#include "../GraphicsTypes.h"#include "IRefObject.h"#include "../baseinterface.h"#include "RenderEnums.h"#include "../box3.h"#include "VertexBufferHandle.h"#include "IndexBufferHandle.h"#include "MaterialRequiredStreams.h"#include "DrawContext.h"Classes | |
| class | IRenderGeometry |
| IRenderGeometry is a presentation of geometry. More... | |
Namespaces | |
| MaxSDK | |
| This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files. | |
| MaxSDK::Graphics | |
Typedefs | |
| typedef RefPtr< IRenderGeometry > | IRenderGeometryPtr |