|
class | Enumeration |
| Enumeration mapping. More...
|
|
class | FBAccessMode |
| pyfbsdk More...
|
|
class | FBActionManager |
| Action Manager class. More...
|
|
class | FBActor |
| FBActor is used to link motion data to a character. More...
|
|
class | FBActorFace |
| Used to plot actor face animation. More...
|
|
class | FBAddRegionParam |
| This class provide a placeholder to put values necessary to create a Region with FBLayout.AddRegion. More...
|
|
class | FBAlphaSource |
| Shader transparency computation. More...
|
|
class | FBAnimationLayer |
| Used to access animation layer properties and modify them. More...
|
|
class | FBAnimationLayerMergeOptions |
| Merge option for animation layers. More...
|
|
class | FBAnimationNode |
| See samples: CopyAnimation.py, ClearKeysOnSelectedModels.py, TraversingRelationConstraint.py, FCurveEditor.py. More...
|
|
class | FBAnimationNodeConnectorType |
| Different types for the animation node connectors. More...
|
|
class | FBApplication |
| FBApplication is used mainly to manage files. More...
|
|
class | FBArrangeMode |
| Modes for arranging objects in schematic view. More...
|
|
class | FBArrowButton |
| Creates a button which opens a layout to display content. More...
|
|
class | FBAssetFile |
| Class representing a file stored in a version control database. More...
|
|
class | FBAssetFolder |
| Class representing a folder stored in a version control database. More...
|
|
class | FBAssetItem |
| Base class for all managed assets. More...
|
|
class | FBAssetMng |
| Used to access asset manager functionity to get files locally or from a server. More...
|
|
class | FBAssetMngFileOptions |
| Behavior of the application when working with managed files. More...
|
|
class | FBAssetMngMenuOptions |
| Show or hide version control menu items. More...
|
|
class | FBAttachType |
| Types of attachments between UI regions. More...
|
|
class | FBAttenuationType |
| Light attenuation types. More...
|
|
class | FBAudioBitDepthMode |
| Enum FBAudioBitDepthMode. More...
|
|
class | FBAudioChannelMode |
| Enum FBAudioChannelMode. More...
|
|
class | FBAudioClip |
| Used to play audio clips and access their properties. More...
|
|
class | FBAudioIn |
| Audio In class. More...
|
|
class | FBAudioOut |
| Audio Out class. More...
|
|
class | FBAudioOutputLocation |
| Type of locations where the audio is rendered when rendering a scene using a video format. More...
|
|
class | FBAudioRateMode |
| Enum FBAudioRateMode. More...
|
|
class | FBAudioRenderOptions |
| Audio Render Options structure. More...
|
|
class | FBBatchFileFormat |
| Different file formats for the batch. More...
|
|
class | FBBatchOnContainsBatchTakes |
| Different actions to perform when a scene already contains batch takes while in a batch process. More...
|
|
class | FBBatchOnTakeExist |
| Different actions to perform when a take already exist while in a batch process. More...
|
|
class | FBBatchOptions |
| Option parameters for the batch process. More...
|
|
class | FBBatchProcessType |
| Different process type for the batch. More...
|
|
class | FBBatchStatus |
| Different return values of the Batch process. More...
|
|
class | FBBodyNodeId |
| All body nodes. More...
|
|
class | FBBodyPartId |
| Body part for character. More...
|
|
class | FBBorderStyle |
| Different border types available. More...
|
|
class | FBBox |
| A box is a fundamental building block in the application architecture. More...
|
|
class | FBBoxPlaceHolder |
| Wrapper around a specific instance of a FBBox object. More...
|
|
class | FBBrowsingProperty |
| Property browsing. More...
|
|
class | FBButton |
| Used to create and manage buttons in a user interface. More...
|
|
class | FBButtonLook |
| Button look. More...
|
|
class | FBButtonState |
| Possible button states. More...
|
|
class | FBButtonStyle |
| Style of buttons. More...
|
|
class | FBCallback |
| This class is used for the internal callback framework and is not meant to be used by clients. More...
|
|
class | FBCamera |
| Creates custom cameras and manages system cameras. More...
|
|
class | FBCameraAntiAliasingMethod |
| Antialiasing methods. More...
|
|
class | FBCameraApertureMode |
| Aperture modes. More...
|
|
class | FBCameraDistanceMode |
| Camera plane distance modes. More...
|
|
class | FBCameraFilmBackType |
| Filmback types. More...
|
|
class | FBCameraFocusDistanceSource |
| Focus distance sources. More...
|
|
class | FBCameraFrameSizeMode |
| Frame size modes. More...
|
|
class | FBCameraMatrixType |
| Camera matrix types in OpenGL convention. More...
|
|
class | FBCameraResolutionMode |
| Resolution modes. More...
|
|
class | FBCameraSafeAreaMode |
| Safe area modes. More...
|
|
class | FBCameraSamplingType |
| Antialiasing sampling types. More...
|
|
class | FBCameraStereo |
|
class | FBCameraStereoType |
|
class | FBCameraSwitcher |
| Camera switcher. More...
|
|
class | FBCameraType |
| Focus distance types. More...
|
|
class | FBCameraViewPlaneMode |
| Camera plane viewing modes. More...
|
|
class | FBCellStyle |
| Different styles of spreadsheet cell styles. More...
|
|
class | FBCharacter |
| A character is the link between a motion source and a character model. More...
|
|
class | FBCharacterContactBehaviour |
| Character Contact Behaviour. More...
|
|
class | FBCharacterExtension |
| Objects Grouping class. More...
|
|
class | FBCharacterExtensionRetargetMode |
|
Character extension Retarget Mode
More...
|
|
class | FBCharacterExtensionStancePoseMode |
|
Character Extension Stance Pose mode when the stance pose is activated on a character. More...
|
|
class | FBCharacterFace |
| Animates a character face using an actor as input. More...
|
|
class | FBCharacterHipsTranslationMode |
| Character Hips Translation modes. More...
|
|
class | FBCharacterInputType |
| Character Input/Output types. More...
|
|
class | FBCharacterKeyingMode |
| Character keying modes. More...
|
|
class | FBCharacterLoadAnimationMethod |
| This enumeration is used to choose how to load an animation file on a character. More...
|
|
class | FBCharacterMarkerSet |
| Character marker set class. More...
|
|
class | FBCharacterPlotWhere |
| Where to plot a character. More...
|
|
class | FBCharacterPose |
| Used to work with character poses. More...
|
|
class | FBCharacterPoseFlag |
| Character Pose Options flags. More...
|
|
class | FBCharacterPoseKeyingMode |
| Character Pose Keying Mode. More...
|
|
class | FBCharacterPoseOptions |
| Stores options for operations on poses. More...
|
|
class | FBCharacterResetProperties |
| Character Reset Properties Type. More...
|
|
class | FBCharacterRollSolver |
| Character Roll Solver version. More...
|
|
class | FBCharacterSolver |
| Constraint class. More...
|
|
class | FBClipEnd |
| Clip end actions. More...
|
|
class | FBCluster |
| Weighting interface for meshes. More...
|
|
class | FBClusterMode |
| Different clustering modes. More...
|
|
class | FBColor |
| FBColor class. More...
|
|
class | FBColorAndAlpha |
| FBColorAndAlpha class. More...
|
|
class | FBCommandState |
| FBCommandState. More...
|
|
class | FBCommPortType |
| Communication port type. More...
|
|
class | FBCommType |
| Communications type. More...
|
|
class | FBComponent |
| MotionBuilder SDK base class. More...
|
|
class | FBComponentList |
| FBComponentList class. More...
|
|
class | FBConfigFile |
| Interface to the application config files. More...
|
|
class | FBConnectionAction |
| Possible actions when a notify plug event occurs. More...
