class INodeGIProperties : public FPMixinInterface
- Description:
- This class is only available in release 5 or later.
This class defines an interface for accessing a node's global illumination properties.
An instance of this interface can be retrieved using the following line of code (assuming 'node' is of type INode*):
static_cast<INodeGIProperties*>(node->GetInterface(NODEGIPROPERTIES_INTERFACE))
Geometric and object objects have different properties. Accessing/setting geometric properties of non-geometric objects is safe, but will have no effect in the global illumination solution.
Here is a description of the global illumination properties:
GENERAL PROPERTIES (all types of objects)
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Excluded: Excluded objects should be ignored by the radiosity engine. The should act as if these objects do not exist.
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ByLayer: Specifies whether the GI properties of this node's layer should be used instead of the local settings.
GEOMETRIC OBJECTS (affects only geometric objects):
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Occluder: Occluding objects will block rays of light that hit their surface. Non-occluding objects will not block those rays, but will still receive illumination if the Receiver property is set.
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Receiver: Receiver objects will receive and store illumination from rays of light that hit their surface. Non-receiver objects will not store illumination.
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Diffuse: Diffuse surfaces will reflect and trasmit light based on their diffuse color and transparency value.
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Specular: Specular surfaces will generate specular reflections and transparency. ex.: glass is specular transparent and a mirror is specular reflective.
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UseGlobalMeshSettings: When subdividing the geometry for a more accurate GI solution, this flag specifies whether some 'global' settings, or the node's local ettings should be used.
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MeshingEnabled: When using local settings, this specifies whether geometry subdivision should occur on this node.
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MeshSize: The maximum size, in 3ds Max universe units, that a face should have after being subdivided.
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NbRefineSteps: This is the saved number of refining steps to be performed on this node by the global illumination engine.
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ExcludedFromRegather: Set to 'true' to excluded an object from the 'regathering' process.
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RayMult: Specifies a multiplier that will increase or decrease the number of rays cast for this object when regathering.
LIGHT OBJECTS (affects only light sources):
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StoreIllumToMesh: Specifies whether the light emitted from this object should be stored in the GI solution's mesh, and not be re-cast at render-time.
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enum | LifetimeType { noRelease,
immediateRelease,
wantsRelease,
serverControlled
} |
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static UtilExport void * | operator new (size_t size) |
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static UtilExport void * | operator new (size_t size, const std::nothrow_t &e) |
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static UtilExport void * | operator new (size_t size, const char *filename, int line) |
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static UtilExport void * | operator new (size_t size, int block_type, const char *filename, int line) |
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static UtilExport void * | operator new (size_t size, const std::nothrow_t &e, const char *filename, int line) |
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static UtilExport void * | operator new (size_t size, unsigned long flags) |
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static UtilExport void * | operator new (size_t size, const std::nothrow_t &e, unsigned long flags) |
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static UtilExport void * | operator new[] (size_t size) |
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static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e) |
| New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
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static UtilExport void * | operator new[] (size_t size, const char *filename, int line) |
| New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
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static UtilExport void * | operator new[] (size_t size, int block_type, const char *filename, int line) |
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static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line) |
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static UtilExport void * | operator new[] (size_t size, unsigned long flags) |
| New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
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static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e, unsigned long flags) |
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static UtilExport void | operator delete (void *ptr) |
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static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e) |
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static UtilExport void | operator delete (void *ptr, const char *filename, int line) |
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static UtilExport void | operator delete (void *ptr, int block_type, const char *filename, int line) |
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static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line) |
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static UtilExport void | operator delete (void *ptr, unsigned long flags) |
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static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags) |
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static UtilExport void | operator delete[] (void *ptr) |
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static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e) |
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static UtilExport void | operator delete[] (void *ptr, const char *filename, int line) |
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static UtilExport void | operator delete[] (void *ptr, int block_type, const char *filename, int line) |
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static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line) |
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static UtilExport void | operator delete[] (void *ptr, unsigned long flags) |
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static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags) |
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static UtilExport void * | operator new (size_t size, void *placement_ptr) |
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static UtilExport void | operator delete (void *ptr, void *placement_ptr) |
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static UtilExport void * | aligned_malloc (size_t size, size_t alignment) |
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static UtilExport void * | aligned_realloc (void *ptr, size_t size, size_t alignment) |
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static UtilExport void | aligned_free (void *ptr) |
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static CoreExport FPInterfaceDesc | nullInterface |
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| FPMixinInterface (const FPMixinInterface &rhs) |
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FPMixinInterface & | operator= (const FPMixinInterface &rhs) |
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virtual FPStatus | _dispatch_fn (FunctionID fid, TimeValue t, FPValue &result, FPParams *p) |
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Tab< InterfaceNotifyCallback * > * | interfaceNotifyCBs |
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