... | |
Static Public Member Functions | |
static bool | isAbsolutePath (const MString &fileName) |
Utility method which checks a file path string and determines if it represents an absolute file path. More... | |
static MString | getResolvedFullName (const MString &rawFullName) |
This is a static convenience method for performing a straightforward resolve of a file path. More... | |
static MString | getResolvedFullName (const MString &rawFullName, bool &exists, MFileObject::MFileResolveMethod method=MFileObject::kNone) |
This is a static convenience method for performing a straightforward resolve of a file path. More... | |
Manipulate filenames and search paths.
The MFileObject class implements an object that contains both a filename and a search path. The search path is specified by a single string in which multiple elements are separated by ':' characters. As well this string can contain Unix environment variables, specified as $VARNAME,
Filenames can be produced by the class by combining the path element with the filename element of the MFileObject. As well, methods are available to test for the existance of the files produced.
enum MFileResolveMethod |
Options to be used when resolving a file path.
When more than one resolve method is used, Maya will perform checks in a pre-determined sequence, stopping when it encounters an existing file. The default mode MFileResolveMethod::kNone cannot be used in combination with other modes. Note that not all resolve methods check whether or not a file actually exists. Some resolution modes, such as MFileResolveMethod::kInputFile, imply that the file is being used for input, and is expected to exist. These modes will check if the file exists to determine whether or not the resolution is successful.
Enumerator | |
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kNone |
(Default) The resolved path is simply the resulting path after converting the raw value to its expanded form. If the path contains environment variables, the resolved value will be the first path returned from their expansion. Relative paths will be considered to be relative to root of the current project. The resolution algorithm will not check if this file actually exists - the resolution will be considered successful whether it exists or not. With this mode, the resolver will not continue on to attempt to resolve using any other resolve method. The user must explicitly check MFileObject::exists() to determine if it is an existing path. |
kExact |
Checks if expanded paths exist. If paths are relative, assume it's relative to the current workspace (so check workspace current directory, file-rule directory and root directory) |
kDirMap |
Checks path against mappings defined with the dirmap command. Only for absolute paths. |
kReferenceMappings |
Check path against any previously re-mapped reference locations. If kRelative/kBaseName are set, then even if we have an absolute path, convert to relative and/or baseName and look for them in directories provided to the missing reference dialog. |
kRelative |
Strips away the project directory, and treats path as relative. Relative to the current workspace, that is. So look in the workspace current directory, file-rules directory and the root directory |
kBaseName |
Strips away everything but the base file name and look in the current workspace. |
kInputFile |
This mode is the default on file open and import, and is suitable for files that are to be used as input files. The file will be checked for existence. |
kInputReference |
This mode is the default on file reference. In addition to the checks done for a regular input file, it will also check the reference mappings. |
kStrict |
Equivalent to the file -strict flag. |
OPENMAYA_MAJOR_NAMESPACE_OPEN MFileObject | ( | ) |
Class constructor.
Create a new MFileObject that contains neither a path nor a filename.
MFileObject | ( | const MFileObject & | other | ) |
Copy constructor.
Create a new MFileObject instance and initialize it with the same path and filename as the given instance.
[in] | other | The MFileObject to copy. |
MFileObject & operator= | ( | const MFileObject & | other | ) |
Assignment operator.
Allows assignment between MFileObjects.
[in] | other | Existing MFileObject to be assigned to this one. |
Set the unresolved filename element of the MFileObject instance.
This name should not contain any '/' characters, it should indicate simply the name of a file. The directories in which this name will be searched for are specified by setRawPath.
[in] | fileName | The filename to set. |
Set the unresolved path element of the MFileObject instance.
This should contain a list of directories, each separated by a single ':' character. The pathnames can contain Unix environment variables in the form $VARNAME. These will be expanded when paths to actual filenames are constructed.
Note that if the specified pathName is relative, contains environment variables, or does not exist, the paths returned by MFileObject::resolvedPath() and MFileObject::expandedPath() may not match the rawPath. See the description of MFileObject::resolvedPath() and MFileObject::expandedPath() for more information.
[in] | pathName | The path string. |
This method combines the functions of the setRawName and setRawPath methods in that it sets both the path and filename from the given name.
If any '/' characters appear in the given name then the path element of the MFileObject is set to everything in name up to, but not including the last '/'. The filename is set to the part of name after the final '/'.
If no '/' characters appear in the given name then the path element is set to "." and the filename is set to the given name.
Note that if the specified fullFileName is relative, contains environment variables, or does not exist, the full names returned by MFileObject::resolvedFullName() and MFileObject::expandedFullName() may not match the fullFileName. See the description of MFileObject::resolvedFullName() and MFileObject::expandedFullName() for more information.