|
|
class | FBConnectionType |
| Connection types available between plugs. More...
|
|
class | FBConsoleChannelType |
| Console channel types. More...
|
|
class | FBConstraint |
| Base class for constraints. More...
|
|
class | FBConstraintInfo |
| Constraint information class. More...
|
|
class | FBConstraintManager |
| Constraint manager. More...
|
|
class | FBConstraintRelation |
| ConstraintRelation class. More...
|
|
class | FBConstraintSolver |
| Base class for constraint solver. More...
|
|
class | FBConstructionHistory |
| Access to global construction history functionality. More...
|
|
class | FBConstructionHistoryState |
| Construction history manager state. More...
|
|
class | FBConstructionOperation |
| FBConstructionOperation is used to represent an operation in the construction history. More...
|
|
class | FBControllerMode |
| Controller modes for optical model. More...
|
|
class | FBControlSet |
| Control set class. More...
|
|
class | FBControlSetType |
| Character ControlSet type. More...
|
|
class | FBCycleAnalysisNode |
| Cycle Analysis class. More...
|
|
class | FBCycleCreator |
| See sample: CycleCreator.py. More...
|
|
class | FBDataAsStringFlag |
| FBDataAsStringFlag. More...
|
|
class | FBDeck |
| Interface to a tape deck. More...
|
|
class | FBDeckTransportMode |
| FBDeckTransportMode. More...
|
|
class | FBDeformer |
| Base Model deformer class. More...
|
|
class | FBDeformerPointCache |
| Base Model deformer class. More...
|
|
class | FBDeformerType |
| Determine the deformer type. More...
|
|
class | FBDevice |
| Base Device class. More...
|
|
class | FBDeviceInstrument |
| Instrument abstraction layer. More...
|
|
class | FBDeviceKeyboardKey |
| Keyboard keys (for input). More...
|
|
class | FBDeviceNotifyInfo |
| Device Input and Output Notification information structure. More...
|
|
class | FBDeviceOptical |
| Optical device class. More...
|
|
class | FBDeviceOpticalMarker |
| Device optical marker. More...
|
|
class | FBDeviceSamplingMode |
| Recording types. More...
|
|
class | FBDirMap |
|
class | FBDisplayMode |
| Model display options. More...
|
|
class | FBDisplayWhat |
| Model display mask This mask determines what types of models are displayed by the renderer. More...
|
|
class | FBDragAndDropState |
| State of Drag and Drop. More...
|
|
class | FBEdit |
| Text edit box. More...
|
|
class | FBEditColor |
| Color edit widget. More...
|
|
class | FBEditNumber |
| Number edit box. More...
|
|
class | FBEditProperty |
| Property editor widget. More...
|
|
class | FBEditPropertyModern |
| Property editor widget. More...
|
|
class | FBEditTimeCode |
|
class | FBEditVector |
| Vector edit widget. More...
|
|
class | FBEffectorId |
| All effector nodes. More...
|
|
class | FBEffectorSetID |
| Effector ID identifier. More...
|
|
class | FBElementAction |
| Enumeration that describe the different actions available on a scene element depending on the current context. More...
|
|
class | FBEvaluateInfo |
| AnimationNodeNotify evaluation information. More...
|
|
class | FBEvaluateManager |
|
class | FBEvent |
| Base Event class. More...
|
|
class | FBEventActivate |
| Activation event. More...
|
|
class | FBEventAnimationNodeType |
| Event based on animation node. More...
|
|
class | FBEventClipChange |
|
class | FBEventConnectionDataNotify |
| Connection notify event class. More...
|
|
class | FBEventConnectionKeyingNotify |
|
class | FBEventConnectionNotify |
| Connection notify event class. More...
|
|
class | FBEventConnectionStateNotify |
| Connection notify event class. More...
|
|
class | FBEventDblClick |
| Input event class. More...
|
|
class | FBEventDragAndDrop |
| Drag and drop interface.b>Event: Global Evaluation pipeline critical timing callback event. More...
|
|
class | FBEventEvalGlobalCallback |
|
class | FBEventExpose |
| Event sent when a control needs to be displayed. More...
|
|
class | FBEventFileChange |
| File change event class. More...
|
|
class | FBEventInput |
| Input event class. More...
|
|
class | FBEventMenu |
| Menu event. More...
|
|
class | FBEventName |
|
These events are used internally by the Python Callback mecanism. More...
|
|
class | FBEventOverrideFileOpen |
| Event that is called before a file open/merge. More...
|
|
class | FBEventPlayerControlChange |
|
class | FBEventResize |
| Event sent to a control that resizes. More...
|
|
class | FBEventSceneChange |
| Select model event class. More...
|
|
class | FBEventShow |
| Show event class. More...
|
|
class | FBEventSpread |
| Spreadsheet event. More...
|
|
class | FBEventTakeChange |
| Take change event class. More...
|
|
class | FBEventTransaction |
| Transaction event. More...
|
|
class | FBEventTree |
| FBTree node event. More...
|
|
class | FBEventTreeSelect |
| FBTree selection event.b>Event: Video Frame offline Rendering Event. More...
|
|
class | FBEventVideoFrameRendering |
|
class | FBExistingClipAction |
| Action to perform, when preparing an Audio In object to record, when the action clip associated to the recording path is already in the scene. More...
|
|
class | FBExistingFileAction |
| Action to perform, when preparing an Audio In object to record, when the action clip associated to the recording path already exists on disk and is not empty. More...
|
|
class | FBExtrapolationMode |
| Modes for pre / post extrapolation. More...
|
|
class | FBFbxOptions |
| Customize file loading and saving. More...
|
|
class | FBFCurve |
| FCurve class. More...
|
|
class | FBFCurveEditor |
| FCurve editor. More...
|
|
class | FBFCurveEditorUtility |
| FBFCurveEditor Utility class Utility class allowing different operations on a FBFCurveEditor or on the main FCurveEditor. More...
|
|
class | FBFCurveEvent |
| This class is used when a modification is made on a FCurve. More...
|
|
class | FBFCurveEventManager |
| FCurve Event Manager Interface to the FBFCurveEventManager. More...
|
|
class | FBFCurveEventType |
| This enum indicates what modification was made to a tracked FCurve. More...
|
|
class | FBFCurveKey |
| KeyFrame for an FCurve. More...
|
|
class | FBFileFormatAndVersion |
|
class | FBFileMonitoringManager |
| File Change Monitoring Interface to the file change monitoring. More...
|
|
class | FBFileMonitoringType |
| File Monitoring Type. More...
|
|
class | FBFilePopup |
| File Popup (for open/save). More...
|
|
class | FBFilePopupStyle |
| Different types of file popup windows. More...
|
|
class | FBFileReference |
| Objects Containing class. More...
|
|
class | FBFilter |
| Filters are used to modify motion capture data. More...
|
|
class | FBFilterManager |
| Filter manager. More...
|
|
class | FBFilterType |
| Filter types. More...
|
|
class | FBFloorContactID |
| Floor contact for the given index. More...
|
|
class | FBFogMode |
| Fog falloff modes. More...
|
|
class | FBFolder |
| Folder class. More...
|
|
class | FBFolderPopup |
| Folder Popup (for selecting a directory). More...
|
|
class | FBGapMode |
| Gap interpolation modes. More...
|
|
class | FBGenerationMode |
| Generation modes for optical model. More...
|
|
class | FBGenericMenu |
| A GenericMenu class. More...
|
|
class | FBGenericMenuItem |
| FBGenericMenuItem This class stores data for a single menu item. More...
|
|
class | FBGeometry |
| Geometry class. More...
|
|
class | FBGeometryArrayElementType |
| Type of data when requesting an array. More...
|
|
class | FBGeometryArrayID |
| ID to use when requesting a specific array of data for a model. More...
