- o -
- objectColor
: MPxLocatorNode
, MPxSurfaceShape
, MPxTransform
- objectGroupColor
: MPxLocatorNode
, MPxSurfaceShape
, MPxTransform
- objectGroupId
: MPxLocatorNode
, MPxSurfaceShape
, MPxTransform
- objectGroups
: MPxLocatorNode
, MPxSurfaceShape
, MPxTransform
- objectGrpCompList
: MPxLocatorNode
, MPxSurfaceShape
, MPxTransform
- offset
: MPxImagePlane
- offsetX
: MPxImagePlane
- offsetY
: MPxImagePlane
- one
: MFloatVector
, MVector
- order
: MEulerRotation
, MPxCameraSet
- orientationMarkerTime
: MPxMotionPathNode
- orientMatrix
: MPxMotionPathNode
- origin
: MFloatPoint
, MPoint
- outColor
: MPxHardwareShader
, MPxHwShaderNode
- outColorB
: MPxHardwareShader
, MPxHwShaderNode
- outColorG
: MPxHardwareShader
, MPxHwShaderNode
- outColorPP
: MPxParticleAttributeMapperNode
- outColorR
: MPxHardwareShader
, MPxHwShaderNode
- outGlowColor
: MPxHwShaderNode
- outGlowColorB
: MPxHwShaderNode
- outGlowColorG
: MPxHwShaderNode
- outGlowColorR
: MPxHwShaderNode
- outMatteOpacity
: MPxHwShaderNode
- outMatteOpacityB
: MPxHwShaderNode
- outMatteOpacityG
: MPxHwShaderNode
- outMatteOpacityR
: MPxHwShaderNode
- outMaxValue
: MPxParticleAttributeMapperNode
- outMinValue
: MPxParticleAttributeMapperNode
- output
: MPxThreadedDeviceNode
- outputGeom
: MPxGeometryFilter
- outTransparency
: MPxHwShaderNode
- outTransparencyB
: MPxHwShaderNode
- outTransparencyG
: MPxHwShaderNode
- outTransparencyR
: MPxHwShaderNode
- outValuePP
: MPxParticleAttributeMapperNode
- overrideColor
: MPxTransform
- overrideDisplayType
: MPxTransform
- overrideEnabled
: MPxTransform
- overrideLevelOfDetail
: MPxTransform
- overrideName
: MFrameContext::RenderOverrideInformation
- overridePlayback
: MPxTransform
- overrideShading
: MPxTransform
- overrideTexturing
: MPxTransform
- overrideVisibility
: MPxTransform