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int | ClusterBegin (int pIndex=-1) |
| Begin cluster definition. More...
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int | ClusterEnd () |
| End cluster definition. More...
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| LinkClearUnused (float pThreshold=-1.0) |
| Remove all unused links. More...
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FBModel | LinkGetAssociateModel (int pLinkNumber) |
| Get model associated with link. More...
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int | LinkGetCount () |
| Get number of links. More...
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FBModel | LinkGetModel (int pLinkNumber) |
| Get model from a link. More...
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str | LinkGetName (int pLinkNumber) |
| Get the name of a link. More...
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int | LinkGetVertexIndex (int pIndex) |
| Get current vertex at link. More...
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| LinkRemove (int pLinkNumber) |
| Remove a link. More...
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| LinkSetCurrentVertex (int pLinkIndex, int pPointIndex) |
| Link at current vertex. More...
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| LinkSetModel (FBModel pModel) |
| Set model to a link. More...
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| LinkSetName (str pName, int pLinkNumber) |
| Set the name of a link. More...
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| VertexAdd (int pVertexIndex, float pWeight) |
| Add a vertex to a cluster. More...
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| VertexClear () |
| Clear all linked vertices. More...
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int | VertexGetCount () |
| Get the number of vertices. More...
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int | VertexGetNumber (int pIndex) |
| Get vertex number. More...
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| VertexGetTransform (FBVector3d pPosition, FBVector3d pRotation, FBVector3d pScaling) |
| Get transform of a cluster set. More...
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float | VertexGetWeight (int pIndex) |
| Get vertex weight. More...
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| VertexRemove (int pVertexIndex) |
| Remove a vertex from a cluster. More...
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| VertexSetTransform (FBVector3d pPosition, FBVector3d pRotation, FBVector3d pScaling) |
| Set transform of a cluster set. More...
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| VertexSetWeight (float pWeight, int pIndex) |
| Set vertex weight. More...
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| FBComponent () |
| Constructor. More...
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str | ClassName () |
| Get the class name. More...
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| DisableObjectFlags (FBObjectFlag pFlags) |
| Disable a specific Object Flags. More...
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| EnableObjectFlags (FBObjectFlag pFlags) |
| Enable a specific Object Flags. More...
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bool | FBCreate () |
| Open Reality Creation function. More...
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| FBDelete () |
| Open Reality deletion function. More...
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| FBDestroy () |
| Open Reality destruction function. More...
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FBObjectFlag | GetObjectFlags () |
| Get all Object Flags (concatenated). More...
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bool | GetObjectStatus (FBObjectStatus pStatus) |
| Check to see if an object status is enabled. More...
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FBFileReference | GetOwnerFileReference (p0) |
| Get the owner FileReference object. More...
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| HardSelect () |
| HardSelect. More...
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bool | HasObjectFlags (FBObjectFlag pFlags) |
| Check whether a specific object flag is enabled. More...
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bool | Is (int pTypeId) |
| Returns true if object is of type TypeId. More...
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bool | ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
| ProcessNamespaceHierarchy. More...
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bool | ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
| ProcessObjectNamespace. More...
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int | PropertyAdd (FBProperty pProperty) |
| Add a property to the component's property manager. More...
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bool | PropertyAddReferenceProperty (FBProperty pReferenceProperty) |
| Add a reference property to the component's property manager. More...
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FBProperty | PropertyCreate (str pName, FBType pType, str pDataType, bool pAnimatable, bool pIsUser=False, FBProperty pReferenceSource=None) |
| Create user or dynamic property. More...
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| PropertyGetModifiedList (FBArrayTemplate< FB > pPropList, FBPlugModificationFlag pModificationFlags) |
| Get list of properties which have been modified since last loading. More...
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| PropertyRemove (FBProperty pProperty) |
| Remove a Property from the component's Property manager. More...
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| SetObjectFlags (FBObjectFlag pFlags) |
| SetObjectFlags. More...
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| SetObjectStatus (FBObjectStatus pStatus, bool pValue) |
| Enable/Disable a specific Object Status. More...
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Weighting interface for meshes.
This class is experimental.
See sample: FBClusterTransactions.py.