|
|
class | FBGeometryMappingMode |
| Determine how the element is mapped on a surface. More...
|
|
class | FBGeometryReferenceMode |
| Determine how the mapping information is stored in the array of coordinate. More...
|
|
class | FBGlobalEvalCallbackTiming |
| Global Evaluation callback timing. More...
|
|
class | FBGlobalLight |
| Global light class. More...
|
|
class | FBGroup |
| Objects Grouping class. More...
|
|
class | FBHandle |
| FBHandle class exposes the Handle object of the application. More...
|
|
class | FBHUD |
| Heads Up display. More...
|
|
class | FBHUDBloopSlateElement |
| Heads Up display. More...
|
|
class | FBHUDElement |
| Heads Up display. More...
|
|
class | FBHUDElementHAlignment |
|
class | FBHUDElementVAlignment |
|
class | FBHUDFlashElement |
| Heads Up display. More...
|
|
class | FBHUDManager |
|
class | FBHUDRectElement |
| Heads Up display. More...
|
|
class | FBHUDTextElement |
| Heads Up display. More...
|
|
class | FBHUDTextureElement |
| Heads Up display. More...
|
|
class | FBHUDTimelineElement |
| Heads Up display. More...
|
|
class | FBIconPosition |
| Different icon positions possible. More...
|
|
class | FBImage |
| Image class. More...
|
|
class | FBImageContainer |
| Image. More...
|
|
class | FBImageFormat |
| Image formats. More...
|
|
class | FBImageInterleaveType |
| Image field interleave types. More...
|
|
class | FBImageInterpolationType |
| Image interpolation types. More...
|
|
class | FBImageType |
| Image types. More...
|
|
class | FBInputKey |
| Keyboard inputs. More...
|
|
class | FBInputModifier |
| Input Modifiers (Ctrl, Alt, Shift). More...
|
|
class | FBInputType |
| Types of input events. More...
|
|
class | FBInsertSegmentMode |
| Insert segment modes. More...
|
|
class | FBInterpolation |
| Types of interpolation for an FCurve. More...
|
|
class | FBInterpolatorCurveType |
| Types of interpolator for an FCurve. More...
|
|
class | FBKeyControl |
| Key control. More...
|
|
class | FBKeyingGroup |
| KeyingGroup class. More...
|
|
class | FBKeyingGroupType |
| Keying group types. More...
|
|
class | FBLabel |
| Text label. More...
|
|
class | FBLayeredTexture |
| LayeredTexture class. More...
|
|
class | FBLayerMode |
| Layer mode. More...
|
|
class | FBLayerRotationMode |
| Rotation mode for layer. More...
|
|
class | FBLayout |
| Used to build the user interface. More...
|
|
class | FBLayoutRegion |
| Layout region. More...
|
|
class | FBLight |
| Light class. More...
|
|
class | FBLightType |
| Light types. More...
|
|
class | FBList |
| List of items. More...
|
|
class | FBListStyle |
| List style or direction. More...
|
|
class | FBManipulator |
| Manipulator class. More...
|
|
class | FBManipulatorPickType |
| Types of manipulator picking. More...
|
|
class | FBManipulatorTransformType |
| Manipulator transform stles. More...
|
|
class | FBMarkerLook |
| Look of the marker. More...
|
|
class | FBMarkerResolutionLevel |
| Resolution of marker mesh sphere and capsule (Quality). More...
|
|
class | FBMarkerSet |
| Marker set class. More...
|
|
class | FBMarkerType |
| Type of the marker. More...
|
|
class | FBMaterial |
| Material class. More...
|
|
class | FBMaterialTextureType |
| Various Material texture channels' type. More...
|
|
class | FBMatrix |
| FBMatrix class. More...
|
|
class | FBMemo |
| Multi-line text input. More...
|
|
class | FBMenuItemType |
| Types of menu items available. More...
|
|
class | FBMenuManager |
| The menu manager allows access to MotionBuilder menu bar. More...
|
|
class | FBMergeLayerMode |
| Merge layer mode for animation layers. More...
|
|
class | FBMesh |
| Mesh class. More...
|
|
class | FBMirrorPlaneType |
| Mirror Plane Type. More...
|
|
class | FBModel |
| Model class. More...
|
|
class | FBModelCube |
| Cube model class. More...
|
|
class | FBModelCullingMode |
| Model Culling Mode. More...
|
|
class | FBModelEvaluationTaskType |
|
class | FBModelHiercharyTraverserType |
| Types of hierarchy traverser search type. More...
|
|
class | FBModelList |
| FBModelList class. More...
|
|
class | FBModelMarker |
| Model marker class. More...
|
|
class | FBModelMarkerOptical |
| Optical model marker class. More...
|
|
class | FBModelNull |
| Null object class. More...
|
|
class | FBModelOptical |
| Optical model class. More...
|
|
class | FBModelOpticalAdvanced |
| Advanced optical model information. More...
|
|
class | FBModelPath3D |
| Path 3D model class. More...
|
|
class | FBModelPlaceHolder |
| Wrapper around a specific instance of a FBModel object. More...
|
|
class | FBModelPlane |
| Plane model class. More...
|
|
class | FBModelRoot |
| Root object class. More...
|
|
class | FBModelRotationOrder |
| Ways to apply Rotation. More...
|
|
class | FBModelSelection |
| Different model selection available. More...
|
|
class | FBModelShadingMode |
| Modes for model shading. More...
|
|
class | FBModelSkeleton |
| Root object class. More...
|
|
class | FBModelTemplate |
| Model template class. More...
|
|
class | FBModelTemplateStyle |
| Model template styles When creating model templates, this parameter will affect the actual model created (associated with the model template). More...
|
|
class | FBModelTransformationType |
| Types of transformation vector/matrices possible. More...
|
|
class | FBModelVertexData |
|
class | FBMotionClip |
| Motion class. More...
|
|
class | FBMotionFileOptions |
| Customize motion file loading. More...
|
|
class | FBMultiLangManager |
| Language manager. More...
|
|
class | FBNamespace |
| Objects Containing class. More...
|
|
class | FBNamespaceAction |
| Namespace flags. More...
|
|
class | FBNewKeyInterpolationType |
| Key Interpolation Type to use when creating new keys. More...
|
|
class | FBNote |
| Note class. More...
|
|
class | FBNurbs |
| Nurbs class. More...
|
|
class | FBNurbType |
| Surface types. More...
|
|
class | FBObjectFlag |
| Available flags for any component. More...
|
|
class | FBObjectPose |
| FBObjectPose class. More...
|
|
class | FBObjectPoseMirrorOptions |
| FBObjectPoseMirrorOptions class. More...
|
|
class | FBObjectPoseMirrorOptionsFlag |
| ObjectPoseMirrorOptions flags. More...
|
|
class | FBObjectPoseOptions |
| FBObjectPoseOptions class. More...
|
|
class | FBObjectPoseOptionsFlag |
| ObjectPoseOptions flags. More...
|
|
class | FBObjectStatus |
| Available lifetime status for any component. More...
|
|
class | FBOneClickApplication |
| Possible application for One-Click interop with MotionBuilder. More...
|
|
class | FBOpticalGap |
| Optical Gap class. More...
|
|
class | FBOpticalSegment |
| Optical segment class. More...
|
|
class | FBOrientation |
| General directions for UI components.b> DEPRICATED use ParallelEvaluation on FBEvaluateManager insteadAvailable DAG parallel schedule algorithm. More...
|
|
class | FBParallelScheduleType |
|
class | FBParity |
| Parity modes. More...
|
|
class | FBPatch |
| Patch class. More...
|
|
class | FBPhysicalProperties |
| Base class for physical properties attach to a model. More...
|
|
class | FBPickInfosList |
| FBPickInfosList class. More...