Also note that for URI-based file paths (e.g. "arrow:uri_path_to_file"), setRawFullName will not call setRawName and setRawPath (raw name and path will remain empty). Use resolvedName and resolvedPath to retrieve the resolved file path, or rawFullName to retrieve the unresolved file path.
[in] | fullFileName | the string used to initialize the path and filename. |
Set the unresolved URI of the MFileObject instance from a string.
This is equivalent to constructing an MURI from the string and calling the other form of setRawURI().
See the description of MURI for information on URIs.
[in] | uri | The URI string. |
Set the unresolved URI of the MFileObject instance.
See the description of MURI for information on URIs.
[in] | uri | The URI object. |
Normally when a raw file name is set, Maya will perform a series of operations on it in an attempt to resolve it to a valid file name.
This final resolved file name can be accessed through the MFileObject::resolvedName(), MFileObject::resolvedPath(), and MFileObject::resolvedFullFileName() methods and can be quite different from the originally specified raw file name.
This method will override the normal Maya path resolution process and explicitly set the resolved file name. This path does not have to be a valid file path, but if any '/' characters appear in the given name then the resolved path element of the MFileObject is set to everything in name up to, but not including the last '/'. The resolved filename is set to the part of name after the final '/'.
Once the resolved file name is set, it is only guaranteed to be retained in the MFileObject so long as the raw file path is not updated. Once MFileObject::setRawPath(), MFileObject::setRawName(), or MFileObject::setRawFullName() is called, the normal Maya path resolution process will be re-invoked and the resolved path and filename will be updated.
Should the override name point to a file of a different file type, setting reresolveType to true will request Maya to reresolve the file extension against its registered translators.
[in] | fullFileName | the string used to override the path and filename. |
[in] | reresolveType | if Maya should re-resolve the file type/translator. |
MString rawName | ( | ) | const |
Returns the unresolved filename element of the MFileObject.
MString rawPath | ( | ) | const |
Returns the path element of the MFileObject with all environment variables unexpanded.
MString rawFullName | ( | ) | const |
Returns the unresolved full file name (path plus filename) of the MFileObject with all environment variables unexpanded.
This routine differs from MFileObject::expandedFullName() in that it returns the unexpanded instead of expanded values.
MURI rawURI | ( | ) | const |
Returns the unresolved URI of the MFileObject, if any.
This will be empty if the MFileObject was not resolved from a URI.
MString expandedPath | ( | ) | const |
Returns the raw path element of the unresolved MFileObject with all environment variables expanded.
In the case that the path expands to multiple paths, the first expanded path will be returned.
After expanding environment variables Maya may perform additional modifications to the path in order to resolve it to a valid location on disk. This resolved path can be accessed through MFileObject::resolvedPath().
MString expandedFullName | ( | ) | const |
Returns the pathname of a file constructed from the unresolved MFileObject values.
The file name will consist of the the expanded raw path and raw name elements. All variables in the path element are expanded, and the first path (the part before the first separator (':') in the path) is prepended to the filename element to construct the fullName.
After expanding environment variables Maya may perform additional modifications to the full file name in order to resolve it to a valid location on disk. This resolved full file name can be accessed through MFileObject::resolvedFullName().
This routine differs from MFileObject::rawFullName() in that it returns the expanded instead of unexpanded values.
MString resolvedName | ( | ) | const |
Returns the resolved filename element of the MFileObject.
MString resolvedPath | ( | ) | const |
Returns the resolved path element of the MFileObject.
In order to build the resolved path, Maya first expands all environment variables and then may perform additional modifications, such as prepending directories to a relative path name, in order to resolve the path to a valid location on disk.
MString resolvedFullName | ( | ) | const |
Returns the first pathname of a file constructed from the path and filename elements.
All variables in the path element are expanded, and the first path (the part before the first ':' in the path) is prepended to the filename element. After expanding all environment variables Maya may then perform additional modifications, such as prepending directories to a relative path name, in order to resolve the path to a valid location on disk.
The resolution is performed using the ResolveMethod of the MFileObject. By default, this will be set to MFileObject::kNone. While this is suitable in many situations, it may not be appropriate if the file is expected to exist. Refer to MFileObject::MFileResolveMethod for more information about how the resolution mode is used.
Failure to resolve the path according to the specifications of the MFileObject will result in an empty return value.
unsigned int pathCount | ( | ) |
Returns the number of paths in the path element of the MFileObject.
This will be equal to one more than the number of ':' characters specified by the setRawPath method.