|
|
class | FBPickingMode |
| 3D picking mode. More...
|
|
class | FBPlayerControl |
| Player control. More...
|
|
class | FBPlayerControlChangeType |
| Types of player control change events. More...
|
|
class | FBPlayMode |
| Play modes. More...
|
|
class | FBPlotAllowed |
|
FBPlotAllowed
More...
|
|
class | FBPlotOptions |
| Option parameters for plotting. More...
|
|
class | FBPlotPopup |
| Plot Popup (for setting options only). More...
|
|
class | FBPlotTangentMode |
| The tangent mode for plotted curve. More...
|
|
class | FBPlug |
| Connections Basic Open Reality SDK Element. More...
|
|
class | FBPlugModificationFlag |
|
class | FBPlugStatusFlag |
|
class | FBPointCacheFile |
| Base Model deformer class. More...
|
|
class | FBPointCacheManager |
| Point Cache Manager Interface to the point cache manager. More...
|
|
class | FBPopup |
| Popup window. More...
|
|
class | FBPopupInputType |
| User input types for a popup. More...
|
|
class | FBPose |
| Pose class. More...
|
|
class | FBPoseTransformType |
| Transform mode of pose. More...
|
|
class | FBPoseType |
| Types of pose. More...
|
|
class | FBProfiler |
| FBProfiler. More...
|
|
class | FBProfileTaskCycle |
| FBProfileTaskCycle. More...
|
|
class | FBProfileTimeEvent |
| FBProfileTimeEvent. More...
|
|
class | FBProfilingMode |
| Available Profiling modes. More...
|
|
class | FBProgress |
| Progress bar. b>Property: Base property class. More...
|
|
class | FBProperty |
| Generic application property. More...
|
|
class | FBPropertyAction |
|
class | FBPropertyAnimatable |
| Animatable property base class. More...
|
|
class | FBPropertyAnimatableAction |
|
class | FBPropertyAnimatableBool |
|
class | FBPropertyAnimatableColor |
|
class | FBPropertyAnimatableColorAndAlpha |
|
class | FBPropertyAnimatableDouble |
|
class | FBPropertyAnimatableEnum |
|
class | FBPropertyAnimatableInt |
|
class | FBPropertyAnimatableTime |
|
class | FBPropertyAnimatableVector2d |
|
class | FBPropertyAnimatableVector3d |
|
class | FBPropertyAnimatableVector4d |
|
class | FBPropertyBool |
|
class | FBPropertyColor |
| FBPropertyColor class. More...
|
|
class | FBPropertyColorAndAlpha |
| FBPropertyColorAndAlpha class. More...
|
|
class | FBPropertyComponent |
|
class | FBPropertyComponents |
| Property Components Bit Field (XYZ, RGB, RGBA, UV, XYZW, etc.). More...
|
|
class | FBPropertyConnectionEditor |
| Property Connection Editor. More...
|
|
class | FBPropertyDouble |
|
class | FBPropertyEnum |
| Enumeration property. More...
|
|
class | FBPropertyFlag |
| Available flags for FBProperty objects. b>PropertyList: Actor. More...
|
|
class | FBPropertyFloat |
|
class | FBPropertyInt |
|
class | FBPropertyList |
| Tuple-like structure for system elements. More...
|
|
class | FBPropertyListActor |
| b>PropertyList: Actor face. More...
|
|
class | FBPropertyListActorFace |
|
class | FBPropertyListAnimationNode |
| List of animation nodes.b>List: AudioClip. More...
|
|
class | FBPropertyListAudioClip |
| b>List: AudioIn More...
|
|
class | FBPropertyListAudioIn |
| b>List: AudioOut More...
|
|
class | FBPropertyListAudioOut |
| b>List: Box informations for constraint relation. More...
|
|
class | FBPropertyListBox |
| b>PropertyList: Camera More...
|
|
class | FBPropertyListCamera |
| b>PropertyList: Character. More...
|
|
class | FBPropertyListCharacter |
|
class | FBPropertyListCharacterExtension |
| Character extension property list. b>PropertyList: Character face. More...
|
|
class | FBPropertyListCharacterFace |
| b>PropertyList: CharacterMarkerSet. More...
|
|
class | FBPropertyListCharacterMarkerSet |
| b>PropertyList: CharacterPose. More...
|
|
class | FBPropertyListCharacterPose |
| b>PropertyList: Concrete class for PropertyList of component More...
|
|
class | FBPropertyListComponent |
|
More...
|
|
class | FBPropertyListConstraint |
| b>PropertyList: Constraint solver More...
|
|
class | FBPropertyListConstraintSolver |
| b>PropertyList: MarkerSet. More...
|
|
class | FBPropertyListControlSet |
| b>PropertyList: Deck More...
|
|
class | FBPropertyListDeck |
|
class | FBPropertyListDeformer |
| b>PropertyList: Device More...
|
|
class | FBPropertyListDevice |
|
class | FBPropertyListDeviceInstrument |
| List of instruments.b>PropertyList: Device optical marker. More...
|
|
class | FBPropertyListDeviceOpticalMarker |
|
class | FBPropertyListFCurveKey |
| List of FCurveKey.b>List: FileReference. More...
|
|
class | FBPropertyListFileReference |
| b>PropertyList: Folder More...
|
|
class | FBPropertyListFolder |
| b>List: Group More...
|
|
class | FBPropertyListGroup |
| b>PropertyList: Handle. More...
|
|
class | FBPropertyListHandle |
| b>PropertyList: KeyingGroup. More...
|
|
class | FBPropertyListHUD |
| b>PropertyList: Handle. More...
|
|
class | FBPropertyListHUDElement |
| b>PropertyList: Handle. More...
|
|
class | FBPropertyListKeyingGroup |
| b>PropertyList: Light More...
|
|
class | FBPropertyListLight |
| b>PropertyList: Manipulator. More...
|
|
class | FBPropertyListManipulator |
| b>PropertyList: Device optical marker More...
|
|
class | FBPropertyListMarkerSegment |
| b>PropertyList: MarkerSet. More...
|
|
class | FBPropertyListMarkerSet |
| b>PropertyList: Material More...
|
|
class | FBPropertyListMaterial |
| b>List: Model More...
|
|
class | FBPropertyListMaterialId |
|
class | FBPropertyListMedia |
|
class | FBPropertyListModel |
| b>PropertyList: Device optical marker More...
|
|
class | FBPropertyListModelMarkerOptical |
| b>PropertyList: ModelOptical. More...
|
|
class | FBPropertyListModelOptical |
| b>PropertyList: ModelSkeleton. More...
|
|
class | FBPropertyListModelSkeleton |
| b>PropertyList: ModelTemplate. More...
|
|
class | FBPropertyListModelTemplate |
| b>PropertyList: ModelTemplateBinding. More...
|
|
class | FBPropertyListModelTemplateBinding |
| b>List: MotionClip
PropertyList: MotionClip
More...
|
|
class | FBPropertyListMotionClip |
| b>List: Namespace More...
|
|
class | FBPropertyListNamespace |
| b>List: Note More...
|
|
class | FBPropertyListNormalIndex |
|
class | FBPropertyListNote |
| b>List of scene objects. More...
|
|
class | FBPropertyListObject |
| List-like structure fo system elements. More...
|
|
class | FBPropertyListObjectPose |
| b>PropertyList: Device optical marker More...
|
|
class | FBPropertyListOpticalGap |
| b>PropertyList: Device optical marker More...
|
|
class | FBPropertyListOpticalSegment |
| b>PropertyList: Physical properties More...
|
|
class | FBPropertyListPhysicalProperties |
| b>List: Story Clip pivot models More...
|
|
class | FBPropertyListPivot |
| b>List: Model More...
|
|
class | FBPropertyListPose |
| b>PropertyList: Texture More...
|
|
class | FBPropertyListPrimitiveVertexCount |
|
class | FBPropertyListRendererCallback |
| b>PropertyList: Device optical marker More...
|
|
class | FBPropertyListRigidBody |
| b>PropertyList: Device optical marker More...
|
|
class | FBPropertyListRigidBodyMarkers |
| b>List: Set More...
|
|
class | FBPropertyListScene |
|
class | FBPropertyListSet |
| b>PropertyList: Shader More...
|
|
class | FBPropertyListShader |
| b>List: StoryClip More...
|
|
class | FBPropertyListStoryClip |
| b>List: Story track Details More...
|
|
class | FBPropertyListStoryDetails |
| b>List: StoryFolder More...
|
|
class | FBPropertyListStoryFolder |
| b>List: StorySubTrack More...
|
|
class | FBPropertyListStorySubTrack |
| b>List: StoryTrack More...
|
|
class | FBPropertyListStoryTrack |
| b>List: Take More...
|
|
class | FBPropertyListTake |
| b>PropertyList: Texture More...
|
|
class | FBPropertyListTexture |
|
class | FBPropertyListTextureId |
|
class | FBPropertyListTreeNode |
| PropertyList of nodes in the tree view. b>PropertyList: UserObject. More...
|
|
class | FBPropertyListUserObject |
| b>PropertyList: VideoClip More...
|
|
class | FBPropertyListUVIndex |
|
class | FBPropertyListVertexIndex |
|
class | FBPropertyListVideo |
|
class | FBPropertyListVideoClip |
| b>PropertyList: VideoIn More...
|
|
class | FBPropertyListVideoIn |
| b>PropertyList: VideoOut More...
|
|
class | FBPropertyListVideoOut |
|
class | FBPropertyManager |
| Property Manager. More...
|
|
class | FBPropertyStateEvent |
| This class is used when the state of a property tracked by the FBFCurveEventManager is changed. More...
|
|
class | FBPropertyStateEventType |
| This enum indicates what modification was made to the animation of a tracked property.b>Property class: const char * (String). More...
|
|
class | FBPropertyString |
| b>Property: StringList More...
|
|
class | FBPropertyStringList |
|
More...
|
|
class | FBPropertyTime |
|
class | FBPropertyType |
| Property types. More...
|
|
class | FBPropertyVector2d |
|
class | FBPropertyVector3d |
|
class | FBPropertyVector4d |
|
class | FBPropertyViewDefinition |
| FBProperty View. More...
|
|
class | FBPropertyViewList |
| FBProperty View List. More...
|
|
class | FBPropertyViewManager |
| FBProperty View Manager. More...
|
|
class | FBPropertyViewType |
| Property view set type. More...
|
|
class | FBPythonWrapper |
| Base class of FBPlug in Python. More...
|
|
class | FBRecalcMarkerSetOffset |
| Recalculate MarkerSet offset for? More...
|
|
class | FBReferenceTime |
| Reference time class. More...
|
|
class | FBRenderer |
| Open Reality renderer interface. More...
|
|
class | FBRendererCallback |
| Open Reality renderer callback interface. More...
|
|
class | FBRenderingPass |
| Rendering Pass. More...
|
|
class | FBRenderOptions |
|
class | FBRigidBody |
| Rigid body class. More...
|
|
class | FBRigidBodyMode |
| Rigid body modes. More...
|
|
class | FBRootHMode |
|
class | FBRootRMode |
|
class | FBRootSpeedMode |
|
class | FBRootXZMode |
|
class | FBRotationFilter |
| Rotation filters. More...
|
|
class | FBRotationOrder |
| Specify the Euler rotation order. More...
|
|
class | FBRSType |
| RS type for serial port. More...
|
|
class | FBScene |
| Access to the MotionBuilder scene. More...
|
|
class | FBSceneChangeType |
| Types of model selection events. More...
|
|
class | FBScrollBox |
| Scroll Box
This class provides a layout that will be automatically managed with a scrollbar according to the specified width and height. More...
|
|
class | FBSegmentMode |
| Segment modes. More...
|
|
class | FBSet |
| Objects Set class. More...
|
|
class | FBShader |
| Shader class. More...
|
|
class | FBShaderLighted |
| Lighted shader class. More...
|
|
class | FBShaderManager |
| Shader manager. More...
|
|
class | FBShaderModelInfo |
|
class | FBShaderShadowLive |
| Shader Shadow Live class. More...
|
|
class | FBShadowFrameType |
| Shadow calculation methods. More...
|
|
class | FBShadowType |
| Shadow types. More...
|
|
class | FBSkeletonLook |
| Look of the skeleton. More...
|
|
class | FBSkeletonNodeId |
| All Skeleton nodes. More...
|
|
class | FBSkeletonResolutionLevel |
| Resolution of skeleton sphere, capsule and stick (Quality). More...
|
|
class | FBSkeletonState |
|
class | FBSlider |
| Slider. More...
|
|
class | FBSplitStyle |
| Type of split style (sub-division) for layout. More...
|
|
class | FBSpread |
| Base spreadsheet class. More...
|
|
class | FBSpreadCell |
| Spreadsheet cell. More...
|
|
class | FBSpreadColumn |
| Spreadsheet column. More...
|
|
class | FBSpreadPart |
| Spreadsheet part. More...
|
|
class | FBSpreadRow |
| Spreadsheet row. More...
|
|
class | FBStereoDisplayMode |
|
class | FBStory |
| Story Management class. More...
|
|
class | FBStoryClip |
| Story Clip class. More...
|
|
class | FBStoryClipAlignmentType |
| Alignment Types when aligning clips. More...
|
|
class | FBStoryClipChangeType |
| Types of clip change events, matching KEventClip.eType Expose only kFBStoryClipMoveClip and kFBStoryClipRemoved for now. More...
|
|
class | FBStoryClipCompMode |
| Compensation Modes for story character clips. More...
|
|
class | FBStoryClipGhostTimeMode |
| Time mode to display ghost. More...
|
|
class | FBStoryClipMatchingRotationType |
| Matching Rotation Types, when matching clips to each other. More...
|
|
class | FBStoryClipMatchingTimeType |
| Matching Time Types, when matching clips to each other. More...
|
|
class | FBStoryClipMatchingTranslationType |
| Matching Translation, Types when matching clips to each other. More...
|
|
class | FBStoryClipMirrorPlane |
| Several mirror planes to mirror animation. More...
|
|
class | FBStoryClipNodeFunction |
| Node function. More...
|
|
class | FBStoryClipShowGhostMode |
| Show Ghost Modes for story animation clips. More...
|
|
class | FBStoryClipSolveMode |
| Solve Modes for story character clips. More...
|
|
class | FBStoryClipTimeWarpInterpolatorType |
| Types of TimeWrap Interpolator for Story Clips. More...
|
|
class | FBStoryFolder |
| Story Folder class. More...
|
|
class | FBStoryGroupClip |
| Story Group Clip class. More...
|
|
class | FBStoryGroupClipAlignmentType |
| Alignment Types when aligning groups. More...
|
|
class | FBStoryTrack |
| Story Track class. More...
|
|
class | FBStoryTrackBodyPart |
| Body Parts for story track character. More...
|
|
class | FBStoryTrackGhostShowMode |
| Ghost Show Modes for story animation tracks. More...
|
|
class | FBStoryTrackRefMode |
| References Modes for story animation tracks. More...
|
|
class | FBStoryTrackType |
| Types for new story tracks. More...
|
|
class | FBStringList |
| String list. More...
|
|
class | FBSurface |
| Surface class. More...
|
|
class | FBSurfaceMode |
| Surface modes. More...
|
|
class | FBSurfaceType |
| Surface types. More...
|
|
class | FBSVector |
| Three dimensional scaling vector. More...