MString ithPath | ( | unsigned int | index | ) |
Returns the indicated portion of the path element of the MFileObject.
All variables in the path element are expanded, and the portion indicated by the argument is extracted and returned.
[in] | index | the index of the desired path portion. |
MString ithFullName | ( | unsigned int | index | ) |
Returns the pathname of a file constructed from the indicated portion of the path element and filename element.
All variables in the path element are expanded, and the indicated path portion is prepended to the filename element to construct the fullName.
[in] | index | the index of the desired path portion. |
bool exists | ( | ) |
Checks to see if the file returned by the fullName method exists and is readable.
bool exists | ( | unsigned int | index | ) |
Checks to see if the file constructed from the indicated portion of the path element and filename element exists and is readable.
[in] | index | Index of the path element to be used in searching for the file. |
bool isSet | ( | ) | const |
Checks to see if both file and path elements of the MFileObject have been set.
void setResolveMethod | ( | MFileResolveMethod | method | ) |
Set the steps that should be used to resolve this file path.
[in] | method | Structure indicating how to resolve the file path. |
MFileObject::MFileResolveMethod resolveMethod | ( | ) | const |
Returns the file-path resolution steps this object will use.
This method is obsolete.
[From Maya 2019]
Set the filename element of the MFileObject instance. This name should not contain any '/' characters, it should indicate simply the name of a file. The directories in which this name will be searched for are specified by setRawPath.
[in] | fileName | The filename. |
This method is obsolete.
[From Maya 2019]
This method combines the functions of the setName and setRawPath methods in that it sets both the path and filename from the given name.
If any '/' characters appear in the given name then the path element of the MFileObject is set to everything in name up to, but not including the last '/'. The filename is set to the part of name after the final '/'.
If no '/' characters appear in the given name then the path element is set to "." and the filename is set to the given name.
[in] | fileName | the string used to initialize the path and filename. |
MString name | ( | ) | const |
This method is obsolete.
[From Maya 2019]
Returns the filename element of the MFileObject.
MString path | ( | ) | const |
This method is obsolete.
[From Maya 2019]
Returns the path element of the MFileObject with all environment variables expanded.
MString fullName | ( | ) | const |
This method is obsolete.
[From Maya 2019]
Returns the first pathname of a file constructed from the path and filename elements. All variables in the path element are expanded, and the first path (the part before the first ':' in the path) is prepended to the filename element to construct the fullName.
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static |
Utility method which checks a file path string and determines if it represents an absolute file path.
An absolute path can uniquely identify a directory or file.
[in] | fileName | the string used to check if it is absolute |
This is a static convenience method for performing a straightforward resolve of a file path.
This is the simplest version of this overloaded method. Another version provides additional arguments to the call.
The caller specifies the rawFullName of the unresolved file path, and the resolved name is returned.
Use of this method is suitable when the requirement is simply to convert an unresolved path to a resolved path using the default settings and when the calling code does not require access to the instance of the MFileObject before the resolution for additional setup, or after the resolution for subsequent operations.
Note: internally the resolution is performed using the default ResolveMethod of MFileObject::kNone. While this is suitable in many situations, it may not be appropriate if the file is expected to exist. The overloaded version of this method provides more control over the resolve method that is used. Refer to MFileObject::MFileResolveMethod for more information about how the resolution mode is used.
Failure to resolve the path according to the specifications will result in an empty return value.
[in] | rawFullName | The fully specified unresolved path |
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static |
This is a static convenience method for performing a straightforward resolve of a file path.
This overloaded version of the method provides additional options to the resolution call than the simpler version above.
The caller specifies the rawFullName of the unresolved file path, and the resolved name is returned. The method will also perform a check to determine whether or not the file exists and will return the result. The optional resolveMethod argument can be set by the caller to override the resolution mode if desired; by default the setting is MFileObject::kNone which will resolve the file path, but not require the file to exist to resolve successfully. If the file is to be used for input, the resolve setting should generally be set to a mode that will check its existence - the most common mode for input is MFileObject::kInputFile. Refer to MFileObject::MFileResolveMethod for more information about how the resolution mode is used.
Use of this method is suitable when the requirement is simply to convert an unresolved path to a resolved path and when the calling code does not require access to the instance of the MFileObject before the resolution for additional setup, or after the resolution for subsequent operations.
Failure to resolve the path according to the specifications will result in an empty return value.
[in] | rawFullName | The fully specified unresolved path |
[out] | exists | Set on return to indicate if the resolved path exists or not |
[in] | resolveMethod | (optional) set by caller to override the resolve method used (default MFileObject::kNone) |