|
|
class | FBSyncActivationAndVisibilityMode |
|
Sync mode for Constraints' Activeness and Models' visibility belonging to the Character Extension. More...
|
|
class | FBSystem |
| Provides access to the underlying system, and the MotionBuilder scene. More...
|
|
class | FBTabPanel |
| Tab panel. More...
|
|
class | FBTake |
| A take is a container for animation in a scene. More...
|
|
class | FBTakeChangeType |
| Types of take change events. More...
|
|
class | FBTakeSpanOnLoad |
| This enumeration indicate the how to set the take start and end points on after a load. More...
|
|
class | FBTangentClampMode |
| Different clamping modes for the tangents. More...
|
|
class | FBTangentConstantMode |
| Different constant modes for the tangents. More...
|
|
class | FBTangentCustomIndex |
| Custom tangent index for the tangents. More...
|
|
class | FBTangentMode |
| Methods of tangent calculation. More...
|
|
class | FBTangentWeightMode |
| Active tangent weight, no/one/both side are active on a key. More...
|
|
class | FBTCPIPSocketType |
| Types of TCP/IP Sockets. More...
|
|
class | FBTextJustify |
| Text justification styles. More...
|
|
class | FBTextStyle |
| Text appearance styles. More...
|
|
class | FBTexture |
| See samples: HUDElements.py, MaterialAndTexture.py, TextureAnimation.py, VideoInput.py, VideoMemory.py, DeleteUnusedMedia.py. More...
|
|
class | FBTextureBlendMode |
| Texture blend modes. More...
|
|
class | FBTextureMapping |
| Texture mapping modes. More...
|
|
class | FBTextureUseType |
| Texture Use Type. More...
|
|
class | FBThermometer |
| Thermometer. More...
|
|
class | FBTime |
| Time data structure. More...
|
|
class | FBTimeCode |
| TimeCode data structure. More...
|
|
class | FBTimeMarkAction |
| Time (Global & Take) Mark assigned action. More...
|
|
class | FBTimeMode |
| Different time modes available. More...
|
|
class | FBTimeReferential |
| FBCommandState. More...
|
|
class | FBTimeSpan |
| TimeSpan class. More...
|
|
class | FBTimeWarpManager |
| Time Warp Manager Interface to the Time Warp Manager. More...
|
|
class | FBTool |
| Tool class. More...
|
|
class | FBToolPossibleDockPosition |
|
class | FBTransportLoopMode |
| Available loop modes for the transport control. More...
|
|
class | FBTransportMode |
| Transport modes. More...
|
|
class | FBTransportPlaySpeed |
| Available transport control play speed. More...
|
|
class | FBTransportSnapMode |
| Available snap methods for the transport control. More...
|
|
class | FBTransportTimeFormat |
| Available transport control time display. More...
|
|
class | FBTree |
| Tree list view. More...
|
|
class | FBTreeNode |
| A node in the tree view. More...
|
|
class | FBTriggerStyle |
| Audio clips' trigger styles. More...
|
|
class | FBUndoManager |
| Access to global undo and redo functionality. More...
|
|
class | FBUseChnMode |
| Use Channel modes. More...
|
|
class | FBUserObject |
|
class | FBVector2d |
| Vector2d class. More...
|
|
class | FBVector3d |
| Vector3d class. More...
|
|
class | FBVector4d |
| Vector4d class. More...
|
|
class | FBVertex |
| Vertex class. More...
|
|
class | FBVideo |
| Video media class. More...
|
|
class | FBVideoClip |
| See sample: VideoClip.py. More...
|
|
class | FBVideoClipImage |
|
class | FBVideoCodecManager |
| Video Codec manager class. More...
|
|
class | FBVideoCodecMode |
| Enum FBVideoRenderDepth. More...
|
|
class | FBVideoFormat |
| Video color modes. More...
|
|
class | FBVideoGrabber |
| Video Grabber class. More...
|
|
class | FBVideoGrabOptions |
| Video Grabbing Options. More...
|
|
class | FBVideoIn |
| Basic video input class, supporting webcam and DV device. More...
|
|
class | FBVideoInterlaceMode |
| Video interlace modes. More...
|
|
class | FBVideoLiveType |
| Video Live type. More...
|
|
class | FBVideoMemory |
| FBVideoMemory allow external media source (which can't be supported by MoBu natively)
User could create / update OGL texture (GL_TEXTURE_2D type) externally, and pass in GL texture object id to TextureOGLId property.See "Scripts/Samples/Video/VideoMemory.py" for usage example. More...
|
|
class | FBVideoOut |
| Video media class. More...
|
|
class | FBVideoProxyMode |
| Video proxy modes. More...
|
|
class | FBVideoRenderDepth |
| Enum FBVideoRenderDepth. More...
|
|
class | FBVideoRenderFieldMode |
| Enum FBVideoRenderFieldMode. More...
|
|
class | FBVideoRenderViewingMode |
| Enum FBVideoRenderViewingMode. More...
|
|
class | FBVideoResolution |
| Video Resolution (1D) More...
|
|
class | FBVideoStorageMode |
| Video storage modes. More...
|
|
class | FBView |
| Generic view. More...
|
|
class | FBViewerMode |
| Different viewer modes for the 3D viewer. More...
|
|
class | FBViewingOptions |
| Viewing options for rendering. More...
|
|
class | FBVisibilityState |
| Visibility state. More...
|
|
class | FBVisualComponent |
| Visual Component base class. More...
|
|
class | FBVisualContainer |
| Used to create a container for a tool UI. More...
|
|
class | FBWebView |
| Web viewer. More...
|
|
class | FBWidgetHolder |
| Native Widget Holder (can be used to embed native Qt Widget inside MoBu UI elements) A Widget holder provides a bridge to instantiate a Native Qt widget into MB framework. More...
|
|
|
tuple< int, bool > | FBMessageBoxWithCheck (str pBoxTitle, str pMessage, str pButton1Str, str pButton2Str, str pButton3Str, str pCheckBoxStr, bool pCheckBoxValue, int pDefaultButton=0, bool pScrolledMessage=False) |
| Dialog popup box with 'don't show again' option. More...
|
|
tuple< int, str > | FBMessageBoxGetUserValue (str pBoxTitle, str pMessage, object pValue, FBPopupInputType pValueType, str pButton1Str, str pButton2Str=None, str pButton3Str=None, int pDefaultButton=0) |
| Dialog popup box to get user input. More...
|
|
bool | FBConnect (FBPlug pSrc, FBPlug pDst, FBConnectionType pConnectionType=FBConnectionType.kFBConnectionTypeNone) |
| Request the connection two FBPlug objects. More...
|
|
bool | FBDisconnect (FBPlug pSrc, FBPlug pDst) |
| Connect two FBPlug objects. More...
|
|
| FBAdd (FBTVector pResult, FBTVector pV1, FBTVector pV2) |
| Add two vectors together (pResult = pV1 + pV2) More...
|
|
FBAudioFmt | FBAudioFmt_AppendFormat (FBAudioFmt pFormat, int pChannels, int pBits, int pRate) |
| Append the rendering audio format using the specified settings. More...
|
|
FBAudioFmt | FBAudioFmt_AppendFormat (FBAudioFmt pFormat, FBAudioFmt pSrcFormat) |
| Append the rendering audio format with another audio format. More...
|
|
FBAudioFmt | FBAudioFmt_ConvertBitDepthMode (FBAudioBitDepthMode pBitDepthMode) |
| Converts an FBAudioBitDepthMode enum value to its FBAudioFmt object equivalent. More...
|
|
FBAudioFmt | FBAudioFmt_ConvertChannelMode (FBAudioChannelMode pChannelMode) |
| Converts an FBAudioChannelMode enum value to its FBAudioFmt object equivalent. More...
|
|
FBAudioFmt | FBAudioFmt_ConvertRateMode (FBAudioRateMode pRateMode) |
| Converts an FBAudioRateMode enum value to its FBAudioFmt object equivalent. More...
|
|
int | FBAudioFmt_GetBitsValue (FBAudioFmt pFormat) |
| Get the bit depth value of the Audio format object. More...
|
|
int | FBAudioFmt_GetBytesValue (FBAudioFmt pFormat) |
| Get the bytes value of the Audio format object. More...
|
|
int | FBAudioFmt_GetChannelValue (FBAudioFmt pFormat) |
| Get the channel value of the Audio format object. More...
|
|
FBAudioFmt | FBAudioFmt_GetDefaultFormat () |
| Get default audio format. More...
|
|
int | FBAudioFmt_GetRateValue (FBAudioFmt pFormat) |
| Get the rate value of the Audio format object. More...
|
|
FBAudioFmt | FBAudioFmt_RemoveFormat (FBAudioFmt pFormat, int pChannels, int pBits, int pRate) |
| Remove channels, bit depth, or rate from the specified audio format object. More...
|
|
FBAudioFmt | FBAudioFmt_RemoveFormat (FBAudioFmt pFormat, FBAudioFmt pSrcFormat) |
| Remove audio format from another audio format object. More...
|
|
bool | FBAudioFmt_TestFormat (FBAudioFmt pSrcFormat, int pChannels, int pBits, int pRate) |
| Test if the given audio format object contains the channel, bit depth, and rate. More...
|
|
| FBBeginChangeAllModels () |
| Call begin change to all models (need to be closed). More...
|
|
float | FBClamp (float pV, float pL, float pH) |
| Clamp value. More...
|
|
FBComponent | FBCreateObject (str pGroupName, str pEntryName, str pName, pData=None, int nth=0) |
| FBCreateObject. More...
|
|
bool | FBDeleteCharacterPinningPreset (str pPresetName) |
| Deletes a pinning preset from the Character Controls Tool. More...
|
|
int | FBDeleteObjectsByName (str pNamePattern, str pNameSpace=None, str pGroupName=None) |
| FBDeleteObjectsByName. More...
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float | FBDot (FBTVector pV1, FBTVector pV2) |
| Calculate the dot product of two vectors. More...
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| FBEndChangeAllModels () |
| Call end change to all models (should be first open). More...
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FBModel | FBFindModelByLabelName (str pModelLabelName) |
| Find a model in the scene by its label name. More...
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FBModel | FBFindModelByUniqueColorId (FBColor pColor, int pSubItemIndex=None) |
| Find a model in the scene by its unique color id. More...
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FBComponent | FBFindObjectByFullName (str pObjectFullName) |
| FBFindObjectByFullName. More...
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| FBFindObjectsByName (str pNamePattern, FBComponentList pList, bool pIncludeNamespace=True, bool pModelsOnly=False) |
| FBFindObjectsByName. More...
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bool | FBGetActorMarkerSetVisibility () |
| Queries visibility of the marker set of the current actor. More...
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int | FBGetCharacterExternalSolverCount () |
| Get character external solver count. More...
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int | FBGetCharacterExternalSolverIndex (str pName) |
| Get character external solver index. More...
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str | FBGetCharacterExternalSolverName (int pIndex) |
| Get character external solver name. More...
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bool | FBGetCharacterFingerTipsVisibility () |
| Queries visibility of the finger-tips of the current character. More...
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bool | FBGetCharacterFloorContactsVisibility () |
| Queries visibility of the floor contacts of the current character. More...
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FBCharacterKeyingMode | FBGetCharactersKeyingMode () |
| return Character Manipulation/Keying Mode More...
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| FBGetContinuousRotation (FBRVector pROut, FBRVector pR0, FBRVector pR1) |
| Get a continuous rotation in Euler space. More...
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FBEvaluateInfo | FBGetDisplayInfo () |
| Get the displays evaluation information structure. More...
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FBBodyPartId | FBGetEffectorBodyPart (FBEffectorId pEffectorId) |
| return BodyPart ID from Effector. More...
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FBProfileTaskCycle | FBGetEvaluationTaskCycle () |
| Get evaluation task cycle. More...
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| FBGetGlobalMatrix (FBMatrix pMatrix, FBMatrix pMatrixParent, FBMatrix pLocalMatrix) |
| Get global matrix from parent and child matrices. More...
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| FBGetLocalMatrix (FBMatrix pMatrix, FBMatrix pMatrixParent, FBMatrix pMatrixChild) |
| Get local matrix from parent and child matrices. More...
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FBProfileTaskCycle | FBGetMainThreadTaskCycle () |
| Get root task cycle. More...
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str | FBGetMultiLangText (FBPlug pContext, str pKey, bool pFlagReturnKey=False) |
| Name lookup in the context of an object. More...
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str | FBGetMultiLangText (str pContext, str pKey, bool pFlagReturnKey=False) |
| Name lookup in a user defined context context. More...
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FBProfileTaskCycle | FBGetRenderingTaskCycle () |
| Get rendering task cycle. More...
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| FBGetSelectedModels (FBModelList pList, FBModel pParent=None, bool pSelected=True, bool pSortBySelectOrder=False) |
| Find all models that are selected (if pSelected is true) Searches recursively from a root model for models that are selected, and adds them to a list of models. More...
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| FBInterpolateRotation (FBRVector pROut, FBRVector pR0, FBRVector pR1, float pU) |
| Interpolate a rotation in Euler space. More...
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| FBInterpolateRotation (FBQuaternion pQOut, FBQuaternion pQ0, FBQuaternion pQ1, float pU) |
| Interpolate a rotation in Quaternion. More...
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float | FBLength (FBTVector pV) |
| Get the length of a vector. More...
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float | FBLength (FBVertex pV) |
| Get the length of a vertex (from origin) More...
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bool | FBLoadCharacterPinningPreset (str pPresetName) |
| Loads a pinning preset in the Character Controls Tool. More...
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FBModel | FBLoadFbxPrimitivesModel (str pModelName) |
| Load a model. More...
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| FBMatrixInverse (FBMatrix pMatrix, FBMatrix pSrc) |
| Invert a matrix. More...
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| FBMatrixMult (FBMatrix pMatrix, FBMatrix pA, FBMatrix pB) |
| Multiply two matrices. More...
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| FBMatrixOrthogonalize (FBMatrix pMatrix) |
| Make sure that rotation vectors are orthogonal and normalized (fast way for removing scaling from matrix) More...
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| FBMatrixToQuaternion (FBQuaternion pQuaternion, FBMatrix pMatrix) |
| Get a quaternion from a matrix (potential ). More...
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| FBMatrixToRotation (FBRVector pVector, FBMatrix pMatrix, FBRotationOrder pRotationOrder=kFBXYZ) |
| Obtain rotation vector from a matrix. More...
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| FBMatrixToRotationWithPrecision (FBRVector pVector, FBMatrix pMatrix, FBRotationOrder pRotationOrder, float pPrecision=FBMat2EulerDegenerateForPrecision10) |
| Obtain rotation vector from a matrix. More...
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| FBMatrixToScaling (FBSVector pVector, FBMatrix pMatrix) |
| Obtain scaling vector from a matrix. More...
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| FBMatrixToTQS (FBTVector pTVector, FBQuaternion pQuaternion, FBSVector pSVector, FBMatrix pMatrix) |
| Obtain translation vector, rotation quaternion, and scaling vector from a matrix. More...
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| FBMatrixToTRS (FBTVector pTVector, FBRVector pRVector, FBSVector pSVector, FBMatrix pMatrix) |
| Obtain translation, rotation, and scaling vectors from a matrix. More...
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| FBMatrixToTranslation (FBTVector pVector, FBMatrix pMatrix) |
| Obtain translation vector from a matrix. More...
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| FBMatrixTranspose (FBMatrix pMatrix, FBMatrix pSrc) |
| Transpose a matrix. More...
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| FBMergeTransactionBegin () |
| Call to begin the transaction for merging multiple files. More...
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| FBMergeTransactionEnd () |
| Call to end the merge transaction. More...
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| FBMergeTransactionFileRefEditBegin () |
| Call to begin the transaction for merging multiple files and applying File Reference edit at the same time. More...
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| FBMergeTransactionFileRefEditEnd () |
| Call to end merge transaction with File Reference edit. More...
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bool | FBMergeTransactionFileRefEditIsOn () |
| Call to tell if system is during File Reference Edit Merge transaction. More...
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bool | FBMergeTransactionIsOn () |
| Call to tell if system is during Merge transaction. More...
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int | FBMessageBox (str pBoxTitle, str pMessage, str pButton1Str, str pButton2Str=None, str pButton3Str=None, int pDefaultButton=0, int pScrolledMessage=0) |
| Dialog popup box. More...
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| FBModelTransactionBegin () |
| FBModelTransactionBegin. More...
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| FBModelTransactionEnd () |
| FBModelTransactionEnd. More...
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| FBMult (FBTVector pResult, FBTVector pV1, float pV2) |
| Multiply pV2 from pV1 (pResult = pV1 * pV2) More...
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| FBMult (FBTVector pResult, FBTVector pV1, FBTVector pV2) |
| Calculate the cross product of two vectors. More...
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| FBMult (FBMatrix pResult, FBMatrix pM, FBSVector pV) |
| Calculate the cross product of a Matrix and Scale Vector. More...
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unsigned int | FBObjectGetGlobalUniqueId () |
| Get the global static object unique ID counter. More...
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unsigned int | FBObjectGetLivingCount () |
| Get current total living object count. More...
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| FBObjectLifeLogEnable (bool pEnable) |
| Enable object creation / deletion logging. More...
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| FBObjectPrintLivings (unsigned int pStartUniqueId) |
| Print those living objects created when logging is enabled. More...
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int | FBObject_GetEntryCount (int pGroupIndex) |
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str | FBObject_GetEntryDLLName (int pGroupIndex, int pIndex, int nth=0) |
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str | FBObject_GetEntryDescription (int pGroupIndex, int pIndex, int nth=0) |
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str | FBObject_GetEntryName (int pGroupIndex, int pIndex) |
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int | FBObject_GetGroupCount () |
| A set of functions to query the registration table. More...
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str | FBObject_GetGroupName (int pGroupIndex) |
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str | FBObject_GetIconName (int pGroupIndex, int pIndex, int nth=0) |
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bool | FBObject_GetMultiplicity (int pGroupIndex, int pIndex, int nth=0) |
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bool | FBPopNormalTool (str pToolName, bool pSetFocus=True) |
| This function is used to bring up a specific tool in the GUI. More...
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| FBPreventUIUpdateBegin () |
| Call to prevent UI updates when creating/deleting/renaming objects. More...
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| FBPreventUIUpdateEnd () |
| Call to end blocking the UI updates. More...
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bool | FBPreventUIUpdateIsOn () |
| Call to tell if UI updates are blocked. More...
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| FBQAdd (FBQuaternion pResult, FBQuaternion pQ1, FBQuaternion pQ2) |
| Add two quaternions together (pResult = pQ1 + pQ2) More...
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float | FBQDot (FBQuaternion pQ1, FBQuaternion pQ2) |
| Calculate the dot product of two quaternions. More...
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float | FBQLength (FBQuaternion pQ) |
| Get the length of a quaternion. More...
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| FBQMult (FBQuaternion pResult, FBQuaternion pQ1, float pQ2) |
| Multiply pQ2 from pQ1 (pResult = pQ1 * pQ2) More...
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| FBQMult (FBQuaternion pResult, FBQuaternion pQ1, FBQuaternion pQ2) |
| Calculate the cross product of two quaternions. More...
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| FBQSub (FBQuaternion pResult, FBQuaternion pQ1, FBQuaternion pQ2) |
| Subtract pQ2 from pQ1 (pResult = pQ1 - pQ2) More...
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| FBQuaternionToMatrix (FBMatrix pMatrix, FBQuaternion pQuaternion) |
| Get a rotation matrix from a quaternion vector. More...
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| FBQuaternionToRotation (FBRVector pVector, FBQuaternion pQuaternion, FBRotationOrder pRotationOrder=kFBXYZ) |
| Get a rotation vector from a quaternion vector. More...
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| FBQuaternionToRotationWithPrecision (FBRVector pVector, FBQuaternion pQuaternion, FBRotationOrder pRotationOrder, float pPrecision=FBMat2EulerDegenerateForPrecision10) |
| Get a rotation vector from a quaternion vector. More...
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| FBRotationToMatrix (FBMatrix pMatrix, FBRVector pVector, FBRotationOrder pRotationOrder=kFBXYZ) |
| Convert a rotation vector to a matrix. More...
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| FBRotationToQuaternion (FBQuaternion pQuaternion, FBRVector pVector, FBRotationOrder pRotationOrder=kFBXYZ) |
| Get a quaternion from a rotation vector. More...
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bool | FBSaveCharacterPinningPreset (str pPresetName, bool pAllowOverwriting=False) |
| Saves a pinning preset from the current pinning values in the Character Controls Tool. More...
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| FBScalingToMatrix (FBMatrix pMatrix, FBSVector pVector) |
| Convert a scaling vector to a matrix. More...
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| FBSchedulingDependencyOutput (bool pEnable) |
| Debug function for MT dependency debug. More...
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bool | FBSetActorMarkerSetVisibility (bool pShow) |
| Sets visibility of the marker set of the current actor. More...
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| FBSetCharacterFingerTipsVisibility (bool pShow) |
| Sets visibility of the finger-tips of the current character. More...
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| FBSetCharacterFloorContactsVisibility (bool pShow) |
| Sets visibility of the floor contacts of the current character. More...
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| FBSleep (kULong MilliSeconds) |
| Sleep function Puts system to sleep for specified time. More...
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| FBSub (FBTVector pResult, FBTVector pV1, FBTVector pV2) |
| Subtract pV2 from pV1 (pResult = pV1 - pV2) More...
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| FBTQSToMatrix (FBMatrix pMatrix, FBTVector pTVector, FBQuaternion pQuaternion, FBSVector pSVector) |
| Convert translation vector, rotation quaternion, and scaling vector to a matrix. More...
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| FBTRSToMatrix (FBMatrix pMatrix, FBTVector pTVector, FBRVector pRVector, FBSVector pSVector) |
| Convert translation, rotation, and scaling vectors to a matrix. More...
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| FBTrace (str pFormatString,... p1) |
| This function prints useful debugging strings in the console with kFBNORMAL_TRACE output detailed level. More...
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unsigned int | FBTraceGetLevel () |
| Get Global Trace Detailed Level which affects all the output targets. More...
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| FBTraceSetLevel (unsigned int pNewLevel) |
| Set Global Trace Detailed Level which affects all the output targets. More...
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| FBTraceWithLevel (unsigned int pLevel, str pFormatString,... p2) |
| This function prints useful debugging strings in the console. More...
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| FBTranslationToMatrix (FBMatrix pMatrix, FBTVector pVector) |
| Convert a translation vector to a matrix. More...
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| FBVectorMatrixMult (FBVector4d pOutVector, FBMatrix pMatrix, FBVector4d pVector) |
| Multiply a vector by a matrix. More...
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| FBVertexMatrixMult (FBVertex pOutVertex, FBMatrix pMatrix, FBVertex pVertex) |
| Multiply a vertex by a matrix. More...
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